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sksl
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SkSLCPPCodeGenerator.cpp
Commit message (
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Author
Age
*
Make generated effects from sksl fp files not need SK_SUPPORT_GPU
Greg Daniel
2018-04-06
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
removed extraneous unused uniform handles for SkSL samplers
Ethan Nicholas
2017-12-20
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
converted ConstColorProcessor to SkSL
Ethan Nicholas
2017-11-20
*
sksl enum support
Ethan Nicholas
2017-11-13
*
Revert "refactored SkSLVarDeclaration out of existence"
Ethan Nicholas
2017-11-07
*
refactored SkSLVarDeclaration out of existence
Ethan Nicholas
2017-11-07
*
fix skslc splitting escape sequences in half
Ethan Nicholas
2017-10-30
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
Remove color space xform support from SkSL
Brian Osman
2017-10-23
*
converted GrRectBlurEffect to SkSL
Ethan Nicholas
2017-10-16
*
SkSL workaround for appendf 1024 byte restriction
Ethan Nicholas
2017-10-13
*
SkSL FPs now support child processors, converted ArithmeticFP to SkSL
Ethan Nicholas
2017-10-11
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switch to the new SkSL lexer.""
Ethan Nicholas
2017-09-11
*
Revert "Switch to the new SkSL lexer."
Ethan Nicholas
2017-09-11
*
Switch to the new SkSL lexer.
Ethan Nicholas
2017-09-11
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Fix string typing in generated code
Brian Osman
2017-08-15
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Revert "Revert "support for 'half' types in sksl, plus general numeric type i...
Ethan Nicholas
2017-08-02
*
Revert "support for 'half' types in sksl, plus general numeric type improveme...
Ethan Nicholas
2017-08-01
*
support for 'half' types in sksl, plus general numeric type improvements
Ethan Nicholas
2017-08-01
*
automatically generate clone() methods for SkSL fragment processors
Ethan Nicholas
2017-07-31
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
fixed skslc vec4 uniforms
Ethan Nicholas
2017-07-17
*
fixed sksl static ifs to work for CircleEffect
Ethan Nicholas
2017-07-14
*
Re-land of "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-13
*
Revert "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-12
*
converted GrSimpleTextureEffect to sksl
Ethan Nicholas
2017-07-12
*
Re-land "converted GrCircleBlurFragmentProcessor to sksl"
Ethan Nicholas
2017-07-11
*
Revert "converted GrCircleBlurFragmentProcessor to sksl"
Ethan Nicholas
2017-07-10
*
converted GrCircleBlurFragmentProcessor to sksl
Ethan Nicholas
2017-07-07
*
rewrote GrAlphaThresholdFragmentProcessor in sksl
Ethan Nicholas
2017-07-05
*
Re-re-land sksl fragment processor support
Ethan Nicholas
2017-06-29
*
Revert "Re-land sksl fragment processor support"
Mike Klein
2017-06-27
*
Re-land sksl fragment processor support
Ethan Nicholas
2017-06-27
*
Revert "sksl fragment processor support"
Ethan Nicholas
2017-06-27
*
sksl fragment processor support
Ethan Nicholas
2017-06-27