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path: root/src/sksl/SkSLSPIRVCodeGenerator.cpp
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* fixed SPIR-V int->uint conversionGravatar Ethan Nicholas2017-07-19
* SPIR-V support for more integer operationsGravatar Ethan Nicholas2017-07-13
* Re-land of "converted GrSimpleTextureEffect to sksl"Gravatar Ethan Nicholas2017-07-13
* SPIR-V comma operator supportGravatar Ethan Nicholas2017-06-30
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "Revert "clean up sksl dead variable handling""Gravatar Ethan Nicholas2017-06-22
* Revert "clean up sksl dead variable handling"Gravatar Greg Daniel2017-06-21
* clean up sksl dead variable handlingGravatar Ethan Nicholas2017-06-21
* added SPIR-V RelaxedPrecisionGravatar Ethan Nicholas2017-06-12
* Re-land "Fixed an issue with sksl variable declarations"Gravatar Ethan Nicholas2017-06-02
* Revert "Fixed an issue with sksl variable declarations"Gravatar Ethan Nicholas2017-06-02
* Fixed an issue with sksl variable declarationsGravatar Ethan Nicholas2017-06-02
* simplify a confusing expression in SkSLSPIRVCodeGeneratorGravatar Ethan Nicholas2017-05-31
* skslc SPIR-V mod supportGravatar Ethan Nicholas2017-05-17
* sksl SPIR-V sampledBuffer supportGravatar Ethan Nicholas2017-05-03
* sksl support for buffer blocksGravatar Ethan Nicholas2017-05-02
* Improved skslc optimizer, particularly around vectors.Gravatar Ethan Nicholas2017-04-20
* fixed SPIR-V compilation error with unmodified variablesGravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* fixed skslc SPIR-V memory errorGravatar Ethan Nicholas2017-03-30
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* fixed duplicate interface variable in SPIR-V outputGravatar Ethan Nicholas2017-03-02
* fix leak in SPIRV code generatorGravatar Ethan Nicholas2017-03-02
* fixed SPIR-V vector equality testsGravatar Ethan Nicholas2017-02-21
* sksl support for geometry shadersGravatar Ethan Nicholas2017-02-17
* Fixed a couple of spots where sksl didn't have proper array support.Gravatar Ethan Nicholas2017-02-16
* re-land of skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* Revert "skslc type constructor cleanups"Gravatar Ethan Nicholas2017-02-09
* skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* Revert "Added dead variable / code elimination to skslc."Gravatar Ethan Nicholas2017-02-06
* Added dead variable / code elimination to skslc.Gravatar Ethan Nicholas2017-02-03
* Add offset to uniform blocks in VulkanGravatar Greg Daniel2017-01-27
* Added constant propagation and better variable liveness tracking to skslc.Gravatar Ethan Nicholas2017-01-19
* Revert "Added constant propagation and better variable liveness tracking to"Gravatar Ethan Nicholas2017-01-19
* Added constant propagation and better variable liveness tracking toGravatar Ethan Nicholas2017-01-19
* do/while loops in SPIR-V no longer cause an assertion failureGravatar Ethan Nicholas2017-01-17
* fix for Vulkan SPIR-V crash on some systemsGravatar Ethan Nicholas2017-01-03
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* added support for layout(offset=...) to skslcGravatar Ethan Nicholas2016-11-28
* removed textureProj() and legacy texture functions from skslGravatar Ethan Nicholas2016-11-28