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* Disable GPU sRGB textures for the moment.Gravatar jvanverth2014-12-22
* reenable complexclip3 for gpuGravatar bsalomon2014-12-22
* Add sRGB texture support.Gravatar jvanverth2014-12-22
* remove dead SK_SUPPORT_LEGACY_IMAGEDECODER_CHOOSER codeGravatar reed2014-12-22
* Add XP to handle the cases where we disable color write.Gravatar egdaniel2014-12-22
* Update ColorFilterImageFilter & BlurImageFilter debugger stringsGravatar robertphillips2014-12-22
* Initialize wrapped render target wrap status correctlyGravatar kkinnunen2014-12-22
* remove dead SK_SUPPORT_LEGACY_DEVICE_CLEAR codeGravatar reed2014-12-21
* Allow the alpha folding optimization if the single draw's paint has a shaderGravatar robertphillips2014-12-21
* remove dead SK_LEGACY_ENCODE_BITMAP flagGravatar reed2014-12-20
* Cleanup: Another round of override fixes.Gravatar tfarina2014-12-20
* Add toString methods to SkImageFilter-derived classesGravatar robertphillips2014-12-19
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
* fix SK_LEGACY_ENCODE_BITMAP missing castGravatar reed2014-12-19
* When bitmap is texture backed, don't download and reupload pixelsGravatar bsalomon2014-12-19
* add const to encodePixels pixel parameterGravatar reed2014-12-19
* Enable new gradients + suppress gms for nowGravatar reed2014-12-19
* Remove the low hanging fruit with coord change matricesGravatar joshualitt2014-12-18
* Fill SkRRect::fType proactively.Gravatar mtklein2014-12-18
* Revert of enable new gradients + suppress gms for now (patchset #1 id:1 of ht...Gravatar reed2014-12-18
* enable new gradients + suppress gms for nowGravatar reed2014-12-18
* Add an InvariantOutput for the XPF.Gravatar egdaniel2014-12-18
* improve precision of gradients (disabled for now)Gravatar reed2014-12-18
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* remove dead code for SK_SUPPORT_LEGACY_TEXTRENDERMODEGravatar reed2014-12-18
* Change to create device coord coordsetGravatar joshualitt2014-12-18
* Fix complexclip3 test on gpuGravatar bsalomon2014-12-18
* Cleanup: Remove a bunch of SkFontHost.h includes (unused).Gravatar tfarina2014-12-18
* One more pass at getting half float texture configs correct.Gravatar jvanverth2014-12-18
* Cleanup: More override fixes.Gravatar tfarina2014-12-17
* remove view matrix from contextGravatar joshualitt2014-12-17
* use conics for addRRectGravatar reed2014-12-17
* Stop creating GrODS for stencilPath commands.Gravatar bsalomon2014-12-17
* Add Coverage Drawing XPGravatar egdaniel2014-12-17
* Re-enable default sized formats, handling BGRA exception.Gravatar jvanverth2014-12-17
* Stop calling flushGLState in onStencilPathGravatar bsalomon2014-12-17
* use conicsGravatar reed2014-12-17
* Fix a case of kPartialSuccess.Gravatar scroggo2014-12-17
* fix end-point and conic bugs in cornerpatheffectGravatar reed2014-12-17
* add arcto patheffectGravatar reed2014-12-17
* Give the hoisting surfaces surface propsGravatar robertphillips2014-12-16
* Revert using sized formats for everything except ES 2.0.Gravatar jvanverth2014-12-16
* Remove GrGpu::flushGraphicsStateGravatar bsalomon2014-12-16
* Change desktop and ES 3.0 to always use sized internal texture formats.Gravatar jvanverth2014-12-16
* SkMatrix44(const SkMatrix&) needs to initialize the type maskGravatar fs2014-12-16
* Fix layer hoisting image filter corner casesGravatar robertphillips2014-12-16
* Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cppGravatar bsalomon2014-12-16
* Revert of Fix layer hoisting image filter corner cases (patchset #3 id:40001 ...Gravatar robertphillips2014-12-16
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
* Fix layer hoisting image filter corner casesGravatar robertphillips2014-12-16