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* add saturate helper for float2int64Gravatar Mike Reed2018-01-31
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* Fix mock tex rt gpu mem sizeGravatar Brian Salomon2018-01-30
* SkQP: slim deps. Also skia_enable_fontmgr_emptyGravatar Hal Canary2018-01-30
* Simplify SkAnimatedImageGravatar Leon Scroggins III2018-01-30
* handle paths with degenerate verbsGravatar Mike Reed2018-01-30
* don't draw images with nonfinite dst boundsGravatar Mike Reed2018-01-30
* handle clipping large trianglesGravatar Mike Reed2018-01-30
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* check that rect is finite before jamming our boundsGravatar Mike Reed2018-01-29
* Remove Ops whose lazy proxies fail to instantiate on flushGravatar Greg Daniel2018-01-29
* Allow printf style var args for messages in REPORTER_ASSERT.Gravatar Brian Salomon2018-01-29
* add SkPicture::MakePlaceholder()Gravatar Mike Klein2018-01-28
* Revert "hide picture virtuals (no public callers)"Gravatar Mike Klein2018-01-27
* hide picture virtuals (no public callers)Gravatar Mike Reed2018-01-27
* Make SkAndroidCodec (optionally) respect originGravatar Leon Scroggins III2018-01-26
* Add SkAnimatedImage::getRepetitionCountGravatar Leon Scroggins III2018-01-26
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* Add return value to doLazyInstantiation to know if it succeedes.Gravatar Greg Daniel2018-01-24
* Add lazy proxy's for wrapping backend texturesGravatar Greg Daniel2018-01-24
* Revert "Revert "converted vertex shaders to device coords""Gravatar Robert Phillips2018-01-24
* Added bullet proofing to WrappedProxyConversionTestGravatar Robert Phillips2018-01-23
* Revert "converted vertex shaders to device coords"Gravatar Ethan Nicholas2018-01-23
* Make SkAnimatedImage::update return sentinel when stoppedGravatar Leon Scroggins III2018-01-23
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
* remove unneeded SkFlattenableSerializationGravatar Mike Reed2018-01-23
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* check for huge pathsGravatar Mike Reed2018-01-22
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
* Set empty device clip when an image filter has zero boundsGravatar Xianzhu Wang2018-01-22
* Add SkAnimatedImage::isFinishedGravatar Leon Scroggins III2018-01-22
* Respect repetition count in SkAnimatedImageGravatar Leon Scroggins III2018-01-22
* increase alignment of half-float pixels in F16Stages testGravatar Mike Klein2018-01-22
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Add a workaround for inaccurate interpolants on Adreno 3xx.Gravatar Brian Salomon2018-01-22
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
* Use equal_range for factory lookupsGravatar Vladimir Levin2018-01-19
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
* make rrect's more self-consistent, check drawable indexGravatar Mike Reed2018-01-19
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* Delete SkColorSpaceXformImageGenerator and SkImagePriv::SkMakeImageInColorSpaceGravatar Greg Daniel2018-01-19
* Remove tonal color from DrawShadow internalsGravatar Jim Van Verth2018-01-19
* remove code from old picture serial guardGravatar Mike Reed2018-01-19
* SkSL now supports ternary lvaluesGravatar Ethan Nicholas2018-01-18
* Remove GrSurfaceProxy::MakeWrapped (take 2)Gravatar Robert Phillips2018-01-17