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* Dependencies are now added between the drawTargets in GrPipelineGravatar robertphillips2015-10-30
* Dedup SkPaths by gen-ID when going to .skpGravatar mtklein2015-10-30
* Minor cleanup of clip mask managerGravatar robertphillips2015-10-30
* Clarify subrect semantics for GrTextureAdjuster and handle mip maps correctly.Gravatar bsalomon2015-10-29
* [SkDebugger] Show detailed drawImage infoGravatar fmalita2015-10-29
* Remove GrPipelineBuilder from getPathRenderer callGravatar robertphillips2015-10-29
* Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into...Gravatar bsalomon2015-10-29
* Remove SK_SAVE_LAYER_BOUNDS_ARE_FILTERED #define.Gravatar senorblanco2015-10-29
* Add generationID to debugger's path informationGravatar robertphillips2015-10-29
* Use only one CGFont/CTFont per scaler context on Mac.Gravatar bungeman2015-10-29
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Protect apply_paint_to_bounds_sans_imagefilter() with an #ifdef.Gravatar senorblanco2015-10-28
* SkBlurImageFilter_opts: optimize NEON box_blur_double in separate loops.Gravatar senorblanco2015-10-28
* Make SkImageFilter::applyCropRect() optionally compute srcBounds.Gravatar senorblanco2015-10-28
* Rename SkScaledCodec.cpp to SkSampledCodec.cppGravatar scroggo2015-10-28
* Android framework builds can't see cpu-features.hGravatar mtklein2015-10-28
* Change saveLayer() semantics to take unfiltered bounds.Gravatar senorblanco2015-10-28
* Remove gpu-side clip mask merging from clip mask managerGravatar robertphillips2015-10-28
* SkBlurImageFilter_opt.h: break conditions into separate loops.Gravatar senorblanco2015-10-28
* add a noteGravatar mtklein2015-10-28
* move reinterpret_cast into SK_PREFETCHGravatar mtklein2015-10-28
* Send SkDebugf through stderr and flush on Windows too.Gravatar mtklein2015-10-28
* skia: Add ANGLE support on MacGravatar hendrikw2015-10-28
* Remove min texture size supportGravatar bsalomon2015-10-28
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Make SkOSWindow windows implementation use CS_OWNDC in its window classGravatar bsalomon2015-10-28
* Disable CHROMIUM_bind_uniform_location due to a spec bugGravatar kkinnunen2015-10-28
* Refactor SkBlurImageFilter_Opts.h.Gravatar senorblanco2015-10-27
* Add shared mutexes to the direct write cache code to get better parallelism.Gravatar herb2015-10-27
* Make SkTextBlob::RunIterator public.Gravatar halcanary2015-10-27
* skia: Fix command buffer support on the macGravatar hendrikw2015-10-27
* Disable gpu-side clip mask merging in the clip mask managerGravatar robertphillips2015-10-27
* Remove SkJpegCodec.cpp from Google3 BUILD due to differing libjpeg_turbo vers...Gravatar benjaminwagner2015-10-27
* Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CLGravatar robertphillips2015-10-27
* Fix ClipMaskManager's SW-fallback logic (take 2)Gravatar robertphillips2015-10-27
* Move scissor state to GrAppliedClipGravatar bsalomon2015-10-27
* Fix up the clip mask manager's creation of paths (w.r.t. volatility)Gravatar robertphillips2015-10-26
* Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...Gravatar robertphillips2015-10-26
* Revert of Fix up the clip mask manager's creation of paths (w.r.t. volatility...Gravatar robertphillips2015-10-26
* Enable BUILD file compilation of skia and dm with --config=android_arm.Gravatar benjaminwagner2015-10-26
* Fix up the clip mask manager's creation of paths (w.r.t. volatility)Gravatar robertphillips2015-10-26
* Fix GLCaps order for CoreProfileGravatar egdaniel2015-10-26
* Make appending default precision be controled by GLSLGravatar egdaniel2015-10-26
* Fix ClipMaskManager's SW-fallback logicGravatar robertphillips2015-10-26
* fix for teeny strokesGravatar caryclark2015-10-26
* Fix gl caps for mixed sample supportGravatar egdaniel2015-10-26
* Disable MIP mapping on PowerVR 54x. This GPU spews a lot of errors when using...Gravatar bsalomon2015-10-26
* Simplify linkages to Android framework internalsGravatar tomhudson2015-10-26
* Image filters: simplify filterInputGPU().Gravatar senorblanco2015-10-26
* SkRecord refactor: fill bounds array instead of BBH directlyGravatar mtklein2015-10-24