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tests
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GLProgramsTest.cpp
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Author
Age
*
Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)
robertphillips
2016-03-02
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Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patch...
robertphillips
2016-03-02
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Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)
robertphillips
2016-03-02
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Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
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Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
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Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
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Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
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Hide drawBatch on GrDrawTarget from test Methods
joshualitt
2016-01-13
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Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-23
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Revert of Add config options to run different GPU APIs to dm and nanobench (p...
rmistry
2015-12-22
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Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-21
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Revert of Add config options to run different GPU APIs to dm and nanobench (p...
joshualitt
2015-12-18
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Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-18
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Revert of Add config options to run different GPU APIs to dm and nanobench (p...
reed
2015-12-14
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Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-14
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Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
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Update testing frameworks/tests for MDB
robertphillips
2015-11-16
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Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...
egdaniel
2015-11-13
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Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
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Update testing frameworks/tests for MDB
robertphillips
2015-11-13
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Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
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Readd "immediate" mode
robertphillips
2015-11-11
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
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Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
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Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
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Stop creating static GrProcessor instances
bsalomon
2015-10-21
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Bye bye processor data manager.
bsalomon
2015-10-06
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Mangle output var in GrGLFragmentProcessor::emitChild
bsalomon
2015-09-24
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Create fragment processor for performing input color blend with child processor
bsalomon
2015-09-15
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Test that GrFragmentProcessors work without input colors.
bsalomon
2015-09-14
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Revert of Test that GrFragmentProcessors work without input colors. (patchset...
bsalomon
2015-09-14
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Test that GrFragmentProcessors work without input colors.
bsalomon
2015-09-14
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There's a set probability that a linear pipeline of random procs will be crea...
wangyix
2015-09-10
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Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
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Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
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Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
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Remove overly complicated GR_CREATE_STATIC_PROCESSOR macro
mdempsky
2015-08-27
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skia: add ability to load command_buffer_gles2
hendrikw
2015-08-27
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Style Change: NULL->nullptr
halcanary
2015-08-27
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Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
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Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
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Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
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Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
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When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
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Split GrDrawBatch and GrVertexBatch into their own files
bsalomon
2015-08-13
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Introduce GrBatch subclasses GrDrawBatch and GrVertexBatch to prepare for non...
bsalomon
2015-08-13
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Make folder for batches
joshualitt
2015-08-07
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Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
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