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* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
| | | | | | | | | | | This reverts commit 311742bd0eac6fad150bf8f0a4e2809679464e47. Reason for revert: Android try failure Change-Id: I6e92b49df1c8f692da947b277067b9003a9367d0 Reviewed-on: https://skia-review.googlesource.com/3600 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Include 4f variants of random gradients during testingGravatar Brian Osman2016-10-18
| | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3538 Change-Id: Ieee6e49cb830b6aab87b0ecd7865c65ffb90dfe8 Reviewed-on: https://skia-review.googlesource.com/3538 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com>
* Use legacy color filter API when doing legacy paint conversionGravatar Brian Osman2016-10-18
| | | | | | | | | | | | | | | Matt fixed mode color filter so that the 4f filter uses a linearized version of the stored color. This restores previous behavior, where legacy devices are doing everything in sRGB space. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3581 Change-Id: I6abac176aaeab1242ca74b71ffb7f6df80ad9525 Reviewed-on: https://skia-review.googlesource.com/3581 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
| | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3569 Change-Id: I211f4a80ced951a0d2f29763f85fe75a5daccff7 Reviewed-on: https://skia-review.googlesource.com/3569 Reviewed-by: Ben Wagner <benjaminwagner@google.com>
* Incremental decode: only use subset for subsettingGravatar scroggo2016-10-17
| | | | | | | | | | | | | | | | | | | | | | | In the initial patch, we modified the subset passed to incremental decoding to account for sampling in Y. This allowed SkSampledCodec to use a tighter bounds. But it also means that the implementation cannot distinguish between lines that are excluded due to subsetting and those excluded at the beginning and end due to sampling. This becomes problematic in GIF (crrev.com/2045293002), which may need to fill, requiring it to reconstruct the actual destination. In truth, SkGifCodec does not need to support subsets, but cannot distinguish between the tighter bounds and a true subset. Fix this by passing the scaled subset to incremental decode, without using the tighter bounds. Make SkSampler::rowNeeded take the starting coordinate into account. In SkPngCodec, compute the number of rows needed in the output, and use that as a signal to stop. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2420843003 Review-Url: https://codereview.chromium.org/2420843003
* Remove aux procs from SkGlyphCache.Gravatar Ben Wagner2016-10-17
| | | | | | | | | | | Doesn't appear that anyone is using these anymore. The last user was removed with https://codereview.chromium.org/1985163002/ landed as https://skia.googlesource.com/skia/+/c2878e23d405e7ae77f6110602ad75ce1f6b941c Change-Id: I224354cd0d1ecbbb1100aa1e4b415d48637a51f3 Reviewed-on: https://skia-review.googlesource.com/3582 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Herb Derby <herb@google.com>
* Avoid integer overflow in SkIcoCodec and SkImageInfoGravatar Matt Sarett2016-10-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Original Commit Message: """ Avoid integer overflow in SkIcoCodec Definitely good to avoid overflow here. FWIW, this looks to be harmless for Android's current use. They will just fail later on when trying to allocate the bitmap. BUG=skia:5857 """ With the new test, ASAN also caught an integer overflow bug in SkImageInfo. Fix this as well. CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;master.client.skia.android:Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android BUG=skia:5857 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3568 Change-Id: I0d777a547850474ea6cea87e36efa05434e33635 Reviewed-on: https://skia-review.googlesource.com/3568 Reviewed-by: Kevin Lubick <kjlubick@google.com>
* Re-enable overdraw mode in debugger.Gravatar Ben Wagner2016-10-17
| | | | | | | | | | | | Debugger is the last user of the deprecated SkPaintFilterCanvas constructor. Stop using it and remove the constructor. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3268 Change-Id: I3e9180d48abdf86cb2c05bd8d95acabcdaa70427 Reviewed-on: https://skia-review.googlesource.com/3268 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Reed <reed@google.com>
* Modify deferred texture image API's handling of gammaGravatar Brian Osman2016-10-17
| | | | | | | | | | | | | | | | | This tries to match the behavior you would see if you rendered directly to a canvas without going through this round-trip. Specifically, mips are built in the same way that they would be according to the context's internal logic. To make things clearer, the user passes in the color space of the destination surface, not our (internal) enum. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3526 Change-Id: If8c61500d34ae712227da0284f3a80cacf84113a Reviewed-on: https://skia-review.googlesource.com/3526 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* more skslc hardeningGravatar ethannicholas2016-10-17
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2427693002 Review-Url: https://codereview.chromium.org/2427693002
* Apply correct sRGB->Linear4f conversion in SkModeColorFilterGravatar Matt Sarett2016-10-17
| | | | | | | | | | | | | | | This fixes a software rendering bug in Android. Vector drawable icons were being drawn "too light" because they were missing this step. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3563 Change-Id: I9b9c0dc571244dab17ee125ecb7814d7f85181e2 Reviewed-on: https://skia-review.googlesource.com/3563 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Revert "Avoid integer overflow in SkIcoCodec"Gravatar Matt Sarett2016-10-17
| | | | | | | | | | | | | | | | | This reverts commit 20cba06a4bc9bde60b2dc37907d11ca81ba35ce8. Reason for revert: <INSERT REASONING HERE> TBR=msarett@google.com,scroggo@google.com,kjlubick@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Id8f48a90a7dc620f9c0ee2f419d14bae2b0c1e7e Reviewed-on: https://skia-review.googlesource.com/3564 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* Avoid integer overflow in SkIcoCodecGravatar Matt Sarett2016-10-17
| | | | | | | | | | | | | | | | | | Definitely good to avoid overflow here. FWIW, this looks to be harmless for Android's current use. They will just fail later on when trying to allocate the bitmap. BUG=skia:5857 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3527 Change-Id: Ia1fb7d864d21ecdb127a1dd1a72cab8375cb43fb Reviewed-on: https://skia-review.googlesource.com/3527 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com>
* fix some fuzzGravatar caryclark2016-10-17
| | | | | | | | TBR=reed@google.com BUG=654939, 655829, 656149 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2425733002 Review-Url: https://codereview.chromium.org/2425733002
* Avoid SkImage ref churn in short lived SkBitmapProviderGravatar fmalita2016-10-17
| | | | | | | | | | SkBitmapProvider is always stack-allocated and tightly-scoped. It should be safe to store a SkImage rawptr instead of a ref object. R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2424813002 Review-Url: https://codereview.chromium.org/2424813002
* Skip SkBitmapProvider instantiation in SkImageShader::onContextSizeGravatar fmalita2016-10-17
| | | | | | | | | | No reason to delegate through a SkBitmapProvider AFAICT. This avoids some ref churn. R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2419333002 Review-Url: https://codereview.chromium.org/2419333002
* Cache dst LUTs in SkColorSpaceXformGravatar Matt Sarett2016-10-16
| | | | | | | | | | | | | | | | | | | | | | This is only useful in the rare case that the dst does not fall into one of our main paths. But it's a good optimization, since this does happen, and typically, the dst won't change. ColorCodecBench z620 --nonstd --xform_only Without Patch 511us With Patch 348us BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3400 Change-Id: Ibf68d9ce7072680465662922f4aa15630545e3d6 Reviewed-on: https://skia-review.googlesource.com/3400 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Unbreak -Fast bot.Gravatar Mike Klein2016-10-15
| | | | | | | | | | | CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-Fast-Trybot GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3423 Change-Id: I1875c86b785da4483038c10715af7827b7d71f0b Reviewed-on: https://skia-review.googlesource.com/3423 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* SkNx_abi for passing Sk4f as function arguments, etc.Gravatar Mike Klein2016-10-15
| | | | | | | | | | | | CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3422 Change-Id: Idc0a192faa7ff843aef023229186580c69baf1f7 Reviewed-on: https://skia-review.googlesource.com/3422 Reviewed-by: Mike Klein <mtklein@chromium.org>
* Wrap SkNx types in anonymous namespace again.Gravatar Mike Klein2016-10-14
| | | | | | | | | | | | | | | | | | | | | This should make each compilation unit's SkNx types distinct from each other's as far as C++ cares. This keeps us from violating the One Definition Rule with different implementations for the same function. Here's an example I like. Sk4i SkNx_cast(Sk4b) has at least 4 different sensible implementations: - SSE2: punpcklbw xmm, zero; punpcklbw xmm, zero - SSSE3: load mask; pshufb xmm, mask - SSE4.1: pmovzxbd - AVX2: vpmovzxbd We really want all these to inline, but if for some reason they don't (Debug build, poor inliner) and they're compiled in SkOpts.cpp, SkOpts_ssse3.cpp, SkOpts_sse41.cpp, SkOpts_hsw.cpp... boom! BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3461 Change-Id: I0088ebfd7640c1b0de989738ed43c81b530dc0d9 Reviewed-on: https://skia-review.googlesource.com/3461 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Rework GL fbo blit limitations as finer grained flags.Gravatar Brian Salomon2016-10-14
| | | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3480 BUG=skia:5804 Change-Id: Idd86f96a92420ec98c7cf07962f4857e0b81b9c6 Reviewed-on: https://skia-review.googlesource.com/3480 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.Gravatar Brian Salomon2016-10-14
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3416 Change-Id: I2baeb954bceb9d92e43e585320ae5fda1b996641 Reviewed-on: https://skia-review.googlesource.com/3416 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* another SkSL crash fixGravatar ethannicholas2016-10-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2420163002 Review-Url: https://codereview.chromium.org/2420163002
* Refactor color_xform_RGBA() to improve performanceGravatar Matt Sarett2016-10-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | Now that we've identified this as the "fast path", it has become (somewhat) stable, and I'm ready to ship it, I feel comfortable playing games with clang to get the behavior we want. toSRGB Performance on HP z620: Before: 370us or 470us (depending on the mood of my computer) After: 345us (or better, always) My guess is that clang optimizers do a better job of interleaving instructions effectively when we put everything into one function. Regardless of being silly about performance, I also acutally prefer how the code reads this way. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3440 Change-Id: Id7a40fb9966341ab184a5331b3e4da19b3af3344 Reviewed-on: https://skia-review.googlesource.com/3440 Commit-Queue: Matt Sarett <msarett@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* more SkSL fuzzer crash fixesGravatar ethannicholas2016-10-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2414413002 Review-Url: https://codereview.chromium.org/2414413002
* Always use RGBA textures for color font atlasesGravatar Brian Osman2016-10-14
| | | | | | | | | | | | | This is the last use of kSkiaGamma8888_GrPixelConfig BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3417 Change-Id: I307479c41f1ca437733dfafd044bb1baeb42f31d Reviewed-on: https://skia-review.googlesource.com/3417 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* fix skslc crashes uncovered by fuzz testingGravatar ethannicholas2016-10-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2413423003 Review-Url: https://codereview.chromium.org/2413423003
* Faster 4f gradient premul pathGravatar fmalita2016-10-14
| | | | | | | | | | | | | | Similar to https://codereview.chromium.org/2409583003/, perform the premul in 4f. It turns out it's even faster to avoid the 255 load multiplication in this case. Also includes some template plumbing because DstTraits<>::load now needs to be premul-aware (previously it wasn't). R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2416233002 Review-Url: https://codereview.chromium.org/2416233002
* Remove many uses of kSkia8888 and kSkiaGamma8888Gravatar Brian Osman2016-10-14
| | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3405 Change-Id: Ie920f4bcbb3dd28114a66f2363643bb10009b840 Reviewed-on: https://skia-review.googlesource.com/3405 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add NewRGB() with float gamma to SkColorSpace public APIGravatar Matt Sarett2016-10-14
| | | | | | | | | | | | | Necessary because PNGs like to specify their gamma this way. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3402 Change-Id: I399984d611db907b115b345df1afc88d39326fbb Reviewed-on: https://skia-review.googlesource.com/3402 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Add support for Atrace and hook into SkEventTracer framework.Gravatar Greg Daniel2016-10-14
| | | | | | | | | | | | | | | This change is a different version of: https://skia-review.googlesource.com/c/3269/ BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3345 Change-Id: I49d4f2987740d3ad1307f6aba3add0d63a46b22d Reviewed-on: https://skia-review.googlesource.com/3345 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Greg Daniel <egdaniel@google.com>
* added SkSL support for mustForceNegatedAtanParamToFloat capGravatar ethannicholas2016-10-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2413363002 Review-Url: https://codereview.chromium.org/2413363002
* Slightly generalize GPU hard stop gradient implementation.Gravatar Brian Salomon2016-10-13
| | | | | | | | | | | | | | With this CL we handle single off-center hardstop gradients. BUG=chromium:543625 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3303 Change-Id: Ic754e87469475ce15865c54055b8ed492e1d826d Reviewed-on: https://skia-review.googlesource.com/3303 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* added basic dataflow analysis to skslcGravatar ethannicholas2016-10-13
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2405383003 Review-Url: https://codereview.chromium.org/2405383003
* Allow F16 color type on direct raster canvasesGravatar junov2016-10-13
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2416063002 Review-Url: https://codereview.chromium.org/2416063002
* remove SkErrorGravatar Mike Klein2016-10-13
| | | | | | | | | | | | | It has not caught on. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3321 Change-Id: Ib2ee4ef99bc89c8f4b7504e42a9d7d9dfc483015 Reviewed-on: https://skia-review.googlesource.com/3321 Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Workaround unreachable code warning in GrGLCapsGravatar Brian Salomon2016-10-13
| | | | | | | | | | | BUG=skia:5833 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3179 Change-Id: I0b5ba57e533280e85b3672f476017dc12aefbbe5 Reviewed-on: https://skia-review.googlesource.com/3179 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Removed makeLinearGamma() from the public API for SkColorSpaceGravatar raftias2016-10-13
| | | | | | | | | | | | | | | It will now reside in SkColorSpace_Base. Future work for SkColorSpace will cause this function to not be desirable or sensible to call on all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named instead of kSRGB_Named -> makeLinearGamma() (the majority of cases), and if that was not possible, SkColorSpace_Base::makeLinearGamma() was called instead. TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005 Review-Url: https://codereview.chromium.org/2412613005
* SkXPS: compile under clang on winGravatar halcanary2016-10-13
| | | | | | | BUG=chromium:616763 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2408133006 Review-Url: https://codereview.chromium.org/2408133006
* Revert of leave pixel memory uninitialized for opaque alpha type in ↵Gravatar mtklein2016-10-13
| | | | | | | | | | | | | | | | | | | | | | | | SkSurface::MakeRaster (patchset #1 id:1 of https://codereview.chromium.org/2412633002/ ) Reason for revert: Reverting while we think about skia:5854 so the bot doesn't regress further. Original issue's description: > leave pixel memory uninitialized for opaque alpha type in SkSurface::MakeRaster > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412633002 > > Committed: https://skia.googlesource.com/skia/+/c64ef3563dc8badac3d64544513b03df826cf8c3 TBR=mtklein@chromium.org,bsalomon@google.com,reed@google.com,lsalzman@mozilla.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:5854 Review-Url: https://codereview.chromium.org/2421473003
* Preserve color space of images in deferred texture APIGravatar brianosman2016-10-13
| | | | | | | | | | | | | For raster images, this already worked (we were peeking the pixmap's info). But for generated images, we discarded format and color space information. Fixes an error with the deferred GMs in sRGB modes, and also should help the Chrome color correctness work. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2416453004 Review-Url: https://codereview.chromium.org/2416453004
* leave pixel memory uninitialized for opaque alpha type in SkSurface::MakeRasterGravatar lsalzman2016-10-12
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412633002 Review-Url: https://codereview.chromium.org/2412633002
* Fix double-accounting of SkPictureShader bitmap memoryGravatar fmalita2016-10-12
| | | | | | | | | | | The pixels RAM is accounted via SkImageGenerator/SkImageCacherator, we don't need to report it as part of SkPictureShader's BitmapShaderRec. R=reed@google.com BUG=chromium:619929 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2415673002 Review-Url: https://codereview.chromium.org/2415673002
* Add SkRasterPipeline support to SkModeColorFilter.Gravatar Mike Klein2016-10-12
| | | | | | | | | | | | | | | | The shader leaves its color in r,g,b,a, so to implement this color filter, we move {r,g,b,a} into {dr,dg,db,da}, then load the filter's color in {r,g,b,a}, then apply the xfermode as usual. I've left a note about how we could sometimes cut a stage for some xfermodes. Similarly we really only need to move_src_dst instead of swap_src_dst, but it seemed handy and less error prone to do a full two way swap. As usual, we can always circle back and fine-tune these things if we want. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3243 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Change-Id: I928c0fb25236eb75cf238134c6bebb53af5ddf07 Reviewed-on: https://skia-review.googlesource.com/3243 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Matt Sarett <msarett@google.com>
* Remove workaround for old compilers that do not support SSSE3.Gravatar Mike Klein2016-10-12
| | | | | | | | | | | | | We now require SSSE3, SSE4.1, SSE4.2, AVX, F16C, AVX2, and FMA compiler support on x86. This lone workaround for missing SSSE3 support is incongruous. It's also unlikely that there's any x86 compiler that supports C++11 but not SSSE3, certainly none we care about. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3244 Change-Id: Ie83f5ebb3f214eec726fedd0df6f46e72f735f38 Reviewed-on: https://skia-review.googlesource.com/3244 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* SkRasterPipeline: 8x pipelines, without any 8x code enabled.Gravatar Mike Klein2016-10-12
| | | | | | | | | | | | | | | | | Original review here: https://skia-review.googlesource.com/c/2990/ Second attempt here: https://skia-review.googlesource.com/c/3064/ This is the same as the second attempt, but with the change to SkOpts_hsw.cpp left out. That omitted part is the key piece... this just lands the refactoring. CQ_INCLUDE_TRYBOTS=master.client.skia:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-GN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-Fast-Trybot;master.client.skia.compile:Build-Win-MSVC-x86_64-Debug-Trybot GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3242 Change-Id: Iaafa793a4854c2c9cd7e85cca3701bf871253f71 Reviewed-on: https://skia-review.googlesource.com/3242 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Don't pass in RT to individual Gpu CommandBuffer callsGravatar Greg Daniel2016-10-12
| | | | | | | | | | | | | | | | The Vulkan backend already stored a GrVkRT, but was inconsistent in sometimes using the stored value and sometimes the passed in value (though they should be the same). This just cleans up the code so that everyone uses a stored RT. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3126 Change-Id: I571de4bfb1da612d61171321d5224a9a19d8e545 Reviewed-on: https://skia-review.googlesource.com/3126 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Fix interface validation in Vulkan.Gravatar Greg Daniel2016-10-12
| | | | | | | | | | | | | TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3176 Change-Id: Ifad3249e6839e9b4aa34792646b2d54ff9304da7 Reviewed-on: https://skia-review.googlesource.com/3176 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* GrTessellator: make inverse fill types more sane.Gravatar senorblanco2016-10-12
| | | | | | | | | | | | | | | | | | | | | In the screenspace AA tessellator, a path's fill types would be applied twice: once when extracting contours, and then again when filling polys. It was supposed to be forced to kWinding_FillType by the second call to mesh_to_polys(), but for hysterical reasons this parameter is unused! For kInverseWinding_FillType (the only mode where this actually caused a bug), I unwittingly papered over the problem by reversing the outer contour for the inverse fill types, and comparing against -1 instead of 1. The better fix is to actually pass a winding mode of kWinding_FillType to polys_to_triangles(), and remove the (ignored) param from mesh_to_polys(). Then we can pass a clockwise outer contour as before, and compare against 1 instead of -1. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2404403003 Review-Url: https://codereview.chromium.org/2404403003
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
| | | | | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2288033003 Committed: https://skia.googlesource.com/skia/+/9b0fe3d125f237d9884732a48414fa85fc71b4e3 Committed: https://skia.googlesource.com/skia/+/b12b3c6908c62c908b3680be01e3b5bfd30de310 Committed: https://skia.googlesource.com/skia/+/f008b0a59f45c0d4bea3e66faf3b01805009ec89 Committed: https://skia.googlesource.com/skia/+/08b2ccf398e2b81bc05d2c105837e5419899469b Committed: https://skia.googlesource.com/skia/+/dcfe6dba4a335e50e86ff68e3252065d4197432c Committed: https://skia.googlesource.com/skia/+/ccb1dd8f267f9d7fe7c9d0ce222ebc81b41853b3 Review-Url: https://codereview.chromium.org/2288033003