| Commit message (Collapse) | Author | Age |
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This reverts commit fc6cf92e4b21c92ead769fae557534056eac6d83.
TBR=herb@google.com
Bug: skia:7913
Change-Id: I93301e49839fdb895a5f1f5845bb9975981c69fc
Reviewed-on: https://skia-review.googlesource.com/129880
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
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This reverts commit 7257e22e43a56a5f4f772b687034580061cd011f.
TBR=herb@google.com, bsalomon@google.com
Bug: skia:7913
Change-Id: I51ca5bccdda64cd98e2ad59874e7136ee58cec10
Reviewed-on: https://skia-review.googlesource.com/129809
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
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We are already waiting for an entire texture lookup anyway. A couple
extra flops should still complete before the texture fetch. This also
gives us better batching.
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I7b8e3021c8baad200af99600c9592df5ed0e46bd
Reviewed-on: https://skia-review.googlesource.com/129881
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
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This reverts commit 5dd3fccb3c7d9fce2663803a1284734237d8546d.
Reason for revert: fma() not supported pre-3.1
Original change's description:
> ccpr: Handle winding and even-odd in the same shader
>
> We are already waiting for an entire texture lookup anyway. A couple
> extra flops should still complete before the texture fetch. This also
> gives us better batching.
>
> Bug: skia:
> Change-Id: I83a7a8ba6c05cd1ad6b1756a987429233e69ed6c
> Reviewed-on: https://skia-review.googlesource.com/129422
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: Iaa6b72686fdf89b58a0ea8418296985c2a3dc27e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/129900
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: 78866720
The client in Android calls newPictureSnapshot, which results in copying
the mutable SkBitmap into a newly allocated one in each frame. Avoid
this by calling SkMakeImageFromRasterBitmap with
kNever_SkCopyPixelsMode. Make SkAnimatedImage copy on write, by copying
before decoding if the bitmap's pixel ref is not unique.
Android's AnimatedImageDrawable's current architecture only decodes one
frame in advance, so it will never need to perform the copy on write.
This will save one bitmap allocation per GIF frame.
Add a test to verify that copy on write works as expected.
Change-Id: I87eb6e84089096cd2d618b91fb627fc58677e66a
Reviewed-on: https://skia-review.googlesource.com/129841
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
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Bug: 78878033
Test: testWarpedDng in CtsGraphicsTestCases
Previously this was set to 4 threads. For some images, this requires
allocating close to 2 GB of memory. This is not something we can support
on all devices. Unfortunately, we cannot tell the difference between
images that will allocate so much memory, so just use one thread all the
time.
Change-Id: I9fb9a65af97efd63fac8f6b282525ff3b650968d
Reviewed-on: https://skia-review.googlesource.com/129840
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
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We are already waiting for an entire texture lookup anyway. A couple
extra flops should still complete before the texture fetch. This also
gives us better batching.
Bug: skia:
Change-Id: I83a7a8ba6c05cd1ad6b1756a987429233e69ed6c
Reviewed-on: https://skia-review.googlesource.com/129422
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:7988
Change-Id: Ie3fd7c5d57abdf70db40d309b7a83333045ad972
Reviewed-on: https://skia-review.googlesource.com/129622
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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The plan foward is to have a new API on SkImage to make from YUVA
textures which a combination of array of textures and array of
SkYUVAIndex struct indicating which texture and channel to read for
each plane. This is a pre-step to let the old API use these ideas.
Bug: skia: 7903
Change-Id: I6a696db31a574247eb2abff60f2186a74b640142
Reviewed-on: https://skia-review.googlesource.com/128601
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7994
Change-Id: I83bb309a2c8fb0bddaf78ba32c0a07537e483900
Reviewed-on: https://skia-review.googlesource.com/129648
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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Bug: skia:7988
Change-Id: Ia05173e90fa2cda28de6ae2a9aaee577eaf4bc65
Reviewed-on: https://skia-review.googlesource.com/129621
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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For raster drawing, we already have a more conservative guard in SkBitmapDevice,
which "tiles" the drawing on 8K boundaries (the smaller limit needed for antialiasing
scan converters). This change is just needed for non-drawing uses of the scan converter.
Bug: skia:7998
Bug: oss-fuzz:8483
Change-Id: Icfee9ca1ffcf93a2a8a3078d9ee10494fa04a6c7
Reviewed-on: https://skia-review.googlesource.com/129628
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7988
Change-Id: I8d12beec835767f22302a1e167fcef46ee5e5ffc
Reviewed-on: https://skia-review.googlesource.com/129555
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: 845489
Bug: skia:7995
Change-Id: I05554377bd5630b7134864b6db282358613f1030
Reviewed-on: https://skia-review.googlesource.com/129721
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This is a reland of 339133f82c30cd3080672db28e6f72c894cba05a
Original change's description:
> start cleaning up non-skcms SkColorSpaceXforms
>
> I think this gets rid of
> - SkColorSpaceXform_Base
> - SkColorSpaceXform_XYZ
> - SkColorSpaceXform_A2B
> and lots of support code. Might be more left to clean up?
>
> Change-Id: I560d974d1e879dfd6a63ee2244a3dd88bd495c8a
> Reviewed-on: https://skia-review.googlesource.com/129512
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I33ee0d8bcfd72c401823a2e7d5168c9ecc9a5181
Reviewed-on: https://skia-review.googlesource.com/129624
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This reverts commit 35e0a1a6908492c754156d1abb785da3a9ce2a6b.
Reason for revert: looks like we're leaking paths?
https://chromium-swarm.appspot.com/task?id=3da25e2f0cadb210&refresh=10
Original change's description:
> fonts: Add support for distance field text to font remoting.
>
> R=jvanverth@google.com, herb@google.com
>
> Bug: skia:7913
> Change-Id: Id3f5b3e75005be9a7234df774268359b406c99a8
> Reviewed-on: https://skia-review.googlesource.com/128970
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
TBR=jvanverth@google.com,bsalomon@google.com,bungeman@google.com,herb@google.com,khushalsagar@chromium.org
Change-Id: I37c54c8748db9b20e1f48016d8298808a1999fdb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7913
Reviewed-on: https://skia-review.googlesource.com/129681
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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This reverts commit 2b8a0d1844ed236259284fbc2efe08dab0ed539f.
Reason for revert: reverting a CL this builds on
Original change's description:
> fonts: Cleanup cache miss logging for font remoting.
>
> Add hooks to notify the embedder if there is a cache miss during draw.
> Also remove the reference to SkStrikeClient from SkTypefaceProxy and
> SkScalerContextProxy, since the proxies can outlive the client.
>
> R=herb@google.com
>
> Bug: 829622
> Change-Id: Ib2fd1b91ebd057856c1d4e717cf50b49f08c903b
> Reviewed-on: https://skia-review.googlesource.com/129402
> Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=herb@google.com,khushalsagar@chromium.org
Change-Id: I8a331545988885c620685008f4b60240d80f3712
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 829622
Reviewed-on: https://skia-review.googlesource.com/129682
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This reverts commit 339133f82c30cd3080672db28e6f72c894cba05a.
Reason for revert: broke NinePatchDrawableTest.testGetPadding? stranger things have happened.
Original change's description:
> start cleaning up non-skcms SkColorSpaceXforms
>
> I think this gets rid of
> - SkColorSpaceXform_Base
> - SkColorSpaceXform_XYZ
> - SkColorSpaceXform_A2B
> and lots of support code. Might be more left to clean up?
>
> Change-Id: I560d974d1e879dfd6a63ee2244a3dd88bd495c8a
> Reviewed-on: https://skia-review.googlesource.com/129512
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I9e76195481b8658b34936aeece278d81c286c0fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/129680
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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Add hooks to notify the embedder if there is a cache miss during draw.
Also remove the reference to SkStrikeClient from SkTypefaceProxy and
SkScalerContextProxy, since the proxies can outlive the client.
R=herb@google.com
Bug: 829622
Change-Id: Ib2fd1b91ebd057856c1d4e717cf50b49f08c903b
Reviewed-on: https://skia-review.googlesource.com/129402
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
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R=jvanverth@google.com, herb@google.com
Bug: skia:7913
Change-Id: Id3f5b3e75005be9a7234df774268359b406c99a8
Reviewed-on: https://skia-review.googlesource.com/128970
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
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Uses the built-in local matrix code instead trying to bake it into the
path instance data. If we find a case that can benefit from this type
of optimization in the future, we can use something like a texel
buffer and send in all of the coord transform data -- not just the
local matrix.
Bug: skia:
Change-Id: I194bc9e4f83e588f8aa93a1a4d40097475d84977
Reviewed-on: https://skia-review.googlesource.com/129332
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Also, use templated member function rather than macro to generate vertices.
Use enum class instead of bool for multitexturing template param.
Change-Id: I2ef26c1e0db91b39cfde2e9661f3483988831469
Reviewed-on: https://skia-review.googlesource.com/129600
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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I think this gets rid of
- SkColorSpaceXform_Base
- SkColorSpaceXform_XYZ
- SkColorSpaceXform_A2B
and lots of support code. Might be more left to clean up?
Change-Id: I560d974d1e879dfd6a63ee2244a3dd88bd495c8a
Reviewed-on: https://skia-review.googlesource.com/129512
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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Change-Id: I697135475fa9c1b7e803500b743f10c3877c1e10
Reviewed-on: https://skia-review.googlesource.com/129560
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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When merging coincident vertices, sometimes merging an edge will cause
the next edge in the list to die. But since merge_vertices() retrieves
the next edge before merging the current one, we then try to merge its
lifeless corpse, bringing it back as a zombie. The fix is to leave
dead edges, dead.
This was revealed by ec79c39a770205910f0abd762de7e19a96c986ca, but was
likely a real bug that was being mishandled before that.
Bug: 844873
Bug: skia:7982
Change-Id: I752c45f7551df4278fa4cb4587e7ead48cd16a21
Reviewed-on: https://skia-review.googlesource.com/129524
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Avoids confusion with TextureGeometryProcessor::Vertex.
Change-Id: Ie47bc6431e803a5987d5a44e03faf3c60c9121b1
Reviewed-on: https://skia-review.googlesource.com/129513
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 27fe397bc0cc1b091f9f85863c62b88156239cf0.
Reason for revert: time to fly.
Original change's description:
> Revert "strip down SkICC.cpp"
>
> This reverts commit eab50eb9c6117c2a9d0e5648f89cebbb4dbd9d30
> and this tiny bit of e61b969a07ba3ebe9e47e61381ad16c5d2c549a2:
>
> https://skia-review.googlesource.com/c/skia/+/127122/3/tests/ICCTest.cpp
>
> Change-Id: I4306e5118a4e5eb88c05078186a28bd443fd76f7
> Reviewed-on: https://skia-review.googlesource.com/127305
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I93a6cfb66f0da0e098fdcb77ac1cd619e41614b1
Reviewed-on: https://skia-review.googlesource.com/129446
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This is some code I cargo-culted in from an another path renderer and
is not necessary since we don't used indexed geometry. I tested
locally up to 64M points in a path, and it seems fine (up to my
patience).
Bug: skia:7952
Change-Id: Id7745cd1ffe905bdd8a7a505174ba083f8ea91ee
Reviewed-on: https://skia-review.googlesource.com/129246
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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This reverts commit bc721ba4be626e3ba753f55341a7019d98044102.
Reason for revert: I think we'll want to reland with guards for layout tests. https://test-results.appspot.com/data/layout_results/linux_trusty_blink_rel/29630/layout-test-results/results.html
Original change's description:
> remove fragile hack in addOval to avoid computing bounds
>
> Bug: skia:
> Change-Id: Ide917f54633370f1fce46a115fa923794b981e2e
> Reviewed-on: https://skia-review.googlesource.com/129461
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,reed@google.com
Change-Id: Ibadac8bbeca2b162d696e7cca51d580121afe71f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/129442
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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Change-Id: Iac498b54dea4aa1b203d2b9c58e15bb5f2147f82
Reviewed-on: https://skia-review.googlesource.com/129462
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Bug: skia:
Change-Id: I583c1bdc470e5830d041955d14b164fc00d5d014
Reviewed-on: https://skia-review.googlesource.com/129227
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: Ide917f54633370f1fce46a115fa923794b981e2e
Reviewed-on: https://skia-review.googlesource.com/129461
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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The original code had to compensate for the alignment
that was passed in throught the paint. You can
simplifiy the code by just changing the paint to
left alignment.
Change-Id: I532ae5224ea5de078c6cd6255f03fc1db06baa83
Reviewed-on: https://skia-review.googlesource.com/129360
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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This is an API change. I assume that only Skia uses these routines.
Change-Id: Iefc98fa5c0b83eb4f52c478e345fd99121ecb254
Reviewed-on: https://skia-review.googlesource.com/129440
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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Remove GPU fallback code which would have applied AA and mask filter
separately to each lattice cell.
Change-Id: I43d50f337d24bb34b94f3d0ea6cca686a2e11a50
Reviewed-on: https://skia-review.googlesource.com/129318
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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Change-Id: Ia660a6d91aa3615e0fa21fba67f5029c131b1ba2
Reviewed-on: https://skia-review.googlesource.com/128983
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This is a reland of ccd4cfc23ebbbecbc6b292359352aad335ad7b73
Original change's description:
> Remove GrBackendObject and all related functions from Skia.
>
> Bug: skia:
> Change-Id: I59434b7477c0bc26fd982bd81eb97ab94bbba073
> Reviewed-on: https://skia-review.googlesource.com/125822
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Ibd1b9bd04b36840d9d872e2f0970dd6bac378bc9
Reviewed-on: https://skia-review.googlesource.com/129380
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Idea4ffae37dc2c2f339af60a2b74ded476091758
Reviewed-on: https://skia-review.googlesource.com/127600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Preparation for generating bookmaker files for all remaining
interfaces
Standardize enum and enum classes by including a comma after
the last entry.
Replace flatten-related #define in public interfaces
with their equivalent.
The motivation is to give documentation something to refer to.
An alternative would be to move part or all of this out of the
public interface; something I can work on in a follow-up CL.
R=reed@google.com,bsalomon@google.com
Bug: skia:6898
Change-Id: I4b865f6ec3d8f5d31e50448fef7d2714510302f0
Reviewed-on: https://skia-review.googlesource.com/129312
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
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Bug: skia:7562
Change-Id: Icc7182c8ae2ec403b2ea2659539d4f9561eddd02
Reviewed-on: https://skia-review.googlesource.com/113200
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 5191880cbf3ee4d122b0d11b4945fbab0784fda7.
Reason for revert: broke flutter
Original change's description:
> remove toString
>
> toString may have been used by obsolete debugger only
> find out if that is so
>
> R=brianosman@google.com,bsalomon@google.com
>
> Docs-Preview: https://skia.org/?cl=119894
> Bug:830651
> Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
> Reviewed-on: https://skia-review.googlesource.com/119894
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
Change-Id: I9f81de6c3615ee0608bcea9081b77239b4b8816c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 830651
Reviewed-on: https://skia-review.googlesource.com/129340
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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toString may have been used by obsolete debugger only
find out if that is so
R=brianosman@google.com,bsalomon@google.com
Docs-Preview: https://skia.org/?cl=119894
Bug:830651
Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
Reviewed-on: https://skia-review.googlesource.com/119894
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: 844457
Change-Id: Ia3c7c0592df59022cf04f6747b1fe30975431ea4
Reviewed-on: https://skia-review.googlesource.com/129200
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: If676774ec0a30c5b536ccffbff2220d180b7fa59
Reviewed-on: https://skia-review.googlesource.com/129187
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
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BUG: oss-fuzz:8367
Change-Id: Ib5a9bf6e8446459db88016176e4c22397a3f1965
Reviewed-on: https://skia-review.googlesource.com/129184
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ibddc994e6b5599ab20a6f3d81dfe9c6644fb1f69
Reviewed-on: https://skia-review.googlesource.com/129183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Idf5bfafaf19c20f074f12d706b8b8984c5935e6d
Reviewed-on: https://skia-review.googlesource.com/129185
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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While splitting one edge, merge_collinear_edges() may in rare cases
merge the other edge of the intersection out of existence.
split_edge() then brings these dead edges partially back to life,
leaving the mesh in an inconsistent state.
The fix is to null out the top and bottom pointers of dead edges to
mark them as dead, and only split living edges.
Bug: skia:7911
Change-Id: I1c0b59581acfcd0b8191f2d129b33f7d0d1a2516
Reviewed-on: https://skia-review.googlesource.com/129181
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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It would be nice to use FcWeightToOpenType but this was buggy until
2.12.4.
Change-Id: Ifcf9bfc783ea63c684bedb2a22267e97461d4945
Reviewed-on: https://skia-review.googlesource.com/129182
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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Bug: chromium: 829614
Change-Id: Ic6bc276d1203d24f96fe92b41655871e25f69623
Reviewed-on: https://skia-review.googlesource.com/128395
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
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