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tests
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ResourceCacheTest.cpp
Commit message (
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Author
Age
*
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
Brian Osman
2016-11-09
*
src/core: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Fix Vulkan command buffer assert on device lost
Jim Van Verth
2016-11-07
*
Further centralize computation of GrSurface VRAM consumption - take 2
Robert Phillips
2016-11-07
*
Revert "Further centralize computation of GrSurface VRAM consumption"
Ben Wagner
2016-11-06
*
tests: s/SkAutoTUnref/sk_sp/
Hal Canary
2016-11-04
*
Further centralize computation of GrSurface VRAM consumption
Robert Phillips
2016-11-04
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Explicit control in tools of ANGLE frontend and backend
bsalomon
2016-10-14
*
Remove many uses of kSkia8888 and kSkiaGamma8888
Brian Osman
2016-10-14
*
Change implementation of flush-count based GrGpuResource purging
bsalomon
2016-09-22
*
Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...
bsalomon
2016-09-07
*
Revert of Restructure flushing relationship between GrContext, GrDrawingManag...
bsalomon
2016-09-06
*
Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...
bsalomon
2016-09-06
*
Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
robertphillips
2016-08-31
*
Don't purge resources for trivial GrContext flushes
bsalomon
2016-08-31
*
Remove unneeded variables from ResourceCache test
bsalomon
2016-08-30
*
Remove custom data from GrGpuResource
bsalomon
2016-08-30
*
Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.
bungeman
2016-08-02
*
Turn ContextInfos returned by GrContextFactory into structs.
bsalomon
2016-05-11
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Make more unit tests run on Vulkan
bsalomon
2016-04-12
*
Make existing unit tests only run on GL contexts
bsalomon
2016-04-06
*
One signature for creating unit tests that run on premade GrContexts
bsalomon
2016-04-05
*
switch surface to sk_sp
reed
2016-03-23
*
Use std::unique_ptr.
mtklein
2016-03-16
*
Revert of Use std::unique_ptr. (patchset #10 id:170001 of https://codereview....
mtklein
2016-03-16
*
Use std::unique_ptr.
mtklein
2016-03-16
*
Revert of Use std::unique_ptr. (patchset #8 id:130001 of https://codereview.c...
mtklein
2016-03-11
*
Use std::unique_ptr.
mtklein
2016-03-11
*
Revert of Use std::unique_ptr. (patchset #7 id:120001 of https://codereview.c...
mtklein
2016-03-10
*
Use std::unique_ptr.
mtklein
2016-03-10
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Remove deferred clear from SkGpuDevice
bsalomon
2016-02-05
*
Generate list of GPU contexts outside tests
kkinnunen
2015-12-01
*
Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
Remove separate cache for clip mask textures
bsalomon
2015-10-02
*
Fix leak in ResourceCache test
Brian Salomon
2015-09-24
*
Make methods on GrGpuResource safe to call on abandoned resource
bsalomon
2015-09-24
*
Move some of the adding stencil attachment logic of Gpu and into Render Target.
egdaniel
2015-09-14
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Defer flushes if kPreferNoIO is specified
robertphillips
2015-08-13
*
Implement caching of filled paths in the tessellated path renderer.
senorblanco
2015-08-04
*
Revert "Implement caching of filled paths in the tessellated path renderer."
mtklein
2015-08-04
*
Fix SkData leaks at GrResourceKey::setCustomData() call sites.
Stephen White
2015-08-03
*
Fix resource cache test.
Stephen White
2015-08-03
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