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* One more pass at getting half float texture configs correct.Gravatar jvanverth2014-12-18
| | | | | | | | | Added in check for sized internal format. Made choice between RED and ALPHA orthogonal to HALF_FLOAT and HALF_FLOAT_OES. Enabled rendertarget support on ES 2.0. Review URL: https://codereview.chromium.org/805033002
* Fix float and half float support on mobile.Gravatar jvanverth2014-12-12
| | | | | | | It's unclear what params should be used for half float alpha rendertargets, so they are disabled for the moment. Review URL: https://codereview.chromium.org/799593002
* Add support for half float alpha textures.Gravatar jvanverth2014-12-05
| | | | | | | | | This allows us to create distance field textures with better precision, which may help text quality. BUG=skia:3103 Review URL: https://codereview.chromium.org/762923003
* rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlagsGravatar bsalomon2014-10-28
| | | | Review URL: https://codereview.chromium.org/682223002
* Devirtualize read/write pixels on surface.Gravatar bsalomon2014-10-13
| | | | | | | | Consolidate read/write funcs in context. Remove support for reading pixels from a surface that's not a target. It's currently broken and neither used nor tested. Review URL: https://codereview.chromium.org/648863002
* 32 bpp floating point texturesGravatar joshualitt2014-07-16
This is VERY preliminary, but it was sufficient for me to get 32 bit floating point textures in a sample app BUG=skia: R=bsalomon@chromium.org, bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/359803003