aboutsummaryrefslogtreecommitdiffhomepage
path: root/tests/GradientTest.cpp
Commit message (Expand)AuthorAge
* Fix int32 overflow in LinearGradientContext::shade4_dx_clampGravatar fmalita2016-05-26
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* switch surface to sk_spGravatar reed2016-03-23
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://code...Gravatar reed2016-03-13
* Revert of more shader-->sp conversions (patchset #5 id:80001 of https://coder...Gravatar reed2016-03-13
* more shader-->sp conversionsGravatar reed2016-03-13
* [Reland] Fix SkTwoPointConicalGradient zero-radius handlingGravatar fmalita2016-03-03
* Revert of Fix SkTwoPointConicalGradient zero-radius handling (patchset #2 id:...Gravatar fmalita2016-03-02
* Fix SkTwoPointConicalGradient zero-radius handlingGravatar fmalita2016-03-01
* fix linear gradient assert, by explicitly clampingGravatar reed2016-01-05
* Fix nearly-vertical gradient assertGravatar fmalita2015-11-19
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConicalGravatar reed2015-05-04
* add more checks for computing clamp counts, remove dead codeGravatar reed2015-01-28
* move SkChecksum and SkEmptyShader to privateGravatar reed2014-07-03
* remove unnecessary bitmapdevice referencesGravatar reed2014-06-27
* replace setConfig+allocPixels with single callGravatar mike@reedtribe.org2014-02-13
* Cleanup: Sanitize the order of includes under tests/Gravatar tfarina@chromium.org2014-01-24
* Move macros from TestClassDef.h to Test.hGravatar commit-bot@chromium.org2014-01-14
* Use DEFINE_TESTCLASS_SHORT macro in tests.Gravatar tfarina@chromium.org2013-12-12
* Split SkDevice into SkBaseDevice and SkBitmapDeviceGravatar robertphillips@google.com2013-08-29
* Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromiu...Gravatar robertphillips@google.com2013-08-20
* Split SkDevice out of SkBitmapDeviceGravatar robertphillips@google.com2013-08-20
* Revert of r9902 (Consider conical shader opaque if it coversGravatar robertphillips@google.com2013-07-09
* Consider conical shader opaque if it covers entire plane.Gravatar commit-bot@chromium.org2013-07-04
* Removed unused parametersGravatar sugoi@google.com2013-03-11
* Address some valgrind issuesGravatar robertphillips@google.com2013-03-04
* Adding a new unit test that demonstrates that dithering affects constant grad...Gravatar junov@chromium.org2013-01-30
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* extend asAGradient for Conical type (to be implemented by PDF and XPS)Gravatar reed@google.com2012-06-07