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Commit message (
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Author
Age
*
Fixing build with SK_IGNORE_TO_STRING defined.
Kaloyan Donev
2018-03-29
*
Make consistent isRadiusIncreasing decision
Yuqian Li
2018-03-19
*
Fix concentric 2pt conical gradient in GPU where r1 < r0
Yuqian Li
2018-03-19
*
Fix GrTextureStripAtlasManager cleanup order bug
Robert Phillips
2018-03-19
*
Harden initial LinearGradient4f tiling
Florin Malita
2018-03-13
*
with no more offline codegen, seed_shader can be normal
Mike Klein
2018-03-11
*
Make GrTextureStripAtlas DDL friendly
Robert Phillips
2018-03-09
*
Simplify decal for gradients
Mike Reed
2018-02-19
*
add decal tilemode to shaders
Mike Reed
2018-02-16
*
Disable texture strip atlasing for DDL
Robert Phillips
2018-02-02
*
add gpu impl for shadermaskfilter
Mike Reed
2018-02-01
*
IWYU -- SkShader.h
Mike Reed
2018-01-23
*
rename inner AsFPArgs to stand-alone GrFPArgs
Mike Reed
2018-01-19
*
Reuse the CPU 2pt conical code in the GPU backend
Yuqian Li
2018-01-17
*
Remove legacy 2pt conical gradient
Yuqian Li
2018-01-16
*
Remove DumpHelper as the bug is fixed
Yuqian Li
2018-01-09
*
Add GrProxyProvider
Robert Phillips
2018-01-08
*
Update 2pt conical gradient in raster pipeline
Yuqian Li
2018-01-05
*
Changes to make 2pt gradient source code better aligned with our future doc
Yuqian Li
2018-01-02
*
Stronger fix for swapping r0, r1 in 2pt conical gradients
Yuqian Li
2018-01-02
*
Fix bug of a + (b - a) == 0 for small positive b and huge a (e.g., 1e18)
Yuqian Li
2017-12-28
*
Fix conical test where r1 = r2 = 0
Yuqian Li
2017-12-27
*
Debug random 2pt conical shaders
Yuqian Li
2017-12-21
*
Guard the sqrt(temp) where temp < 0 in 2pt conical gradient
Yuqian Li
2017-12-20
*
Remove SkClampRange (unused)
Brian Osman
2017-12-14
*
Revert "Reimplement TwoPointConicalGradient_gpu"
Yuqian Li
2017-12-13
*
Reimplement TwoPointConicalGradient_gpu
Yuqian Li
2017-12-13
*
Push much of the SkColorSpace_Base interface up to SkColorSpace
Brian Osman
2017-12-12
*
Use first/second instead of min/max in 2pt conical gradient
Yuqian Li
2017-12-11
*
Add cap on intel to avoid calling abs and floor on the same line in a
Greg Daniel
2017-12-02
*
Simplify analytical GPU gradient impls
Florin Malita
2017-11-09
*
Remove SK_SUPPORT_LEGACY_UNIFORM_GRADIENTS
Florin Malita
2017-11-06
*
Detect explicit uniform gradient positions
Florin Malita
2017-11-04
*
Remove SK_SUPPORT_LEGACY_GRADIENT_COLOR_CONVERSION
Florin Malita
2017-11-03
*
Enforce gradient color stop monotonicity in ctor
Florin Malita
2017-11-03
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
Streamline legacy gradient color conversion
Florin Malita
2017-11-01
*
Gradient cleanup pass
Florin Malita
2017-11-01
*
Don't store legacy colors in gradient shaders
Florin Malita
2017-10-31
*
Add support for transfer functions to GrColorSpaceXform
Brian Osman
2017-10-31
*
Remove gradient SkFixed position records
Florin Malita
2017-10-30
*
Re-land: Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-28
*
Revert "Stop using fixed point recs for gradient positioning info"
Florin Malita
2017-10-26
*
Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-26
*
Tweak gradient shader code to avoid hangs on Tegra3
Brian Osman
2017-10-26
*
Delete GradientShaderCache
Florin Malita
2017-10-26
*
Stop using GradientShaderCache for gradient textures
Florin Malita
2017-10-25
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
Remove unused (?) gradient context class
Brian Osman
2017-10-25
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
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