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path: root/tests/TessellatingPathRendererTests.cpp
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* remove xfermode from public apiGravatar Mike Reed2016-10-28
| | | | | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4020 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Change-Id: I19cd056f2af778f10e8c6c2b7b2735593b43dbac Reviewed-on: https://skia-review.googlesource.com/4020 Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
| | | | | | | | | | | | | | This is in preparation for GrTextureContext and GrSurfaceContext BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030 Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd Reviewed-on: https://skia-review.googlesource.com/4030 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove many uses of kSkia8888 and kSkiaGamma8888Gravatar Brian Osman2016-10-14
| | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3405 Change-Id: Ie920f4bcbb3dd28114a66f2363643bb10009b840 Reviewed-on: https://skia-review.googlesource.com/3405 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Fix assert caused by floating point error in tessellating path renderer.Gravatar senorblanco2016-08-17
| | | | | | | | | | | | | | | | | | | | | In rare cases, floating point error causes the tesselator to add the same Vertex to more than one Poly on the same side. This was not a big problem when we were allocating new vertices when constructing Polys, but after https://codereview.chromium.org/2029243002 it causes more serious issues, since each Edge can only belong to two Polys, and violating this condition messes up the linked list of Edges used for left & right Polys and the associated estimated vertex count. The fix is to simply let the first Poly win, and skip that vertex for subsequent Polys. Since this only occurs in cases where vertices are very close to each other, it should have little visual effect. This is also exercised by Nebraska-StateSeal.svg. BUG=skia:5636 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2259493002 Review-Url: https://codereview.chromium.org/2259493002
* Rename GrContext's newDrawContext & drawContext to makeDrawContextGravatar robertphillips2016-07-27
| | | | | | | | These both return sk_sp. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2186073002 Review-Url: https://codereview.chromium.org/2186073002
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164363002 Review-Url: https://codereview.chromium.org/2164363002
* Remove fColor from PathRenderer DrawPathArgs structGravatar robertphillips2016-07-07
| | | | | | | | This was getting in the way of other refactorings. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2126083002 Review-Url: https://codereview.chromium.org/2126083002
* Use GrShape in GrPathRenderer.Gravatar bsalomon2016-06-24
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2081383006 Review-Url: https://codereview.chromium.org/2081383006
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
| | | | | | | | | | Convert use of GrFragmentProcessor, GrGeometryProcessor, and GrXPFactory to sk_sp. This clarifies ownership and should reduce reference count churn by moving ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004 Review-Url: https://codereview.chromium.org/2041113004
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction ↵Gravatar robertphillips2016-06-03
| | | | | | | | | | | | | downstack This will be followed up with a CL to remove the GrRenderTarget from the GrPipelineBuilder. Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035823002 Review-Url: https://codereview.chromium.org/2035823002
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
| | | | | | | | Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder) GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002 Review-Url: https://codereview.chromium.org/2004433002
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
| | | | | | | | | | | | | | | | Converts GrClip to an abstract base class and adds a "GrFixedClip" implementation. GrFixedClip denotes a clip implemented with fixed- function hardware. GrFixedClip allows us to remove the stateful "fClipMode" member from GrClipMaskManager, and in the future will be able to nicely encapsulate window rectangles. After this change GrClipMaskManager is just a wrapper around GrDrawTarget. We may want to consider removing it altogether. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971343002 Review-Url: https://codereview.chromium.org/1971343002
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
| | | | | | | | | | This eliminates a copy and will allow us to make the GrClip class virutal. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966903004 Review-Url: https://codereview.chromium.org/1966903004
* Turn ContextInfos returned by GrContextFactory into structs.Gravatar bsalomon2016-05-11
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966013002 Review-Url: https://codereview.chromium.org/1966013002
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
| | | | | | | | | A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002 Committed: https://skia.googlesource.com/skia/+/33595bdf4b64a745f6340338d307e806e96c587f Review-Url: https://codereview.chromium.org/1957363002
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of ↵Gravatar bsalomon2016-05-10
| | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1957363002/ ) Reason for revert: Breaking some bots Original issue's description: > Replace GrStrokeInfo with GrStyle. > > A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers. > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002 > > Committed: https://skia.googlesource.com/skia/+/33595bdf4b64a745f6340338d307e806e96c587f TBR=egdaniel@google.com,robertphillips@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/1967513002
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
| | | | | | | A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002 Review-Url: https://codereview.chromium.org/1957363002
* Convert some unit tests from running on GL contexts to running on all contextsGravatar bsalomon2016-04-11
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873313002 Review URL: https://codereview.chromium.org/1873313002
* Make existing unit tests only run on GL contextsGravatar bsalomon2016-04-06
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869503002 Review URL: https://codereview.chromium.org/1869503002
* One signature for creating unit tests that run on premade GrContextsGravatar bsalomon2016-04-05
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1860593002 Review URL: https://codereview.chromium.org/1860593002
* Initialize glGen* call id args to zeroGravatar kkinnunen2015-12-11
| | | | | | | | | | | | Initialize glGenTexture, glGenBuffer call id buffer items to zero before calls. Otherwise it's not easy to check if the call succeeded or not. Assert the rule in debug gl context. Make TesselatingPathRendererTests use debug gl context. It exercises some of the GenBuffers call sites. Review URL: https://codereview.chromium.org/1514033002
* Generate list of GPU contexts outside testsGravatar kkinnunen2015-12-01
| | | | | | | | | | | | Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the test GPU context. Makes changing the context -related classes easier, since not all tests need to be changed. BUG=skia:2992 Review URL: https://codereview.chromium.org/1448873002
* Don't create a GXPFactory when blend is SrcOverGravatar egdaniel2015-11-23
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1471053002
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
| | | | | | | | This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target. TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1447113002
* Move PathRenderers to batches folderGravatar joshualitt2015-09-01
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1306143005
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
* Some cleanup in GrTextureProvider and GrResourceProvider.Gravatar bsalomon2015-07-31
| | | | Review URL: https://codereview.chromium.org/1261643004
* Also provides the ResourceProvider to onDrawPath which allows the DF PR to ↵Gravatar bsalomon2015-07-31
| | | | | | no longer require access to GrContext. Review URL: https://codereview.chromium.org/1265763002
* This replaces the texture creation/caching functions on GrContext with a ↵Gravatar bsalomon2015-04-30
| | | | | | GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types. Review URL: https://codereview.chromium.org/1107973004
* Extract gpu line dashing to GrDashLinePathRendererGravatar kkinnunen2015-04-26
| | | | | | | | | Move line dashing logic from GrContext::drawPath to GrDashLinePathRenderer. This makes it possible to let path renderers render arbitrary dashed paths. End goal is to implement dashing in GrStencilAndCoverPathRenderer. Review URL: https://codereview.chromium.org/1100073003
* Yet more ASAN fixes.Gravatar senorblanco2015-04-21
| | | | | | | | | More nullptr checks for factories I have added. Other checks more Yoda-like I have made. (Skia style this is.) BUG=skia: Review URL: https://codereview.chromium.org/1086393004
* Speculative fix for ASAN build.Gravatar senorblanco2015-04-20
| | | | | | | | | Check for NULL GrContext in TessellatingPathRendererTests. Also fix an upload nag (no #includes before GPU #ifdef). TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1097943004
* Fix for out-of-bounds intersection (found by fuzzer).Gravatar senorblanco2015-03-02
| | | | | | | | | | | | | | | Sometimes, the intersection returned by check_intersection() is out-of-bounds for both edges (above both tops or below both bottoms) due to floating-point inaccuracy. This causes split_edge() to create a tiny negative-length edge on one side (which would then assert). Although we could safely remove this assert and allow the negative length edge to be removed, it's faster/safer to simply avoid its creation in the first place by adjusting one edge to the other edge's endpoint. Added a new unit test to exercise this case. Review URL: https://codereview.chromium.org/968993002
* Tessellating GPU path renderer.Gravatar senorblanco2015-02-26
This path renderer converts paths to linear contours, resolves intersections via Bentley-Ottman, implements a trapezoidal decomposition a la Fournier and Montuno to produce triangles, and renders those with a single draw call. It does not currently do antialiasing, so it must be used in conjunction with multisampling. A fair amount of the code is to handle floating point edge cases in intersections. Rather than perform exact computations (which would require arbitrary precision arithmetic), we reconnect the mesh to reflect the intersection points. For example, intersections can occur above the current vertex, and force edges to be merged into the current vertex, requiring a restart of the intersections. Splitting edges for intersections can also force them to merge with formerly-distinct edges in the same polygon, or to violate the ordering of the active edge list, or the active edge state of split edges. BUG=skia: Review URL: https://codereview.chromium.org/855513004