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path: root/tests/GpuDrawPathTest.cpp
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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Use GrContextFactories that produce a single GrContext in unit tests.Gravatar Brian Salomon2017-11-15
* Don't compute path keys for volatile paths in GrShape.Gravatar bsalomon2016-09-23
* Fix key computation for GrPathsGravatar bsalomon2016-09-15
* Turn ContextInfos returned by GrContextFactory into structs.Gravatar bsalomon2016-05-11
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...Gravatar bsalomon2016-05-10
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Make existing unit tests only run on GL contextsGravatar bsalomon2016-04-06
* One signature for creating unit tests that run on premade GrContextsGravatar bsalomon2016-04-05
* switch surface to sk_spGravatar reed2016-03-23
* Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://...Gravatar reed2016-03-18
* Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://c...Gravatar reed2016-03-18
* switch patheffects over to sk_spGravatar reed2016-03-18
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Generate list of GPU contexts outside testsGravatar kkinnunen2015-12-01
* Include conic weights in GrPath cache kSimpleVolatilePathDomain keysGravatar kkinnunen2015-11-26
* Fix GpuDrawPathTest on ANGLE and enable itGravatar kkinnunen2015-11-19
* Unit test for conic weight GrPath key collisionGravatar fmalita2015-11-19
* [Reland] Fix NVPR assert for equivalent ovalsGravatar fmalita2015-11-18
* Revert of Fix NVPR assert for equivalent ovals (patchset #1 id:1 of https://c...Gravatar stephana2015-11-18
* Fix NVPR assert for equivalent ovalsGravatar fmalita2015-11-18
* Revert of Enable temporarily disabled GpuDrawPathTest (patchset #1 id:1 of ht...Gravatar caryclark2015-11-17
* Enable temporarily disabled GpuDrawPathTestGravatar kkinnunen2015-11-16
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21
* use surface instead of explicitly making gpudeviceGravatar reed2014-09-18
* Make SkGpuDevice constructors private.Gravatar bsalomon2014-08-28
* Cleanup: Sanitize the order of includes under tests/Gravatar tfarina@chromium.org2014-01-24
* Move macros from TestClassDef.h to Test.hGravatar commit-bot@chromium.org2014-01-14
* Add a DEF_GPUTEST() macro.Gravatar tfarina@chromium.org2014-01-10
* Temporarily disable GpuTestPath.Gravatar jvanverth@google.com2013-08-05
* Fix a crash on stroking empty paths with nv_path_rendering enabledGravatar commit-bot@chromium.org2013-08-05