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Author
Age
...
*
Send SkDebugf through stderr and flush on Windows too.
mtklein
2015-10-28
*
skia: Add ANGLE support on Mac
hendrikw
2015-10-28
*
Remove min texture size support
bsalomon
2015-10-28
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Make SkOSWindow windows implementation use CS_OWNDC in its window class
bsalomon
2015-10-28
*
Disable CHROMIUM_bind_uniform_location due to a spec bug
kkinnunen
2015-10-28
*
Refactor SkBlurImageFilter_Opts.h.
senorblanco
2015-10-27
*
Add shared mutexes to the direct write cache code to get better parallelism.
herb
2015-10-27
*
Make SkTextBlob::RunIterator public.
halcanary
2015-10-27
*
skia: Fix command buffer support on the mac
hendrikw
2015-10-27
*
Disable gpu-side clip mask merging in the clip mask manager
robertphillips
2015-10-27
*
Remove SkJpegCodec.cpp from Google3 BUILD due to differing libjpeg_turbo vers...
benjaminwagner
2015-10-27
*
Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CL
robertphillips
2015-10-27
*
Fix ClipMaskManager's SW-fallback logic (take 2)
robertphillips
2015-10-27
*
Move scissor state to GrAppliedClip
bsalomon
2015-10-27
*
Fix up the clip mask manager's creation of paths (w.r.t. volatility)
robertphillips
2015-10-26
*
Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...
robertphillips
2015-10-26
*
Revert of Fix up the clip mask manager's creation of paths (w.r.t. volatility...
robertphillips
2015-10-26
*
Enable BUILD file compilation of skia and dm with --config=android_arm.
benjaminwagner
2015-10-26
*
Fix up the clip mask manager's creation of paths (w.r.t. volatility)
robertphillips
2015-10-26
*
Fix GLCaps order for CoreProfile
egdaniel
2015-10-26
*
Make appending default precision be controled by GLSL
egdaniel
2015-10-26
*
Fix ClipMaskManager's SW-fallback logic
robertphillips
2015-10-26
*
fix for teeny strokes
caryclark
2015-10-26
*
Fix gl caps for mixed sample support
egdaniel
2015-10-26
*
Disable MIP mapping on PowerVR 54x. This GPU spews a lot of errors when using...
bsalomon
2015-10-26
*
Simplify linkages to Android framework internals
tomhudson
2015-10-26
*
Image filters: simplify filterInputGPU().
senorblanco
2015-10-26
*
SkRecord refactor: fill bounds array instead of BBH directly
mtklein
2015-10-24
*
Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://...
joshualitt
2015-10-23
*
Use SkAutoTExclusive in SkGlyphCache.
herb
2015-10-23
*
[tracing] Remove counter logic and just use address on glyph cache dumps
ssid
2015-10-23
*
Use SkAutoTExclusive guard in DirectWrite port.
herb
2015-10-23
*
Fix some GPU filters to use the correct size constraint.
senorblanco
2015-10-23
*
Narrow the distribution of GrDrawTarget a bit
robertphillips
2015-10-23
*
Use SkSwizzler to convert from CMYK
scroggo
2015-10-23
*
Experimental CL to stop using subdata
joshualitt
2015-10-23
*
Move GrGLBufferImpl's GL calls to behind GrGLGpu
joshualitt
2015-10-23
*
Add immediate mode option for gpu configs in dm
bsalomon
2015-10-23
*
Revert of Use SkSwizzler to convert from CMYK (patchset #4 id:60001 of https:...
scroggo
2015-10-23
*
Use SkSwizzler to convert from CMYK
scroggo
2015-10-23
*
Remove mac buffer impl war
joshualitt
2015-10-23
*
SkTime::GetNSecs()
mtklein
2015-10-23
*
Revert of SkTime::GetNSecs() (patchset #11 id:200001 of https://codereview.ch...
mtklein
2015-10-23
*
SkTime::GetNSecs()
mtklein
2015-10-23
*
Revert of SkTime::GetNSecs() (patchset #10 id:180001 of https://codereview.ch...
mtklein
2015-10-22
*
SkTime::GetNSecs()
mtklein
2015-10-22
*
tunnel down texture-size-constraint to imagefilters
reed
2015-10-22
*
Revert of SkTime::GetNSecs() (patchset #9 id:160001 of https://codereview.chr...
caryclark
2015-10-22
*
SkTime::GetNSecs()
mtklein
2015-10-22
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