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* Consistently round fOffset in SkOffsetImageFilterGravatar Fredrik Söderquist2017-10-26
* Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.Gravatar Brian Salomon2017-10-25
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
* more easy lowp shader stagesGravatar Mike Klein2017-10-24
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImage...Gravatar Greg Daniel2017-10-23
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* make matrix serialization privateGravatar Cary Clark2017-10-20
* Re-land unit test for clear bug (w/ AMD work-arounds)Gravatar Robert Phillips2017-10-20
* Remove unused variables from testGravatar Benjamin Kramer2017-10-19
* Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"Gravatar Greg Daniel2017-10-19
* Support creation/use of mipped proxy in GrBackendTextureImageGeneratorGravatar Greg Daniel2017-10-19
* Move SkCodec::Origin into its own fileGravatar Leon Scroggins III2017-10-18
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* Revert "Add an Option for orientation on JPEG encodes"Gravatar Ben Wagner2017-10-18
* Add an Option for orientation on JPEG encodesGravatar Leon Scroggins III2017-10-18
* Feed seed_shader() iota through a context pointer.Gravatar Mike Klein2017-10-18
* convert mapHomogeneousPoints to SkPoint3Gravatar Cary Clark2017-10-18
* Revert "Remove some blur tests on google3 until the flag is removed."Gravatar Mike Klein2017-10-18
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Use combined three pass code for image blur."Gravatar Herb Derby2017-10-17
* Remove some blur tests on google3 until the flag is removed.Gravatar Herb Derby2017-10-17
* Revert "Add unit test for clear bug"Gravatar Robert Phillips2017-10-17
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Enable CCPR for volatile pathsGravatar Chris Dalton2017-10-17
* Add unit test for clear bugGravatar Robert Phillips2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Add sk_InstanceIDGravatar Chris Dalton2017-10-17
* Use combined three pass code for image blur.Gravatar Herb Derby2017-10-17
* Fix GrContext::writePixels bugGravatar Robert Phillips2017-10-17
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Revert "move SkMatrix anonymous affine enum to private"Gravatar Mike Reed2017-10-13
* MakeBackendTextureFromSkImageGravatar Eric Karl2017-10-12
* move SkMatrix anonymous affine enum to privateGravatar Cary Clark2017-10-12
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
* Return error and exit from loop when there is error in compare bitmap testGravatar nagarajan.n2017-10-11
* keep SkRSXforms aligned in SkLiteDLGravatar Mike Klein2017-10-11
* Add mulHi to SkNxGravatar Herb Derby2017-10-11
* clone saturating cast code for doublesGravatar Mike Reed2017-10-10
* SkPDF: consolidate two functions in SkPDFObjNumMapGravatar Hal Canary2017-10-10
* Small pathops cleanup.Gravatar Ben Wagner2017-10-09
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""Gravatar Brian Salomon2017-10-09
* use new computeByteSize apiGravatar Mike Reed2017-10-09
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* Revert "Disable GL buffer mapping on TSAN/Mac."Gravatar Brian Salomon2017-10-09
* Disable GL buffer mapping on TSAN/Mac.Gravatar Brian Salomon2017-10-09
* Remove SkTypeface::Style use in API.Gravatar Ben Wagner2017-10-09