aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/utils
Commit message (Expand)AuthorAge
* hide most details of SkPatchUtilsGravatar Mike Reed2017-04-05
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Fix is_convex() check for inset polys.Gravatar Jim Van Verth2017-03-29
* Add height function to shadow tessellators.Gravatar Jim Van Verth2017-03-27
* Change SkMemory to the more accurately named SkMalloc.Gravatar Herb Derby2017-03-27
* Try a different calculation for computing convexity.Gravatar Jim Van Verth2017-03-24
* Disable convex check for now.Gravatar Jim Van Verth2017-03-24
* Revert "Revert "Create new inset algorithm for spot shadows""Gravatar Brian Salomon2017-03-24
* Revert "Create new inset algorithm for spot shadows"Gravatar Brian Salomon2017-03-24
* Create new inset algorithm for spot shadowsGravatar Jim Van Verth2017-03-24
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch""Gravatar Mike Reed2017-03-20
* reenable lua and fix bitrotGravatar Mike Reed2017-03-20
* Make SkMemory.h and adjust all files for usage.Gravatar Herb Derby2017-03-20
* Eager or Lazy evaluation of sub-drawings for SkDeferredCanvas.Gravatar Herb Derby2017-03-20
* Revert "remove unused SkMeshUtils and SkBoundaryPatch"Gravatar Stephan Altmueller2017-03-20
* remove unused SkMeshUtils and SkBoundaryPatchGravatar Mike Reed2017-03-20
* don't use deprecated (raw) form of SkPatchUtils, delete duplicate utilGravatar Mike Reed2017-03-17
* remove legacy virtual for vertices, only support object formGravatar Mike Reed2017-03-17
* Revert[4] "store vertices arrays inline with object""""Gravatar Mike Reed2017-03-16
* Revert[3] "store vertices arrays inline with object"""Gravatar Mike Reed2017-03-16
* Revert[2] "store vertices arrays inline with object""Gravatar Mike Reed2017-03-15
* Revert "store vertices arrays inline with object"Gravatar Mike Reed2017-03-15
* store vertices arrays inline with objectGravatar Mike Reed2017-03-15
* add SkVertices::BuilderGravatar Mike Reed2017-03-14
* Fix SkFILEStream.Gravatar Ben Wagner2017-03-10
* Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-07
* Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...Gravatar Mike Reed2017-03-04
* Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...Gravatar Mike Reed2017-03-04
* Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...Gravatar Cary Clark2017-03-03
* Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-03
* Revert "Remove SkDraw from device-draw methods, and enable device-centric cli...Gravatar Mike Reed2017-03-02
* Use proxy canvas size.Gravatar Herb Derby2017-03-02
* Remove SkDraw from device-draw methods, and enable device-centric clipping.Gravatar Mike Reed2017-03-02
* Use fast path for circular shadows.Gravatar Jim Van Verth2017-03-02
* Remove SK_HAS_DWRITE_X defines.Gravatar Ben Wagner2017-03-01
* Make shadow_utils GM use its own SkResourceCacheGravatar Brian Salomon2017-02-23
* hide trivial helpers on canvasGravatar Mike Reed2017-02-22
* Attempt to stabilize shadow_utils GM for replay configsGravatar Brian Salomon2017-02-22
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
* Revert "Revert "IWYU""Gravatar Mike Reed2017-02-13
* Revert "IWYU"Gravatar Robert Phillips2017-02-11
* IWYUGravatar Mike Reed2017-02-10
* Remove SkTextureCompressor.Gravatar Herb Derby2017-02-10
* Revert "Roll minimum picture version up to 44."Gravatar Robert Phillips2017-02-10
* Add a -Mini build bot to build the smallest Skia possible.Gravatar Mike Klein2017-02-10
* Make header files self-sufficientGravatar Hal Canary2017-02-10
* Roll minimum picture version up to 44.Gravatar Mike Klein2017-02-09
* Remove exec bit from source files.Gravatar Ben Wagner2017-02-08
* Another workaround for libstdc++ unique_ptrGravatar Brian Salomon2017-02-07