Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add height function to shadow tessellators. | 2017-03-27 | |
* | Remove exec bit from source files. | 2017-02-08 | |
* | Use SkVertices for tessellated spot and ambient shadow rendering. | 2017-02-07 | |
* | Have ShadowTessellators transform path; add SkShadowTessellator base class | 2017-02-06 | |
* | Make shadow tessellators fail gracefully and add unit test for this. | 2017-02-03 | |
* | Add caching of ambient and spot shadow meshes. | 2017-02-01 | |
* | Fix assert in SkShadowVertices constructor | 2017-01-31 | |
* | Make SkShadowUtils tessellations ref counted in preparation for caching them. | 2017-01-31 | |
* | Change shadow tessellators to use SkColor and move to util. | 2017-01-30 |