index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
tests
/
ResourceCacheTest.cpp
Commit message (
Expand
)
Author
Age
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
*
Speculative fix for nexus player unit test failure
bsalomon
2015-02-19
*
Handle the case when the GrResourceCache timestamp wraps.
bsalomon
2015-02-19
*
Recycle stencil buffers across render targets.
bsalomon
2015-02-19
*
Allow resources' unique keys to be changed.
bsalomon
2015-02-19
*
Rename GrContentKey to GrUniqueKey
bsalomon
2015-02-19
*
Split out methods in GrGpuResource::CacheAccess that can be called outside of...
bsalomon
2015-02-13
*
Rename GrResourceCache2->GrResourceCache
bsalomon
2015-02-11
*
Reimplement gpu message bus for invalidated bitmap gen IDs
bsalomon
2015-02-06
*
Fix the speeling of "purgeable" in Gr code
bsalomon
2015-01-23
*
Allow unbudgeted resources to be recycled by the cache as scratch.
bsalomon
2015-01-23
*
Add specialized content key class for resources.
bsalomon
2015-01-23
*
Reland https://codereview.chromium.org/860333002 with fix for test failures.
bsalomon
2015-01-21
*
Revert of Make GrScratchKey memory buffer correct size on copy (patchset #1 i...
mtklein
2015-01-21
*
Make GrScratchKey memory buffer correct size on copy
kkinnunen
2015-01-21
*
Require budget decision when creating a RenderTarget SkSurface.
bsalomon
2015-01-16
*
Make uncached textures uncached from the get go.
bsalomon
2015-01-14
*
Add a simpler key type for scratch resource keys.
bsalomon
2014-12-30
*
Use scratch keys for stencil buffers.
bsalomon
2014-11-25
*
Revert "Use scratch keys for stencil buffers."
bsalomon
2014-11-24
*
Cleanup res cache bench and split out into a unit test.
bsalomon
2014-11-24
*
Allow GPU resources to not be counted against the cache budget.
bsalomon
2014-11-17
*
Correct accounting for wrapped resources
bsalomon
2014-11-17
*
Make GrResourceCache2 responsible for calling release, abandon, and ~.
bsalomon
2014-11-14
*
Replace GrResourceCache with GrResourceCache2.
bsalomon
2014-11-14
*
Revert of Replace GrResourceCache with GrResourceCache2. (patchset #7 id:1200...
bsalomon
2014-11-14
*
Replace GrResourceCache with GrResourceCache2.
bsalomon
2014-11-14
*
Revert of Replace GrResourceCache with GrResourceCache2. (patchset #6 id:1000...
bsalomon
2014-11-13
*
Replace GrResourceCache with GrResourceCache2.
bsalomon
2014-11-13
*
Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
bsalomon
2014-11-12
*
set key data in duplicate scratch key unit test
bsalomon
2014-11-12
*
Add GrGpuResource::CacheAccess
bsalomon
2014-11-11
*
Remove all knowledge of resource keys from the legacy cache.
bsalomon
2014-11-11
*
Use GrResourceCache2 to service content key lookups
bsalomon
2014-11-10
*
Add mock context and use in ResourceCacheTest.
bsalomon
2014-11-05
*
Revert of Add mock context and use in ResourceCacheTest. (patchset #4 id:6000...
bsalomon
2014-11-05
*
Add mock context and use in ResourceCacheTest.
bsalomon
2014-11-05
*
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
bsalomon
2014-10-28
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-08
*
Revert "GrResourceCache2 manages scratch texture."
Brian Salomon
2014-10-07
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-07
*
Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...
robertphillips
2014-09-30
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-09-30
*
Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...
reed
2014-09-22
*
Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...
reed
2014-09-21
*
introduce Props to surface (work in progress)
reed
2014-09-21
*
use surface instead of explicitly making gpudevice
reed
2014-09-18
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Make SkGpuDevice constructors private.
bsalomon
2014-08-28
*
Make GrGpuResources register with GrResourceCache2 after fully constructed.
bsalomon
2014-08-26
[next]