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* Revert "Revert "resources: remove most uses of GetResourcePath()""Gravatar Mike Reed2017-12-09
* Revert "resources: remove most uses of GetResourcePath()"Gravatar Mike Reed2017-12-08
* resources: resource identifiers don't begin with leading slashGravatar Hal Canary2017-12-08
* resources: remove most uses of GetResourcePath()Gravatar Hal Canary2017-12-08
* Revert "Revert "use serialprocs for typefaces""Gravatar Mike Reed2017-12-08
* keep SVG arcs axis aligned with suppressionGravatar Cary Clark2017-12-08
* resources: orgainize directory.Gravatar Hal Canary2017-12-08
* minor cleanup to typeface serial testGravatar Mike Reed2017-12-08
* Remove unused private fieldGravatar Brian Osman2017-12-08
* return data instead of boolGravatar Mike Reed2017-12-08
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Add gray_8_as_lum and _as_red private grpixelconfigsGravatar Greg Daniel2017-12-07
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
* Remove SkImage deferred texture image data APIs.Gravatar Brian Salomon2017-12-07
* upgrade SkReadBuffer to always validateGravatar Mike Reed2017-12-06
* Revert "keep SVG arcs axis aligned"Gravatar Cary Clark2017-12-06
* add SkVptr()Gravatar Mike Klein2017-12-06
* keep SVG arcs axis alignedGravatar Cary Clark2017-12-06
* CCPR: Eliminate texel buffersGravatar Chris Dalton2017-12-05
* add serial procs to picturesGravatar Mike Reed2017-12-05
* Reland "Hide SkEncodedInfo"Gravatar Leon Scroggins III2017-12-05
* Add analytic clip FPs that read from the CCPR atlasGravatar Chris Dalton2017-12-05
* Avoid GrEllipseEffect for small radii on devices without 32 bit float.Gravatar Brian Salomon2017-12-05
* Revert "Hide SkEncodedInfo"Gravatar Leon Scroggins2017-12-05
* Hide SkEncodedInfoGravatar Leon Scroggins III2017-12-05
* Add resource cache limits to SkSurfaceCharacterizationGravatar Robert Phillips2017-12-04
* Add unit test for SkDeferredDisplayLists (take 2)Gravatar Robert Phillips2017-12-04
* Revert "Add unit test for SkDeferredDisplayLists"Gravatar Robert Phillips2017-12-04
* Add unit test for SkDeferredDisplayListsGravatar Robert Phillips2017-12-04
* Add cap on intel to avoid calling abs and floor on the same line in aGravatar Greg Daniel2017-12-02
* Add Store3 to Sk2fGravatar Chris Dalton2017-12-01
* fix pathops handling of tiny wrapback quads and cubicsGravatar Cary Clark2017-12-01
* add Load2() to Sk4fGravatar Mike Klein2017-12-01
* Add "lazy" texture proxiesGravatar Chris Dalton2017-11-30
* bug fix in matrix color filterGravatar Mike Klein2017-11-30
* Ignore deserialized path convexity and first direction.Gravatar Brian Salomon2017-11-29
* Avoid double-destruction of Sk3DShaderContext-wrapped objectsGravatar Florin Malita2017-11-29
* CCPR: Transform path points before parsingGravatar Chris Dalton2017-11-27
* added SkSL support for all blend mode layoutsGravatar Ethan Nicholas2017-11-27
* Handle null colorspace in SkToSRGBColorFilter.Gravatar Mike Klein2017-11-27
* Disallow negative radii in deserialized SkRRectsGravatar Brian Salomon2017-11-27
* converted ConstColorProcessor to SkSLGravatar Ethan Nicholas2017-11-20
* Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs fo...Gravatar Greg Daniel2017-11-18
* Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_...Gravatar Brian Osman2017-11-17
* Remove api call from SkGaussFilterGravatar Herb Derby2017-11-17
* Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and al...Gravatar Greg Daniel2017-11-17
* Revert "Revert "Add method to sk_gpu_test::TestContext to automatically resto...Gravatar Brian Salomon2017-11-17
* Add backend GPU objects to fiddle appGravatar Robert Phillips2017-11-17
* Revert "Add method to sk_gpu_test::TestContext to automatically restore the p...Gravatar Brian Osman2017-11-16
* Reland "Fix precision caps and rrect/ellipse effect precisions"Gravatar Chris Dalton2017-11-16