Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Remove exec bit from source files. | Ben Wagner | 2017-02-08 |
* | Use SkVertices for tessellated spot and ambient shadow rendering. | Brian Salomon | 2017-02-07 |
* | Have ShadowTessellators transform path; add SkShadowTessellator base class | Jim Van Verth | 2017-02-06 |
* | Make shadow tessellators fail gracefully and add unit test for this. | Brian Salomon | 2017-02-03 |
* | Add caching of ambient and spot shadow meshes. | Brian Salomon | 2017-02-01 |
* | Fix assert in SkShadowVertices constructor | Brian Salomon | 2017-01-31 |
* | Make SkShadowUtils tessellations ref counted in preparation for caching them. | Brian Salomon | 2017-01-31 |
* | Change shadow tessellators to use SkColor and move to util. | Jim Van Verth | 2017-01-30 |