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Commit message (
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Author
Age
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switch to the new SkSL lexer.""
Ethan Nicholas
2017-09-11
*
Revert "Switch to the new SkSL lexer."
Ethan Nicholas
2017-09-11
*
Switch to the new SkSL lexer.
Ethan Nicholas
2017-09-11
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Revert "fixed constant vector swizzling"
Brian Salomon
2017-08-17
*
fixed constant vector swizzling
Ethan Nicholas
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Revert "Revert "support for 'half' types in sksl, plus general numeric type i...
Ethan Nicholas
2017-08-02
*
Revert "support for 'half' types in sksl, plus general numeric type improveme...
Ethan Nicholas
2017-08-01
*
fixed missing INT_MAX definition
Ethan Nicholas
2017-08-01
*
support for 'half' types in sksl, plus general numeric type improvements
Ethan Nicholas
2017-08-01
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
fixed use-after-free in sksl switch statements
Ethan Nicholas
2017-07-18
*
Re-land of "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-13
*
Re-re-land sksl fragment processor support
Ethan Nicholas
2017-06-29
*
Revert "Re-land sksl fragment processor support"
Mike Klein
2017-06-27
*
Re-land sksl fragment processor support
Ethan Nicholas
2017-06-27
*
Revert "sksl fragment processor support"
Ethan Nicholas
2017-06-27
*
sksl fragment processor support
Ethan Nicholas
2017-06-27
*
implemented mustImplementGSInvocationsWithLoop workaround in sksl
Ethan Nicholas
2017-06-21
*
Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...
Mike Reed
2017-06-21
*
Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...
Ethan Nicholas
2017-06-20
*
Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"
Greg Daniel
2017-06-15
*
implemented mustImplementGSInvocationsWithLoop workaround in sksl
Ethan Nicholas
2017-06-15
*
Re-land "Fixed an issue with sksl variable declarations"
Ethan Nicholas
2017-06-02
*
Revert "Fixed an issue with sksl variable declarations"
Ethan Nicholas
2017-06-02
*
Fixed an issue with sksl variable declarations
Ethan Nicholas
2017-06-02
*
sksl support for static ifs & switches
Ethan Nicholas
2017-05-10
*
header cleanup
Hal Canary
2017-05-05
*
sksl support for buffer blocks
Ethan Nicholas
2017-05-02
*
sksl can now fold constant vector or matrix equality expressions
Ethan Nicholas
2017-04-25
*
Improved skslc optimizer, particularly around vectors.
Ethan Nicholas
2017-04-20
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation f...
Ethan Nicholas
2017-03-31
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
fixed skslc SPIR-V memory error
Ethan Nicholas
2017-03-30
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation for"
Ethan Nicholas
2017-03-30
*
skslc can now be compiled with no Skia dependencies, in preparation for
Ethan Nicholas
2017-03-30
*
check-headers-self-sufficient: update
Hal Canary
2017-03-21
*
Re-land of skslc switch support
Ethan Nicholas
2017-02-27
*
Revert "skslc switch support"
Ethan Nicholas
2017-02-23
*
skslc switch support
Ethan Nicholas
2017-02-23
*
sksl support for geometry shaders
Ethan Nicholas
2017-02-17
*
Fixed a couple of spots where sksl didn't have proper array support.
Ethan Nicholas
2017-02-16
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Make header files self-sufficient
Hal Canary
2017-02-10
*
re-land of skslc type constructor cleanups
Ethan Nicholas
2017-02-09
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