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path: root/tests/ImageNewShaderTest.cpp
Commit message (Expand)AuthorAge
* Continue making Ganesh use absolute texture coordinates - take 2Gravatar Robert Phillips2017-01-20
* Turn ContextInfos returned by GrContextFactory into structs.Gravatar bsalomon2016-05-11
* Make more unit tests run on VulkanGravatar bsalomon2016-04-12
* Make existing unit tests only run on GL contextsGravatar bsalomon2016-04-06
* One signature for creating unit tests that run on premade GrContextsGravatar bsalomon2016-04-05
* switch surface to sk_spGravatar reed2016-03-23
* update callsites for Make image factoriesGravatar reed2016-03-17
* SkImage now has makeShader to return sk_spGravatar reed2016-03-09
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Generate list of GPU contexts outside testsGravatar kkinnunen2015-12-01
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Add `SkIRect bounds()` convenience method to SkImageInfo and SkBitmap.Gravatar halcanary2014-10-24
* Now able to set the localMatrix when creating a SkShader from a SkImageGravatar piotaixr2014-07-22
* Fix alpha textures in NV ES3 contexts on Windows.Gravatar bsalomon2014-07-17
* Include SkTypes before using ifdefs.Gravatar scroggo2014-07-14
* Deleted SkImage::newShaderClamp: not used, not implemented.Gravatar piotaixr2014-07-14