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sksl
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SkSLSPIRVCodeGenerator.h
Commit message (
Expand
)
Author
Age
*
fixed a few SPIR-V generation errors
Ethan Nicholas
2017-11-30
*
SPIR-V switch statement support
Ethan Nicholas
2017-11-13
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switch to the new SkSL lexer.""
Ethan Nicholas
2017-09-11
*
Revert "Switch to the new SkSL lexer."
Ethan Nicholas
2017-09-11
*
Switch to the new SkSL lexer.
Ethan Nicholas
2017-09-11
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
SPIR-V geometry shader support
Ethan Nicholas
2017-07-24
*
SPIR-V array constructors
Ethan Nicholas
2017-07-24
*
fixed SPIR-V int->uint conversion
Ethan Nicholas
2017-07-19
*
Re-land of "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-13
*
added SPIR-V RelaxedPrecision
Ethan Nicholas
2017-06-12
*
sksl SPIR-V sampledBuffer support
Ethan Nicholas
2017-05-03
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation f...
Ethan Nicholas
2017-03-31
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
fixed skslc SPIR-V memory error
Ethan Nicholas
2017-03-30
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation for"
Ethan Nicholas
2017-03-30
*
skslc can now be compiled with no Skia dependencies, in preparation for
Ethan Nicholas
2017-03-30
*
fixed SPIR-V vector equality tests
Ethan Nicholas
2017-02-21
*
re-land of skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
Revert "skslc type constructor cleanups"
Ethan Nicholas
2017-02-09
*
skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
do/while loops in SPIR-V no longer cause an assertion failure
Ethan Nicholas
2017-01-17
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
added support for layout(offset=...) to skslc
Ethan Nicholas
2016-11-28
*
removed textureProj() and legacy texture functions from sksl
Ethan Nicholas
2016-11-28
*
added support for push_constant layout
ethannicholas
2016-11-22
*
Add support for input attachments in SkSL spirv
Greg Daniel
2016-11-22
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
Revert of added support for push_constant layout (patchset #7 id:140001 of ht...
egdaniel
2016-11-16
*
added support for push_constant layout
ethannicholas
2016-11-15
*
added basic dataflow analysis to skslc
ethannicholas
2016-10-13
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-12
*
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...
jvanverth
2016-10-11
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-11
*
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...
mtklein
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...
jvanverth
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...
fmalita
2016-09-30
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-30
*
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...
ethannicholas
2016-09-26
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