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*
Dependencies are now added between the drawTargets in GrPipeline
robertphillips
2015-10-30
*
Dedup SkPaths by gen-ID when going to .skp
mtklein
2015-10-30
*
Minor cleanup of clip mask manager
robertphillips
2015-10-30
*
Clarify subrect semantics for GrTextureAdjuster and handle mip maps correctly.
bsalomon
2015-10-29
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[SkDebugger] Show detailed drawImage info
fmalita
2015-10-29
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Remove GrPipelineBuilder from getPathRenderer call
robertphillips
2015-10-29
*
Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into...
bsalomon
2015-10-29
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Remove SK_SAVE_LAYER_BOUNDS_ARE_FILTERED #define.
senorblanco
2015-10-29
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Add generationID to debugger's path information
robertphillips
2015-10-29
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Use only one CGFont/CTFont per scaler context on Mac.
bungeman
2015-10-29
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Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
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Protect apply_paint_to_bounds_sans_imagefilter() with an #ifdef.
senorblanco
2015-10-28
*
SkBlurImageFilter_opts: optimize NEON box_blur_double in separate loops.
senorblanco
2015-10-28
*
Make SkImageFilter::applyCropRect() optionally compute srcBounds.
senorblanco
2015-10-28
*
Rename SkScaledCodec.cpp to SkSampledCodec.cpp
scroggo
2015-10-28
*
Android framework builds can't see cpu-features.h
mtklein
2015-10-28
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Change saveLayer() semantics to take unfiltered bounds.
senorblanco
2015-10-28
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Remove gpu-side clip mask merging from clip mask manager
robertphillips
2015-10-28
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SkBlurImageFilter_opt.h: break conditions into separate loops.
senorblanco
2015-10-28
*
add a note
mtklein
2015-10-28
*
move reinterpret_cast into SK_PREFETCH
mtklein
2015-10-28
*
Send SkDebugf through stderr and flush on Windows too.
mtklein
2015-10-28
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skia: Add ANGLE support on Mac
hendrikw
2015-10-28
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Remove min texture size support
bsalomon
2015-10-28
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Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Make SkOSWindow windows implementation use CS_OWNDC in its window class
bsalomon
2015-10-28
*
Disable CHROMIUM_bind_uniform_location due to a spec bug
kkinnunen
2015-10-28
*
Refactor SkBlurImageFilter_Opts.h.
senorblanco
2015-10-27
*
Add shared mutexes to the direct write cache code to get better parallelism.
herb
2015-10-27
*
Make SkTextBlob::RunIterator public.
halcanary
2015-10-27
*
skia: Fix command buffer support on the mac
hendrikw
2015-10-27
*
Disable gpu-side clip mask merging in the clip mask manager
robertphillips
2015-10-27
*
Remove SkJpegCodec.cpp from Google3 BUILD due to differing libjpeg_turbo vers...
benjaminwagner
2015-10-27
*
Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CL
robertphillips
2015-10-27
*
Fix ClipMaskManager's SW-fallback logic (take 2)
robertphillips
2015-10-27
*
Move scissor state to GrAppliedClip
bsalomon
2015-10-27
*
Fix up the clip mask manager's creation of paths (w.r.t. volatility)
robertphillips
2015-10-26
*
Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...
robertphillips
2015-10-26
*
Revert of Fix up the clip mask manager's creation of paths (w.r.t. volatility...
robertphillips
2015-10-26
*
Enable BUILD file compilation of skia and dm with --config=android_arm.
benjaminwagner
2015-10-26
*
Fix up the clip mask manager's creation of paths (w.r.t. volatility)
robertphillips
2015-10-26
*
Fix GLCaps order for CoreProfile
egdaniel
2015-10-26
*
Make appending default precision be controled by GLSL
egdaniel
2015-10-26
*
Fix ClipMaskManager's SW-fallback logic
robertphillips
2015-10-26
*
fix for teeny strokes
caryclark
2015-10-26
*
Fix gl caps for mixed sample support
egdaniel
2015-10-26
*
Disable MIP mapping on PowerVR 54x. This GPU spews a lot of errors when using...
bsalomon
2015-10-26
*
Simplify linkages to Android framework internals
tomhudson
2015-10-26
*
Image filters: simplify filterInputGPU().
senorblanco
2015-10-26
*
SkRecord refactor: fill bounds array instead of BBH directly
mtklein
2015-10-24
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