| Commit message (Collapse) | Author | Age |
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toString may have been used by obsolete debugger only
find out if that is so
R=brianosman@google.com,bsalomon@google.com
Docs-Preview: https://skia.org/?cl=119894
Bug:830651
Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
Reviewed-on: https://skia-review.googlesource.com/119894
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This also fixes an issue noticed while making this change where
SkFontDescriptor improperly round trips negative axis values.
Change-Id: Iacc5929a185659dcacc18c802c4908e4f34c6899
Reviewed-on: https://skia-review.googlesource.com/128341
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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Bug: oss-fuzz:8331
Change-Id: Idbff0deb0b9968edf4b4fafd4cf497bbb71c64fa
Reviewed-on: https://skia-review.googlesource.com/128550
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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When we search for the closest umbra point at the end of the shadow
creation process, we often find the umbra point we first added.
Previously we would add this point again and patch up the result.
This is causing issues with fixing the falloff, so this code handles
this case better by reusing the original entry in fPositions.
Bug: skia:6717
Change-Id: Ic44396f9430ecca8c67f06a6ffb37aae5a38c93b
Reviewed-on: https://skia-review.googlesource.com/127964
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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* Make geometric shadow generation more tolerant of nearly-convex paths.
* Ensure analytic and geometric shadow positions match with large blurs.
Bug: skia:
Change-Id: I8d3ba43b90d1520cb20f89de9f0b13d11a1a08c3
Reviewed-on: https://skia-review.googlesource.com/127045
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: oss-fuzz:8156
Change-Id: I37c7fd758e347b609410c40b74f702e38b95434e
Reviewed-on: https://skia-review.googlesource.com/127048
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: oss-fuzz:6128
Change-Id: I4c7551ea2ac4e32dc96c93426846f5ddcd42a449
Reviewed-on: https://skia-review.googlesource.com/125440
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Fix inset value for analytic shadows to get full inset (and hence
proper falloff).
Fix compute_radial_values in tessellator to return only positive values
and produce cleaner arcs.
Adjust shadow params in Android sample to match Android.
Fix corner calculation for analytic shadow.
Bug: skia:7486
Change-Id: Ib393b5d577f5a5eb89d3388aa4726ea4dae37055
Reviewed-on: https://skia-review.googlesource.com/123220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Change-Id: Iaf05d652b5bb8d99db3d51d1d9009e1de27ed7a3
Reviewed-on: https://skia-review.googlesource.com/123025
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
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This reverts commit d75b34394b5c53b0a5e8144dd28f956fbc8b90b2.
Reason for revert: Breaking GMs
Original change's description:
> Remove ambient clamp hack for analytic shadows.
>
> The hack was added to make analytic ambient shadows match the geometric
> ones exactly. Removing it does produce a slight difference, but it's
> only visible at full black values (and then, only slightly) and this
> makes room to pass a blend parameter for falloff.
>
> Also fixes an issue with filling out arcs in the shadow tesselator.
>
> Bug: skia:7486
> Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73
> Reviewed-on: https://skia-review.googlesource.com/122580
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:7486
Change-Id: If0a20a358759c08a3a475d60be54a3d62ff7b6ad
Reviewed-on: https://skia-review.googlesource.com/123120
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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The hack was added to make analytic ambient shadows match the geometric
ones exactly. Removing it does produce a slight difference, but it's
only visible at full black values (and then, only slightly) and this
makes room to pass a blend parameter for falloff.
Also fixes an issue with filling out arcs in the shadow tesselator.
Bug: skia:7486
Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73
Reviewed-on: https://skia-review.googlesource.com/122580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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We already assert that setCount()'s argument is non-negative.
This does the same for setReserve().
There was one call site I could find that was actually sometimes
passing negative values to setReserve(), guarded here.
Already reviewed: https://skia-review.googlesource.com/c/skia/+/115982
Change-Id: Ia52a286732bf4056e9baf09555d27bab9abf2554
Reviewed-on: https://skia-review.googlesource.com/122305
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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These routines call setReserve(N), write M<N items into the reserved
memory, and then setCount(M) afterwards. That happens to function with
SkTDArray's current implementation, but really breaks the spirit of what
setReserve() means.
This CL switches those setReserve() calls to setCount().
Calling setCount(N), writing M<N items, then setCount(M) should have the
exact same effect, and be completely within the rules.
Already reviewed here: https://skia-review.googlesource.com/c/skia/+/115982
Change-Id: I462479488055cf1c99de2bc6dbc1707dbe24db7e
Reviewed-on: https://skia-review.googlesource.com/122301
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
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Adds support for spot shadow outlines. Since filling the penumbra still
needs to be done, this code is disabled for now.
Bug: skia:
Change-Id: I3369eb13832b47ad16dd29ce7c7d6a1a10b39aeb
Reviewed-on: https://skia-review.googlesource.com/22363
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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SK_IGNORE_TO_STRING is not defined anywhere.
The same effect can be had by using a modern
linker.
Removing it simplifies bookmaker and makes
our includes easier to understand.
R=robertphillips@google.com
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ib716f5ef1b42a7fbda0df43ece212d1b7c40289f
Reviewed-on: https://skia-review.googlesource.com/118963
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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Performs inset and outset operations on simple polygons and returns
a simple polygon, if possible.
Bug: skia:
Change-Id: I6d468174ad70b5279b736c532e19cbb84ff9f955
Reviewed-on: https://skia-review.googlesource.com/116483
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit 80e1d56e198c5fd9fe6db0c945bd558053a8dc6a.
Reason for revert: SkRTree.cpp:57 asserting, probably this?
Original change's description:
> implement SkTDArray with std::vector
>
> It's always worth seeing if we can get away with replacing custom data
> structures with ones from the standard library. Our array-like types
> are all good candidates to replace with std::vector, and it's especially
> easy to start with SkTDArray. Unlike the others, it has no preallocated
> S-variant, which is tricky to make work with std::vector.
>
> SkTDArray also has known integer overflow bugs, leading to out of range
> writes. It'd be _very_ nice to ditch it for a better standard vector.
>
> I removed a bunch of unused or little-used methods, and updated a couple
> call sites that used methods in unusual or dangerous ways.
>
> I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
> a touch to work within the constraints of an std::vector impl. It's not
> intended to be legal to write to the reserved-but-not-counted elements
> of an SkTDArray, but you can get away with it in our old implementation.
> This version now uses setCount() to actually reserve and count them, and
> should have the same performance and use the same amount of memory.
>
> The PathMeasure_explosion GM I added recently to reproduce this bug now
> draws without triggering undefined behavior or ASAN errors, provided you
> have ~40GB of RAM.
>
> Bug: skia:7674
>
> Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
> Reviewed-on: https://skia-review.googlesource.com/115982
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,bungeman@google.com,brianosman@google.com
Change-Id: Icffd9f22fe89746a970ff598e1a05c774960bc0e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7674
Reviewed-on: https://skia-review.googlesource.com/117901
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Also, clean up Freetype and Mac impls.
Also, sk_get_locale_string returns an error value.
Change-Id: If8dfc101e28a1d782679174fe6f5a28812563af5
Reviewed-on: https://skia-review.googlesource.com/117229
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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It's always worth seeing if we can get away with replacing custom data
structures with ones from the standard library. Our array-like types
are all good candidates to replace with std::vector, and it's especially
easy to start with SkTDArray. Unlike the others, it has no preallocated
S-variant, which is tricky to make work with std::vector.
SkTDArray also has known integer overflow bugs, leading to out of range
writes. It'd be _very_ nice to ditch it for a better standard vector.
I removed a bunch of unused or little-used methods, and updated a couple
call sites that used methods in unusual or dangerous ways.
I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
a touch to work within the constraints of an std::vector impl. It's not
intended to be legal to write to the reserved-but-not-counted elements
of an SkTDArray, but you can get away with it in our old implementation.
This version now uses setCount() to actually reserve and count them, and
should have the same performance and use the same amount of memory.
The PathMeasure_explosion GM I added recently to reproduce this bug now
draws without triggering undefined behavior or ASAN errors, provided you
have ~40GB of RAM.
Bug: skia:7674
Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
Reviewed-on: https://skia-review.googlesource.com/115982
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Prep for adding new offset routines.
Change-Id: I261c22d9998e5ae4567b697c5f20a31f20777ac1
Reviewed-on: https://skia-review.googlesource.com/116800
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reflects the long-standing restrictions in our clients (webview) and the reality of the gpu target which just uses scissors.
It also removes one of the few callers of canvas::clipRegion, which we'd like to remove.
Bug: skia:
Change-Id: Ie3b3c6e8752f82cddef256f753000f9da4bdbdee
Reviewed-on: https://skia-review.googlesource.com/113260
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Ever since we added drawShadow to the public api, blurs have necessarily
part of the core. This CL just formalizes that.
This should also allow us to have builds that exclude all of /effects (for code size)
and still be valid.
Will follow-up with a change to deprecate SkBlurMaskFilter and SkBlurQuality (both no longer needed).
Bug: skia:
Change-Id: Ifbbd8b47a30a0386d215726b67bcf1e8b84fb8f5
Reviewed-on: https://skia-review.googlesource.com/113713
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I1726f22fc40ad61b1b0485bcda6d383614da1fdb
Reviewed-on: https://skia-review.googlesource.com/113463
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I045e84f154d0294121a4c1966dcf47c0d7e52934
Reviewed-on: https://skia-review.googlesource.com/113464
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Change-Id: Iad70d449bbc43195baefd70d20c41996a8435e6e
Reviewed-on: https://skia-review.googlesource.com/113320
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: If7306fa6c5a1619952e1159e6ebca8f04b4d9c8e
Reviewed-on: https://skia-review.googlesource.com/113262
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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Bug: oss-fuzz:6766
Change-Id: I6b131d53564618bb2be50fa38a1c9fdf15deff05
Reviewed-on: https://skia-review.googlesource.com/112483
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Moved to SkStringUtils in src/
Change-Id: I026e3a325570bbf34e90797d921cb2f05b9a29f6
Reviewed-on: https://skia-review.googlesource.com/111602
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Bug: skia:7263
Change-Id: Ifb70212e369ed783bd03a6ff2a540a8f46282595
Reviewed-on: https://skia-review.googlesource.com/109388
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: I4dae4173ad879827e4e1fa3ad12aa0447d1df252
Reviewed-on: https://skia-review.googlesource.com/110360
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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also, return radii by value instead of reference, in possible prep for changing underlying representation
Bug: skia:7649
Change-Id: Iff42a49c53cc48171fc63462be366cc3500b2273
Reviewed-on: https://skia-review.googlesource.com/109385
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: Ic18ee2af3273f81ebec9c9031162e808186c0acd
Reviewed-on: https://skia-review.googlesource.com/108300
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: oss-fuzz:5630
Change-Id: I608a8a2db608396932eb732b8d7b61ab9fbcc322
Reviewed-on: https://skia-review.googlesource.com/105223
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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backend.""""
This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30.
Revert "More sample count cleanup:"
This reverts commit d653cac70ed17983125ceed053138c09f1401846.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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The type SkColorSpace_Base doesn't need to exist. Its one type() query
can be answered instead by toXYZD50().
Now all that's left in the file is SkGammas, so rename it to SkGammas.h.
Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.
Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007
Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
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Bug: skia:7500
Change-Id: Iaa683cf8f0b18887cce4ec676631d1e1efee1712
Reviewed-on: https://skia-review.googlesource.com/97400
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: b/71719631
Change-Id: I676c34dfe5ea9b5e184ea53dd49a8b835d4e8cb6
Reviewed-on: https://skia-review.googlesource.com/95741
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Change-Id: I9a0739992e90a0a6d44a75b0b570097553343f1d
Reviewed-on: https://skia-review.googlesource.com/92141
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Bug: skia:
Change-Id: Id2ca3d05a0e0d827a555b827d5188a066725ecbe
Reviewed-on: https://skia-review.googlesource.com/92085
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 4d1d8bcf6df52bd8e9ae5b0289815c1a2527e7c8.
Reason for revert: will try a manual roll to update static_initializers.gni
Original change's description:
> Revert "remove unused SkCurveMeasure"
>
> This reverts commit 065c2e827e3a5c7aab8f276b1f5358ba3ac33fa8.
>
> Reason for revert: change static initializer count?
>
> Original change's description:
> > remove unused SkCurveMeasure
> >
> > Bug: skia:
> > Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> > Reviewed-on: https://skia-review.googlesource.com/91702
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=reed@google.com
>
> Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/91343
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I7e6dfc5841b089dff047cd1d78dcebb722cdf8a4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 065c2e827e3a5c7aab8f276b1f5358ba3ac33fa8.
Reason for revert: change static initializer count?
Original change's description:
> remove unused SkCurveMeasure
>
> Bug: skia:
> Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> Reviewed-on: https://skia-review.googlesource.com/91702
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
Reviewed-on: https://skia-review.googlesource.com/91702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 7a600416e131b33610b1c96a367b3cb2569f458e.
Reason for revert: <speculative revert; may have broken nanobench>
Original change's description:
> allow both slash types
>
> Windows allows forwards and backwards slashes
> for path directory delimiters.
>
> R=halcanary@google.com
>
> Change-Id: Ie6f1257c98ac8e2468d9297b5dc391fd17f4ae82
> Reviewed-on: https://skia-review.googlesource.com/90821
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=halcanary@google.com,bungeman@google.com,caryclark@google.com,caryclark@skia.org
Change-Id: If2eefdc6dbf6b7df0280b005cea12aff4b91cf09
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/91401
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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