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* Revert "remove half float workaround in GrGLGpu::onReadPixels"Gravatar Stephen White2018-06-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 17ee85597a09757d1bdd31c4452bafcc430332f8. Reason for revert: causing asserts on Chrome roll? e.g., 16:53:48.225 14315 0 Content Shell Framework 0x00000001107336dc base::debug::StackTrace::StackTrace(unsigned long) + 28 16:53:48.225 14315 1 Content Shell Framework 0x000000011065d4df logging::LogMessage::~LogMessage() + 223 16:53:48.225 14315 2 Content Shell Framework 0x000000011275ad01 blink::StaticBitmapImage::ConvertToArrayBufferContents(scoped_refptr<blink::StaticBitmapImage>, WTF::ArrayBufferContents&, blink::IntRect const&, blink::CanvasColorParams const&, bool) + 1361 16:53:48.225 14315 3 Content Shell Framework 0x0000000113e3f289 blink::BaseRenderingContext2D::getImageData(int, int, int, int, blink::ExceptionState&) + 777 16:53:48.225 14315 4 Content Shell Framework 0x0000000113b82a1a blink::V8CanvasRenderingContext2D::getImageDataMethodCallback(v8::FunctionCallbackInfo<v8::Value> const&) + 394 16:53:48.225 14315 5 Content Shell Framework 0x000000010e85b66e v8::internal::FunctionCallbackArguments::Call(v8::internal::CallHandlerInfo*) + 862 16:53:48.225 14315 6 Content Shell Framework 0x000000010e8598da v8::internal::MaybeHandle<v8::internal::Object> v8::internal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::Isolate*, v8::internal::Handle<v8::internal::HeapObject>, v8::internal::Handle<v8::internal::HeapObject>, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::internal::Handle<v8::internal::Object>, v8::internal::BuiltinArguments) + 1002 16:53:48.225 14315 7 Content Shell Framework 0x000000010e857c50 v8::internal::Builtin_Impl_HandleApiCall(v8::internal::BuiltinArguments, v8::internal::Isolate*) + 704 16:53:48.225 14315 8 Content Shell Framework 0x000000010e857758 v8::internal::Builtin_HandleApiCall(int, v8::internal::Object**, v8::internal::Isolate*) + 200 16:53:48.225 14315 9 Content Shell Framework 0x000000010f5b2a35 v8_Default_embedded_blob_ + 2212597 16:53:48.225 14315 10 ??? 0x00000039bd68bcf1 0x0 + 247990893809 16:53:48.225 14315 11 Content Shell Framework 0x000000010f398946 v8_Default_embedded_blob_ + 8710 16:53:48.225 14315 16:53:48.245 14281 [45/5600] virtual/gpu/fast/canvas/color-space/canvas-getImageData-rec2020.html failed unexpectedly (renderer crashed) https://logs.chromium.org/v/?s=chromium%2Fbuildbucket%2Fcr-buildbucket.appspot.com%2F8944247412232349408%2F%2B%2Fsteps%2Fwebkit_layout_tests_on_Intel_GPU_on_Mac__with_patch__on_Mac-10.12.6%2F0%2Fstdout Original change's description: > remove half float workaround in GrGLGpu::onReadPixels > > Change-Id: Ifb30a0b977918d84f5b9d5ea1714d19cc7392e37 > Reviewed-on: https://skia-review.googlesource.com/133440 > Commit-Queue: Brian Osman <brianosman@google.com> > Auto-Submit: Brian Salomon <bsalomon@google.com> > Reviewed-by: Brian Osman <brianosman@google.com> TBR=bsalomon@google.com,brianosman@google.com Change-Id: I16f0970e105e1068eb4976cd8fbb119e5830c087 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/133840 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
* remove unused parts of SkTypes.hGravatar Mike Klein2018-06-08
| | | | | | | | | | | | | | | Lots of completely unused bits and bobs removed. I've decided SK_SUPPORT_UNITTEST and its single use are not very compelling. tests/CPlusPlusEleven was the only user of Sk32ToBool(), and no longer generally needed. Change-Id: I3ee75560f1e1e1cf5ad89ee7df8d7694b5dffdb3 Reviewed-on: https://skia-review.googlesource.com/133622 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Fall back to bilerp if we are undable to do a copy for mips.Gravatar Greg Daniel2018-06-08
| | | | | | | | Bug: skia: Change-Id: I52b86d83aaec1fa245be2ee17bbd56defcb5881f Reviewed-on: https://skia-review.googlesource.com/133587 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Reland "Reland "Require mips to be allocated at texture creation time and ↵Gravatar Greg Daniel2018-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | disable late allocations."" This reverts commit 01422bc8eff0c317b9c234b3b4f5a82f1011dfce. Reason for revert: follow on change may be ready Original change's description: > Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations."" > > This reverts commit 9eb36b9eb8e81e970e02fa985ae82fe64de0a8f0. > > Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests > > Original change's description: > > Reland "Require mips to be allocated at texture creation time and disable late allocations." > > > > This reverts commit 0c78238e2991c95b6fb3c945d4ad2b5d941ae21b. > > > > Reason for revert: <INSERT REASONING HERE> > > > > Original change's description: > > > Revert "Require mips to be allocated at texture creation time and disable late allocations." > > > > > > This reverts commit cd2c3f9055452d413d6be7ea6dc63fd1922fe994. > > > > > > Reason for revert: Looks to be causing angle failures on initial clear test > > > > > > Original change's description: > > > > Require mips to be allocated at texture creation time and disable late allocations. > > > > > > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > > > > will copy the texture into a new mipped texture. > > > > > > > > Clean up of unused code in the GPU backends for reallocating for mips will be done > > > > in a follow up CL. > > > > > > > > Bug: skia: > > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > > > > Reviewed-on: https://skia-review.googlesource.com/132830 > > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > > > > > > > > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 > > > No-Presubmit: true > > > No-Tree-Checks: true > > > No-Try: true > > > Bug: skia: > > > Reviewed-on: https://skia-review.googlesource.com/133041 > > > Reviewed-by: Greg Daniel <egdaniel@google.com> > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > Bug: skia: > > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4 > > Reviewed-on: https://skia-review.googlesource.com/133340 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com > > Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/133680 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/133740 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.Gravatar Brian Salomon2018-06-08
| | | | | | | | | | | | | It is currently used in GrGLGpu::setupGeometry. Instead: 1) Make GrMesh track whether primitive restart should be enabled. 2) Make GrGLProgram track program attributes. Change-Id: Ice411a495961fcbc3cedc81e8ae0583537f42153 Reviewed-on: https://skia-review.googlesource.com/132267 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Chris Dalton <csmartdalton@google.com>
* Glyph search of desperationGravatar Herb Derby2018-06-08
| | | | | | | Change-Id: I0ae768c5517c3ee3f6822fea0926b3f27214a0e4 Reviewed-on: https://skia-review.googlesource.com/132260 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Revert "Reland "Require mips to be allocated at texture creation time and ↵Gravatar Greg Daniel2018-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | disable late allocations."" This reverts commit 9eb36b9eb8e81e970e02fa985ae82fe64de0a8f0. Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests Original change's description: > Reland "Require mips to be allocated at texture creation time and disable late allocations." > > This reverts commit 0c78238e2991c95b6fb3c945d4ad2b5d941ae21b. > > Reason for revert: <INSERT REASONING HERE> > > Original change's description: > > Revert "Require mips to be allocated at texture creation time and disable late allocations." > > > > This reverts commit cd2c3f9055452d413d6be7ea6dc63fd1922fe994. > > > > Reason for revert: Looks to be causing angle failures on initial clear test > > > > Original change's description: > > > Require mips to be allocated at texture creation time and disable late allocations. > > > > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > > > will copy the texture into a new mipped texture. > > > > > > Clean up of unused code in the GPU backends for reallocating for mips will be done > > > in a follow up CL. > > > > > > Bug: skia: > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > > > Reviewed-on: https://skia-review.googlesource.com/132830 > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > > > > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 > > No-Presubmit: true > > No-Tree-Checks: true > > No-Try: true > > Bug: skia: > > Reviewed-on: https://skia-review.googlesource.com/133041 > > Reviewed-by: Greg Daniel <egdaniel@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Bug: skia: > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4 > Reviewed-on: https://skia-review.googlesource.com/133340 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/133680 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Avoid degenerate matrices (that trigger asserts) in test codeGravatar Brian Osman2018-06-08
| | | | | | | | | | | | I encountered this on an in-progress CL when I jiggled the GLPrograms test a bit. Change-Id: I8454bf0f35836e3a668f74918fa0c5ef0e58a9b5 Reviewed-on: https://skia-review.googlesource.com/133586 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* rebaseGravatar Cary Clark2018-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 32a4910e57b1fdd3c8671de1ee85e05ca21d079f. Reason for revert: SkMatrix::toString use has been removed from flutter and has been picked up in fuchsia Additionally some bookmaker changes take into account recent additions of typedef comments and the generated header comment. Original change's description: > Revert "remove toString" > > This reverts commit 5191880cbf3ee4d122b0d11b4945fbab0784fda7. > > Reason for revert: broke flutter > > Original change's description: > > remove toString > > > > toString may have been used by obsolete debugger only > > find out if that is so > > > > R=​brianosman@google.com,bsalomon@google.com > > > > Docs-Preview: https://skia.org/?cl=119894 > > Bug:830651 > > Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd > > Reviewed-on: https://skia-review.googlesource.com/119894 > > Commit-Queue: Cary Clark <caryclark@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org > > Change-Id: I9f81de6c3615ee0608bcea9081b77239b4b8816c TBR=bsalomon@google.com,brianosman@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Reviewed-on: https://skia-review.googlesource.com/129623 Reviewed-by: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@google.com> Docs-Preview: https://skia.org/?cl=133583 Bug: 830651 Change-Id: If8499e796be63580ad419e150e94d43e8b89de1b Reviewed-on: https://skia-review.googlesource.com/133583 Commit-Queue: Cary Clark <caryclark@skia.org> Auto-Submit: Cary Clark <caryclark@skia.org>
* fonts: Perform blob analysis at SkBaseDevice layer instead of canvas.Gravatar Khushal2018-06-08
| | | | | | | | | | | | | | | | | Currently we use the onDrawTextBlob hook to analyze the text blob, which requires replicating the logic for applying the SkDrawLooper and misses the optimization for skipping ops outside the current clip. Avoid this by using SkBaseDevice::drawTextBlob instead to ensure we re-use all the SkCanvas code until the device level. R=herb@google.com Bug: 829622 Change-Id: I2721c02541d337e2fb3744132e85758f7c804841 Reviewed-on: https://skia-review.googlesource.com/133101 Commit-Queue: Khusal Sagar <khushalsagar@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* Make the SkPathRef GenIDChangeListener ref countedGravatar Chris Dalton2018-06-08
| | | | | | | | Bug: skia: Change-Id: I2780e3fc76153373b4efca6059ded82f4f749325 Reviewed-on: https://skia-review.googlesource.com/133502 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Remove include of GrGLProgramBuilder.h from GrGLProgram.h and ↵Gravatar Brian Salomon2018-06-08
| | | | | | | | | | | | | | | | | | | | | GrVkPipelineState.h Make GrGLProgram and GrCkPipelineState cons. public and remove builder friendship. Neither GrGLProgram nor GrVkPipelineState need to know their Desc so remove it. Move the VK desc subclass defn. to GrVkPipelineStateBuilder since it needs it while GrVkPipelineState does not. Some IWYU improvements. Move declaration of the built-in uniform struct to GrGLSLUniformHandler.h from GrGLSLProgramBuilder.h. Change-Id: Ib46817408a83a79a0f718ba2bc19411410d9065a Reviewed-on: https://skia-review.googlesource.com/133060 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add a front() accessor to GrAllocatorGravatar Chris Dalton2018-06-08
| | | | | | | | Bug: skia: Change-Id: If0bde2ddfe2dd1d84b27f4516076acc1b68daa40 Reviewed-on: https://skia-review.googlesource.com/133461 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* New more efficient run builderGravatar Herb Derby2018-06-08
| | | | | | | | | | | | | | | A system for building glyph runs. In the future the builder will only live in canvas, but it's internal structures facilitate interacting with the cache a single glyph at a time. When all the bulk code is in place, only runs will be passed around. Passing the builder down the text draw stack is temporary. Change-Id: I6e3ed184b3f3a58b919377f2d31936e971bd8efa Reviewed-on: https://skia-review.googlesource.com/132928 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Add SkTypeface::makeClone.Gravatar Bruce Wang2018-06-08
| | | | | | | | | | | | This adds an method to typeface to allow users to create a copy of the typeface with different arguments for its parameters. This is far more efficient when animating a variation font. Change-Id: Ie41a5b76bef8eaf05b56b65774eaf38aad0dc4cf Reviewed-on: https://skia-review.googlesource.com/132934 Commit-Queue: Bruce Wang <brucewang@google.com> Reviewed-by: Bruce Wang <brucewang@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
* remove half float workaround in GrGLGpu::onReadPixelsGravatar Brian Salomon2018-06-08
| | | | | | | | Change-Id: Ifb30a0b977918d84f5b9d5ea1714d19cc7392e37 Reviewed-on: https://skia-review.googlesource.com/133440 Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Fix A2B JPEG images on GPU backed xform or color-managed canvasGravatar Brian Osman2018-06-08
| | | | | | | | | | | | | | | | | | | | | | | | A2B images can't be transformed on the GPU, so ensure that they're "converted" before being uploaded. (This may just create a new lazy image with an updated color space). Then, when we're converting JPEG images (YUV) to textures, don't allow GPU decode if the result needs to go through A2B conversion (again, we can't do this). In that case, we just ask the generator (codec) for RGB data, which will trigger correct CPU conversion before the upload. Eventually this will be rewritten further, because we won't allow A2B data in SkColorSpace, but for now this fixes a problem that's not actually affecting any clients, but is blocking a GrColorSpaceXform refactor. Change-Id: I1ebef4a90773d21ec4011ed1ac16aed486ba5539 Reviewed-on: https://skia-review.googlesource.com/133447 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@google.com> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Implement Sk2f::floorGravatar Chris Dalton2018-06-08
| | | | | | | | Bug: skia: Change-Id: Id40e7165a338d321df71a1852b48eb2570ecd75b Reviewed-on: https://skia-review.googlesource.com/133460 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* remove linear blending from SkWebpCodecGravatar Mike Klein2018-06-08
| | | | | | | | | | Change-Id: Ia4cf10ba999b48437491416b0fb21d7726d73b4f Reviewed-on: https://skia-review.googlesource.com/133444 Commit-Queue: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Mike Klein <mtklein@chromium.org> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* GrTessellator: catch missing intersections.Gravatar Stephen White2018-06-08
| | | | | | | | | | | | | | | Sometimes the intersection check will miss an intersection (because floating point). This can leave the active edge list in an invalid state, where an edge pair is incorrectly ordered. The fix is to test for edge crossings after testing for intersections, and split the edges manually. This extra check may result in a performance hit, so we'll have to watch the perf bots carefully. Bug: 843135 Change-Id: If50320413026be503cdb2d33e6c97f620e4d51a9 Reviewed-on: https://skia-review.googlesource.com/133400 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
* Fix SkImageInfo::computeByteSize underflowGravatar Adrienne Walker2018-06-08
| | | | | | | | | Bug: chromium: 819616 Change-Id: I9d4c079ad93518e45739fbb7d1abc32dedbb9c26 Reviewed-on: https://skia-review.googlesource.com/132281 Auto-Submit: Adrienne Walker <enne@chromium.org> Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Reland "Require mips to be allocated at texture creation time and disable ↵Gravatar Greg Daniel2018-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | late allocations." This reverts commit 0c78238e2991c95b6fb3c945d4ad2b5d941ae21b. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Require mips to be allocated at texture creation time and disable late allocations." > > This reverts commit cd2c3f9055452d413d6be7ea6dc63fd1922fe994. > > Reason for revert: Looks to be causing angle failures on initial clear test > > Original change's description: > > Require mips to be allocated at texture creation time and disable late allocations. > > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > > will copy the texture into a new mipped texture. > > > > Clean up of unused code in the GPU backends for reallocating for mips will be done > > in a follow up CL. > > > > Bug: skia: > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > > Reviewed-on: https://skia-review.googlesource.com/132830 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/133041 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> Bug: skia: Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4 Reviewed-on: https://skia-review.googlesource.com/133340 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Revert "Reland "Workaround constexpr bug in MSVC 2015 in GrTextureOp""Gravatar Brian Salomon2018-06-08
| | | | | | | | | | | This reverts commit 16b1eab9bab992785a9c8dd780b42e6ed76a5dc0. TBR=brianosman@google.com Change-Id: Ide5128f2d518d9f588c71c3b83cdf051416e71c1 Reviewed-on: https://skia-review.googlesource.com/133420 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* remove final SkTypes dependencies in SkArenaAllocGravatar Mike Klein2018-06-08
| | | | | | | | Change-Id: I09ab433fecdba01f8e652816be08817da68eea56 Reviewed-on: https://skia-review.googlesource.com/132926 Commit-Queue: Hal Canary <halcanary@google.com> Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Herb Derby <herb@google.com>
* fixed vec3 size differences and mod calculation of skslc msl backendGravatar Timothy Liang2018-06-08
| | | | | | | | Bug: skia: Change-Id: I5dc6d956463845627a1a2debee5ac8856e5e2e8d Reviewed-on: https://skia-review.googlesource.com/132500 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Timothy Liang <timliang@google.com>
* Add a factory to any GrOp-derived class that lacked oneGravatar Robert Phillips2018-06-08
| | | | | | | | | All GrOp-derived classes are going to have allocate their memory in a GrMemoryPool. Change-Id: Ifa410b05eecd9b68c39dcc15dd4298d617204c13 Reviewed-on: https://skia-review.googlesource.com/132828 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* SkFontMgr_DirectWrite::onMakeFromStreamArgs works on win 7Gravatar Bruce Wang2018-06-07
| | | | | | | | Change-Id: I7c7f624a04d3c337de834cc776abcee051309844 Reviewed-on: https://skia-review.googlesource.com/133061 Commit-Queue: Ben Wagner <bungeman@google.com> Commit-Queue: Bruce Wang <brucewang@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
* remove unused stat tracking from SkArenaAllocGravatar Mike Klein2018-06-07
| | | | | | | | | | | | I'm really only trying to remove the dependency on SkDebugf(). If we want to keep this, I could switch it to take an optional stats callback called in the destructor? Change-Id: I5aa2a58ccc7c8e17e61f29b482b2851be056fa07 Reviewed-on: https://skia-review.googlesource.com/132922 Auto-Submit: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Herb Derby <herb@google.com>
* Revert "Require mips to be allocated at texture creation time and disable ↵Gravatar Greg Daniel2018-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | late allocations." This reverts commit cd2c3f9055452d413d6be7ea6dc63fd1922fe994. Reason for revert: Looks to be causing angle failures on initial clear test Original change's description: > Require mips to be allocated at texture creation time and disable late allocations. > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > will copy the texture into a new mipped texture. > > Clean up of unused code in the GPU backends for reallocating for mips will be done > in a follow up CL. > > Bug: skia: > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > Reviewed-on: https://skia-review.googlesource.com/132830 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/133041 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Remove GrGLSLFragProcs typedef. Use unique_ptr to for ↵Gravatar Brian Salomon2018-06-07
| | | | | | | | | GrGLSLFragmentProcessor ownership. Change-Id: Ifefbde2ec0002e7e41bed2e4bc2cd7bdd04504d0 Reviewed-on: https://skia-review.googlesource.com/132931 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Require mips to be allocated at texture creation time and disable late ↵Gravatar Greg Daniel2018-06-07
| | | | | | | | | | | | | | | | allocations. If we get a non-mipped texture for a draw that wants to be use mip map filter, we will copy the texture into a new mipped texture. Clean up of unused code in the GPU backends for reallocating for mips will be done in a follow up CL. Bug: skia: Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 Reviewed-on: https://skia-review.googlesource.com/132830 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add SkTypeface::makeClone.Gravatar Ben Wagner2018-06-07
| | | | | | | | | | | | | This adds an method to typeface to allow users to create a copy of the typeface with different arguments for its parameters. This is far more efficient when animating a variation font. BUG=skia:7121 Change-Id: I34e7557a08c7005f8149ea44f0c28de9c59d15a7 Reviewed-on: https://skia-review.googlesource.com/132480 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Reed <reed@google.com>
* fonts: Hook up FallbackTextHelper to font remoting.Gravatar Khushal2018-06-07
| | | | | | | | | | | | | | | | Use GrContext::FallbackTextHelper in SkTextBlobCacheDiffCanvas to replicate glyph generation logic for fallback text during analysis. This ensures that we correctly handle these fallback cases when using distance field or paths for text rendering. R=herb@google.com, jvanverth@google.com Bug: skia:7913 Change-Id: I3067c4f1bd09231a564ac7c4cd89efcb876d2abd Reviewed-on: https://skia-review.googlesource.com/132285 Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
* Add checks to make sure we don't overflow 32 bit int in GPU path renderers.Gravatar Greg Daniel2018-06-07
| | | | | | | | Bug: chromium:848716 Change-Id: I5b8fe036c666a1f379c4125115b2cec0295711b3 Reviewed-on: https://skia-review.googlesource.com/132268 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add guard around GrVkBackendContext::Create function.Gravatar Greg Daniel2018-06-07
| | | | | | | | | | | Just want to make sure the use of this doesn't leak out to other users as I work on removing it. Bug: skia: Change-Id: I5ecf11615db64bd489065e6f67e0e1d4bb3298eb Reviewed-on: https://skia-review.googlesource.com/132831 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Remove unused GrObjectMemoryPoolGravatar Robert Phillips2018-06-07
| | | | | | | Change-Id: I8d37dfa3a5f0af4741eb6f1c10e13065d20b0ccb Reviewed-on: https://skia-review.googlesource.com/132829 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* require std::is_trivially_destructibleGravatar Mike Klein2018-06-07
| | | | | | | | Change-Id: I78cbaf420ad1e16f07eacb8b4c6c825fe849b08a Reviewed-on: https://skia-review.googlesource.com/132825 Auto-Submit: Mike Klein <mtklein@chromium.org> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Implement SkFontMgr_DirectWrite::onMakeFromStreamArgs function.Gravatar Bruce Wang2018-06-07
| | | | | | | | | | Variable fonts now work on windows 10. Change-Id: I81a90520544e2f4811d54bee1e3b89a83792000d Reviewed-on: https://skia-review.googlesource.com/132221 Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Bruce Wang <brucewang@google.com> Commit-Queue: Bruce Wang <brucewang@google.com>
* clean up some unused parts of SkArenaAllocGravatar Mike Klein2018-06-07
| | | | | | | | | | | | | | I'm looking at making SkArenaAlloc independent of Skia. Here's a bit of low-hanging fruit. Nothing is using makeSkSp(). Good... it seems real dangerous. Change-Id: Ib7154e7948a3c6d828376ef37935636b3b4695ff Reviewed-on: https://skia-review.googlesource.com/132824 Commit-Queue: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com> Auto-Submit: Mike Klein <mtklein@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* fix pathops fuzzerGravatar Cary Clark2018-06-07
| | | | | | | | | | | | | turn assert into fail R=kjlubick Change-Id: I3a2172b6b1a9eff092bcfddcf8310f32754b93f7 Reviewed-on: https://skia-review.googlesource.com/132780 Commit-Queue: Cary Clark <caryclark@skia.org> Commit-Queue: Kevin Lubick <kjlubick@google.com> Auto-Submit: Cary Clark <caryclark@skia.org> Reviewed-by: Kevin Lubick <kjlubick@google.com>
* Remove GrGeometryProcessor knowledge of explicit local coordsGravatar Brian Salomon2018-06-06
| | | | | | | | | | | | | | | | This seems to be part of an older model where the base class was more aware of how subclasses handled local coords. Only the default geometry processor uses it and it already incorporates the existence of explicit local coords into its shader key. Other GPs that used explicit local coords don't use this. Change-Id: Ia396f2a5e626e57470905ae770f1576386c0cefb Reviewed-on: https://skia-review.googlesource.com/132665 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com>
* add documentationGravatar Cary Clark2018-06-06
| | | | | | | | | | | | diagram for pathops change TBR=caryclark@google.com Bug: skia:8049 Change-Id: I2bbd04f1efad53e1197a45baf3ce98f0eb550512 Reviewed-on: https://skia-review.googlesource.com/132664 Commit-Queue: Cary Clark <caryclark@skia.org> Auto-Submit: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
* remove linear-blended sRGB dst support in softwareGravatar Mike Klein2018-06-06
| | | | | | | | | | | | | | | | | This is the mechanism we'd want to add back if we add an sRGBA SkColorType. This will break the DM "srgb" config hard. Landing this first should help flush out GMs that are incidentally using sRGB offscreens. Updated tests/AnimatedImageTest.cpp to avoid linear sRGB 8888 surfaces. CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Change-Id: Idb5035cf4d60fcd1dc24c303d43a406fc4a603fa Reviewed-on: https://skia-review.googlesource.com/132261 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Brian Osman <brianosman@google.com>
* fix ops for very close rectsGravatar Cary Clark2018-06-06
| | | | | | | | | | | | | | | | | | | | | Pathops sorts line intersections to determine which edges to keep. If the intersections are very short, they may get discarded and the adjacent edge is used instead. If a pair of edges are 180 degrees apart, and an adjacent edge is part of the sort, it is ambiguous whether it is inside or outside the span. Add logic to look for this and evaluate the original data rather than the adjacent edge. In a separate CL, I'll add a specialization for rect/rect ops. R=halcanary@google.com Bug: skia:8049 Change-Id: I8d88d5520051d41303ea683e7d6b844f2afa9937 Reviewed-on: https://skia-review.googlesource.com/132661 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Auto-Submit: Cary Clark <caryclark@skia.org>
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
| | | | | | Change-Id: Ic9bea7310b375575503042881d9d54ff13996729 Reviewed-on: https://skia-review.googlesource.com/131924 Reviewed-by: Mike Klein <mtklein@chromium.org>
* Fix matrix multiplication orderGravatar Brian Osman2018-06-06
| | | | | | | | | Change-Id: I23feb52f46bc5d22911347de97d0b61411e8ef9a Reviewed-on: https://skia-review.googlesource.com/132543 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 74b390d6b136a60f1df15ac5ecd19bd8ad5a394b. Reason for revert: reverting to add patch for valgrind Original change's description: > Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" > > This reverts commit 4225b3220ef4bf50f0d9403f812ea94d50c4ee59. > > Reason for revert: made valgrind unhappy. > > Original change's description: > > Have draw(Text|PosText|PosTextH) use a single entry on the device > > > > Handle the positioning of drawText at the canvas layer. Simplify > > the code by removing similar implementations. > > > > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 > > Reviewed-on: https://skia-review.googlesource.com/127131 > > Reviewed-by: Ben Wagner <bungeman@google.com> > > Commit-Queue: Herb Derby <herb@google.com> > > TBR=jvanverth@google.com,bungeman@google.com,herb@google.com > > Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/132403 > Reviewed-by: Hal Canary <halcanary@google.com> > Commit-Queue: Hal Canary <halcanary@google.com> TBR=jvanverth@google.com,halcanary@google.com,bungeman@google.com,herb@google.com Change-Id: I9bbb73aac447b51eb8215ac42331759fa4c9fa45 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/132580 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
* GrTessellator: yet another out-of-range splitting fix.Gravatar Stephen White2018-06-06
| | | | | | | | | | | | It's actually possible for an intersection to be out-of-range on both the intersected edges (e.g., below both bottom points), because floating point. So we need to clamp against both edges. Bug: 846014 Change-Id: I9fe25a1fcd3b5242af7b1ee36b17f1e968aeb836 Reviewed-on: https://skia-review.googlesource.com/132323 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4225b3220ef4bf50f0d9403f812ea94d50c4ee59. Reason for revert: made valgrind unhappy. Original change's description: > Have draw(Text|PosText|PosTextH) use a single entry on the device > > Handle the positioning of drawText at the canvas layer. Simplify > the code by removing similar implementations. > > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 > Reviewed-on: https://skia-review.googlesource.com/127131 > Reviewed-by: Ben Wagner <bungeman@google.com> > Commit-Queue: Herb Derby <herb@google.com> TBR=jvanverth@google.com,bungeman@google.com,herb@google.com Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/132403 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Harden SkPerlinNoiseShader StitchData initializationGravatar Florin Malita2018-06-06
| | | | | | | | | | ... to ensure fWrap{X,Y} don't overflow int. Bug: chromium:846010, oss-fuzz:8377 Change-Id: I7cf082e388002ad5f8a6c62bad92f998fe831385 Reviewed-on: https://skia-review.googlesource.com/132222 Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>