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* Remove SkSafeSetNull.Gravatar Ben Wagner2018-07-12
| | | | | | | | | Update all users to sk_sp. Change-Id: I6453b9456b9a8f9e2b756381797f1382ef9e6561 Reviewed-on: https://skia-review.googlesource.com/141052 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Herb Derby <herb@google.com>
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Cache the results of get_pixel_formats_to_tryGravatar Brian Osman2017-08-18
| | | | | | | | | | | | | | | | | | | | | Choosing pixel formats is quite slow (depending on driver?). We were doing this once per context, and it added up. On my desktop windows machine, this saves another 7 seconds in `dm --config gl --src gm`. Actual times: 37s -> 30s (not writing PNGs) 47s -> 39.5s (writing PNGs) We always called this with MSAA sample count set to zero, so I cleaned up the code to make that clearer. Also included a comment about the theoretical risk, although I think that outside of a multi-GPU system, we're fine. Bug: skia: Change-Id: I50927ebfaf6fe8d88a63674427fbf9e06e4ab059 Reviewed-on: https://skia-review.googlesource.com/35763 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Cache WGL extension function pointersGravatar Brian Osman2017-08-16
| | | | | | | | | | | | | | | | These took about 20 ms to look up, and we were doing so at least twice per sink. On my desktop windows machine, this saves 25 seconds when running dm --config gl --src gm Actual times dropped from 63s to 37s if not writing PNGs, or 71s to 46s if writing PNGs. Bug: skia: Change-Id: I22313791939e774290b702e58fec780f0b9c917e Reviewed-on: https://skia-review.googlesource.com/35422 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
| | | | | | | | | | | | | | | | Mostly plumbing, plus some minimal testing to make sure that the platform APIs don't explode. I plan to add testing of SkCrossContextImageData using this, which should verify that textures are actually shared. Also found a factory and some related code in the CommandBuffer test context that was totally unused. BUG=skia: Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62 Reviewed-on: https://skia-review.googlesource.com/8808 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07
| | | | | | | | | | | | | | | | | | | | | | | | $ git grep -l '<windows.h>' include src include/private/SkLeanWindows.h $ git grep -l SkLeanWindows.h | grep '\.h$' include/ports/SkTypeface_win.h include/utils/win/SkHRESULT.h include/utils/win/SkTScopedComPtr.h include/views/SkEvent.h src/core/SkMathPriv.h src/ports/SkTypeface_win_dw.h src/utils/SkThreadUtils_win.h src/utils/win/SkWGL.h The same for `#include <intrin.h>` that was found in SkMath.h. Those functions that needed it are moved to SkMathPriv.h. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002 CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng Review-Url: https://codereview.chromium.org/2041943002
* Added --deepColor option to SampleApp, triggers creation of a ten-bit/channelGravatar brianosman2016-05-05
| | | | | | | | | | buffer. (Only on Windows at the moment). Uses new effect to do the final gamma adjustment BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919993002 Review-Url: https://codereview.chromium.org/1919993002
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
* Move WGL header from include to srcGravatar djsollen2014-11-14
NOTRY=true Review URL: https://codereview.chromium.org/728823002