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Author
Age
...
*
Port convolve functions to SkOpts
xiangze.zhang
2016-11-17
*
perspective matrix
Mike Klein
2016-11-17
*
repeat tiling
Mike Klein
2016-11-17
*
Replace my confusion with a pointer to the explanation.
Mike Klein
2016-11-17
*
Fix the quickSkFDot6Div range check
Yuqian Li
2016-11-17
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Strength reduce bilerp to nearest neighbor when the matrix is integer translate.
Mike Klein
2016-11-17
*
Fix computation of texture size for approximately-fit deferred proxies
Robert Phillips
2016-11-17
*
Fix double deletion of DescriptorSetLayouts
Jim Van Verth
2016-11-17
*
Use SkSmallAllocator for Blender stage.
Herb Derby
2016-11-17
*
Initialize all values we load.
Mike Klein
2016-11-17
*
Be careful about types in SkNx_neon.h.
Mike Klein
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
Brian Osman
2016-11-17
*
Support SkImageShader in SkRasterPipeline blitter
Mike Klein
2016-11-17
*
Remove accessRenderTarget call in SkGpuDevice ctor
Robert Phillips
2016-11-17
*
Remove unnecessary TextureSampler comparison in GrTextureDomainEffect.
Brian Salomon
2016-11-17
*
Use SkFixedMul instead of SkFixedMul_lowprec
Yuqian Li
2016-11-17
*
Guard against instantiate & accessRenderTarget failures
Robert Phillips
2016-11-17
*
Plumb filter quality into SkShader::appendStages().
Mike Klein
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
fix fuzzer crash
Cary Clark
2016-11-17
*
Use SkSmallAllocator for SamplerStage and Accessor.
Herb Derby
2016-11-16
*
Hook into parametric and table raster pipeline stages
Matt Sarett
2016-11-16
*
Turn off all SkDebugfs in SkScan_AAAPath.cpp
Yuqian Li
2016-11-16
*
No SkDebugf for approximate intersection
Yuqian Li
2016-11-16
*
External SkImageGenerator API
Florin Malita
2016-11-16
*
Rename GrTextureBufferSampler to GrBufferSampler
csmartdalton
2016-11-16
*
Revert "Revert "Add support for image load to SkSL""
Brian Salomon
2016-11-16
*
Rename kTexture2DISampler to kITexture2DSampler.
Brian Salomon
2016-11-16
*
Add trace and registers stages.
Mike Klein
2016-11-16
*
Use SkSmallAllocator for tiling.
Herb Derby
2016-11-16
*
move SkBlendMode_Name into public (for chrome)
Mike Reed
2016-11-16
*
Add IORef capability to GrSurfaceProxy objects - take 2
robertphillips
2016-11-16
*
Fix mask overflow caused by edge drift
Yuqian Li
2016-11-16
*
Drop forceRLE to simplify aaa_walk_convex_edges
Yuqian Li
2016-11-16
*
Simplify the signature of sk/aaa_fill_path
Yuqian Li
2016-11-16
*
Fix error with transforming custom/large glyphs
Jim Van Verth
2016-11-16
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
Revert of added support for push_constant layout (patchset #7 id:140001 of ht...
egdaniel
2016-11-16
*
Revert "Add support for image load to SkSL"
Stan Iliev
2016-11-16
*
add {parametric,table}_{r,g,b} stages.
Mike Klein
2016-11-16
*
Add support for image load to SkSL
Brian Salomon
2016-11-16
*
Fix flushing of HWAA state relating to mixed samples
csmartdalton
2016-11-16
*
LinearGradientContext::shade4_clamp: fix div by 0
James Zern
2016-11-16
*
Revert "Defer more renderTargetContexts in the GPU image filter paths"
Robert Phillips
2016-11-15
*
Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator.
herb
2016-11-15
*
Add SkRasterPipeline::dump().
Mike Klein
2016-11-15
*
added support for push_constant layout
ethannicholas
2016-11-15
*
Add kRenderTarget_GrSurfaceFlag to GrVkGpu::onWrapBackendRenderTarget
Robert Phillips
2016-11-15
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