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* Revert "Fix rendering of drrects with small circular inner rrects."Gravatar Brian Salomon2017-12-01
* fix pathops handling of tiny wrapback quads and cubicsGravatar Cary Clark2017-12-01
* Reland "Set multitexturing threshold for NVIDIA"Gravatar Brian Salomon2017-12-01
* Fix rendering of drrects with small circular inner rrects.Gravatar Brian Salomon2017-12-01
* Try to bypass the false-positive clang thread analysis warningGravatar Yuqian Li2017-12-01
* add Load2() to Sk4fGravatar Mike Klein2017-12-01
* Remove more views code, just to simplify thingsGravatar Brian Osman2017-12-01
* Revert "Revert "Use a dst size threshold for multitexturing images.""Gravatar Brian Salomon2017-12-01
* Move some bits from views to sk_appGravatar Brian Osman2017-12-01
* fixed a few SPIR-V generation errorsGravatar Ethan Nicholas2017-11-30
* remove read/write rawpixelsGravatar Mike Reed2017-11-30
* Revert "Renaming and refactoring to prepare for init-once threaded backend"Gravatar Leon Scroggins2017-11-30
* encode kAlpha_8 as grayalpha with sigbits for gray==1Gravatar Mike Reed2017-11-30
* Renaming and refactoring to prepare for init-once threaded backendGravatar Yuqian Li2017-11-30
* Revert "Enable explicit GPU resource allocation"Gravatar Robert Phillips2017-11-30
* Revert "Use a dst size threshold for multitexturing images."Gravatar Brian Salomon2017-11-30
* Revert "Set multitexturing threshold for NVIDIA"Gravatar Brian Salomon2017-11-30
* Revert "Set multitexturing image threshold for PowerVR."Gravatar Brian Salomon2017-11-30
* Enable explicit GPU resource allocationGravatar Robert Phillips2017-11-30
* Set multitexturing image threshold for PowerVR.Gravatar Brian Salomon2017-11-30
* Set multitexturing threshold for NVIDIAGravatar Brian Salomon2017-11-30
* Flesh out SkSurfaceCharacterizationGravatar Robert Phillips2017-11-30
* Fix SkInternalAtlasTextContext to update advance the flush token after issuin...Gravatar Brian Salomon2017-11-30
* Add "lazy" texture proxiesGravatar Chris Dalton2017-11-30
* bug fix in matrix color filterGravatar Mike Klein2017-11-30
* Use a dst size threshold for multitexturing images.Gravatar Brian Salomon2017-11-30
* Add a GrContextThreadSafeProxy to SkSurfaceCharacterizationGravatar Robert Phillips2017-11-30
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-30
* devirtualize SkCanvas getClipBounds methodsGravatar Mike Klein2017-11-29
* Revert "Make sure to visit clips and dst proxies during gather"Gravatar Chris Dalton2017-11-29
* Ignore deserialized path convexity and first direction.Gravatar Brian Salomon2017-11-29
* SkRasterPipeline::dump() in forward orderGravatar Mike Klein2017-11-29
* Make sure to visit clips and dst proxies during gatherGravatar Chris Dalton2017-11-29
* Delete even more unused views codeGravatar Brian Osman2017-11-29
* Bundle resources and skps directories into iOS app.Gravatar Jim Van Verth2017-11-29
* Revert "Revert "Make PathGeoBuilder use consistent iterators.""Gravatar Brian Salomon2017-11-29
* Revert "Make PathGeoBuilder use consistent iterators."Gravatar Brian Salomon2017-11-29
* Make PathGeoBuilder use consistent iterators.Gravatar Brian Salomon2017-11-29
* Avoid double-destruction of Sk3DShaderContext-wrapped objectsGravatar Florin Malita2017-11-29
* SkPDF: fix fTextScaleX errorGravatar Hal Canary2017-11-28
* remove unused readBitmapAsImage from readbufferGravatar Mike Reed2017-11-28
* remove writeBitmap from SkWriteBuffer -- unusedGravatar Mike Reed2017-11-28
* Make Skia compatible with Android NDK r16Gravatar bsheedy2017-11-28
* remove clip-bounds query overrides from SkColorSpaceXformCanvasGravatar Mike Klein2017-11-28
* shader cache now ignores shaders with a length of 0Gravatar Ethan Nicholas2017-11-28
* Fix shader initialization on a cache hitGravatar Ethan Nicholas2017-11-28
* Fix issues related to backend texture/rendertarget creationGravatar Robert Phillips2017-11-28
* CCPR: Transform path points before parsingGravatar Chris Dalton2017-11-27
* Cleanup yes/no enums in GaneshGravatar Chris Dalton2017-11-27
* Batch ops together in SkAtasTextTargetGravatar Brian Salomon2017-11-27