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Author
Age
...
*
Use more stable root finding methods for cubics
Christopher Dalton
2017-06-06
*
Workaround Adreno driver issue with stencil clears.
Brian Salomon
2017-06-06
*
Opt-in burst mechanism for pipeline shaders
Florin Malita
2017-06-06
*
Revert "Handle different types of streams in different jpeg source managers"
Matt Sarett
2017-06-06
*
use smarter float -> skfixed15 logic everywhere
Mike Klein
2017-06-06
*
less naive lowp constant_color
Mike Klein
2017-06-06
*
define HWCAP_* ourselves in SkCpu.cpp
Mike Klein
2017-06-06
*
Add color space support to 4f gradients
Florin Malita
2017-06-06
*
move Coeff into blendmode
Mike Reed
2017-06-06
*
Create an SkColorSpaceXform image generator
Matt Sarett
2017-06-06
*
remove unused xfermode methods
Mike Reed
2017-06-06
*
more easy lowp stages
Mike Klein
2017-06-06
*
SkJumper: only omit leaf frame pointers
Mike Klein
2017-06-05
*
Simplify SkCodecs' call to SkColorSpaceXform::apply
Leon Scroggins III
2017-06-05
*
Fix GrReducedClip.cpp: assertion failure surrounding tiny query bounds
Chris Dalton
2017-06-05
*
Add TiledDrawScheduler so we can concurrently draw and enque
Yuqian Li
2017-06-05
*
more lowp blend modes
Mike Klein
2017-06-05
*
SkPDF: Draw paths with mask filters; color filter.
Hal Canary
2017-06-05
*
lowp: add some big easy stages
Mike Klein
2017-06-05
*
Defend against ICOs with large BMPs embedded
Leon Scroggins III
2017-06-05
*
sk_sp-ify GrResourceProvider some more
Robert Phillips
2017-06-05
*
lowp: add constant_color, swap, move_dst_src
Mike Klein
2017-06-05
*
add color
Mike Klein
2017-06-05
*
Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as a...
Brian Salomon
2017-06-05
*
lowp: add move_src_dst and srcover
Mike Klein
2017-06-05
*
slight streamlining for lowp load_8888 with pshufb
Mike Klein
2017-06-05
*
Real fix for stage perf regression.
Mike Klein
2017-06-05
*
Simplify some Viewer code, and fix a few bugs
Brian Osman
2017-06-05
*
SkImage::makeColorSpace(): Fix nullptr->sRGB bug with picture images
Matt Sarett
2017-06-05
*
Replace BMP calls to new with calls to malloc
Leon Scroggins III
2017-06-05
*
Handle different types of streams in different jpeg source managers
cjbao
2017-06-05
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
Make instantiate return a Boolean
Robert Phillips
2017-06-05
*
have start_pipeline() return limit again
Mike Klein
2017-06-05
*
implement SkRasterPipelineBlitter::blitAntiH2()
Mike Klein
2017-06-05
*
Re-enable single channel renderability for ANGLE ES2
Robert Phillips
2017-06-05
*
don't try lowp in msan builds
Mike Klein
2017-06-04
*
start on SkJumper lowp mode
Mike Klein
2017-06-04
*
experiment: force composeshade to always be rasterpipeline
Mike Reed
2017-06-04
*
remove unused blitters
Mike Reed
2017-06-03
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
remove unused auto class
Mike Reed
2017-06-02
*
simplify verts in certain modes
Mike Reed
2017-06-02
*
default impl of appendStages now calls shaderContext
Mike Reed
2017-06-02
*
Remove ImmediateFlush mode
Robert Phillips
2017-06-02
*
Disable single channel renderability for ANGLE ES2
Robert Phillips
2017-06-02
*
Remove deprecated SkRWBuffer snapshot methods
Florin Malita
2017-06-02
*
move load_and_inc() and LazyCtx into SkJumper_misc.h
Mike Klein
2017-06-02
*
Re-land "Fixed an issue with sksl variable declarations"
Ethan Nicholas
2017-06-02
*
Implement an SkImage backed by a Android hardware buffer
Stan Iliev
2017-06-02
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