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* Improve quad edges' smoothness in non-AA casesGravatar Yuqian Li2017-01-09
* GrTessellator: fix compile when LOGGING_ENABLED.Gravatar Stephen White2017-01-09
* Separate SkArithmeticImageFilter from SkXfermodeImageFilter.Gravatar Brian Salomon2017-01-09
* Specify bit depth and color space in SkImage::MakeFromPicture()Gravatar Matt Sarett2017-01-09
* Revert "Revert "Removing ref counting from GrXPFactory.""Gravatar Brian Salomon2017-01-09
* SkSplicerGravatar Mike Klein2017-01-09
* Revert "Removing ref counting from GrXPFactory."Gravatar Brian Salomon2017-01-09
* Removing ref counting from GrXPFactory.Gravatar Brian Salomon2017-01-09
* Fix SkColorSpaceXform F16 behaviorGravatar Matt Sarett2017-01-09
* make SkRBuffer always validateGravatar Mike Reed2017-01-08
* move SkBlitRow.h out of publicGravatar Mike Reed2017-01-08
* remove SkMemoryWStream -- unused externallyGravatar Mike Reed2017-01-08
* SkXbyak: loop inside, only bodyGravatar Mike Klein2017-01-07
* Revert "Retry "SkRasterPipelineBlitter: support A8"..."Gravatar Mike Klein2017-01-07
* remove SkDebugWStream and other cleanupsGravatar Mike Reed2017-01-07
* Fix Sk8f::Store4 (for HSW)Gravatar Matt Sarett2017-01-06
* Make all GrXPFactory instances statics.Gravatar Brian Salomon2017-01-06
* Add a real SkXbyak bench, implement enough to run it.Gravatar Mike Klein2017-01-06
* Purge clip masks when they are no longer findable.Gravatar Brian Salomon2017-01-06
* Avoid SkFixed overflow in decal bitmap procsGravatar Florin Malita2017-01-06
* Remove arithmetic mode GrXP code.Gravatar Brian Salomon2017-01-06
* Add support for tagging GrUniqueKeys with a debug stringGravatar Brian Salomon2017-01-06
* SkXbyak basicsGravatar Mike Klein2017-01-06
* Retry "SkRasterPipelineBlitter: support A8"...Gravatar Mike Klein2017-01-06
* simplify by removing _d stagesGravatar Mike Klein2017-01-06
* Revert "Revert "Hard code bicubic coefficients in the shader""Gravatar Brian Osman2017-01-06
* Revert "Hard code bicubic coefficients in the shader"Gravatar Brian Osman2017-01-05
* Revert "Explicitly fail read/writePixels in invalid color space scenarios"Gravatar Brian Osman2017-01-05
* Hard code bicubic coefficients in the shaderGravatar Brian Osman2017-01-05
* Use stack instead of malloc() for most calls to SkRasterPipeline::run().Gravatar Mike Klein2017-01-05
* Revert "SkRasterPipelineBlitter: support A8"Gravatar Mike Klein2017-01-05
* SkRasterPipelineBlitter: support A8Gravatar Mike Klein2017-01-05
* Cleanup ops that are storing GrPipelineOptimizations.Gravatar Brian Salomon2017-01-05
* Rename batch->op in GrAuditTrail json and skiaserver's url handlersGravatar Brian Salomon2017-01-05
* clamp to 1.0f in sk_linear_to_srgb_needs_round()Gravatar Mike Klein2017-01-05
* ignore max curvature at end pointGravatar Cary Clark2017-01-05
* Explicitly fail read/writePixels in invalid color space scenariosGravatar Brian Osman2017-01-05
* Remove SK_SUPPORT_LEGACY_EVAL_CUBIC-guarded codeGravatar Florin Malita2017-01-05
* Use nullptr to indicate C locale when using xlocaleGravatar Brian Salomon2017-01-05
* Delete SkMakeImageFromPixelRefGravatar Matt Sarett2017-01-05
* Merge SkColorSpaceXform_XYZ and SkColorSpaceXform_PipelineGravatar Matt Sarett2017-01-04
* add writePixels to SkBitmapGravatar Mike Reed2017-01-04
* Modify GrTessellator to use a VertexList where possible.Gravatar Stephen White2017-01-04
* Retry trim another instruction off SkRasterPipeline overheadGravatar Mike Klein2017-01-04
* Removes tracking of whether color is ignored by XP.Gravatar Brian Salomon2017-01-04
* Clamp premul colors correctly after a gamut changeGravatar Brian Osman2017-01-04
* Fix color space matrix hashing to avoid hashing the typemaskGravatar Matt Sarett2017-01-04
* Removing tracking of whether GP/FP coverage calculations are used by XP.Gravatar Brian Salomon2017-01-04
* Improve detection of color space transfer fnsGravatar Matt Sarett2017-01-04
* auto-generate _d stagesGravatar Mike Klein2017-01-04