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path: root/src/shaders/gradients
Commit message (Expand)AuthorAge
* Move SkNoncopyable to include/private.Gravatar Ben Wagner2018-07-17
* Fix fuzzer bug in SkGradientShader::MakeSweepGravatar Robert Phillips2018-07-09
* Support older SKPs drawing to legacy destinations correctlyGravatar Brian Osman2018-07-06
* Switch gradients to as-encoded blendingGravatar Brian Osman2018-07-06
* Stop using SkTSwap.Gravatar Ben Wagner2018-06-19
* Remove GrPixelConfig argument to GrColorSpaceXform[Effect]::MakeGravatar Brian Osman2018-06-14
* rebaseGravatar Cary Clark2018-06-08
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* remove defines and add commasGravatar Cary Clark2018-05-21
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* Return nullptr when ReadBuffer becomes invalidGravatar Kevin Lubick2018-05-17
* Avoid dividing by zero in SkTwoPointConicalGradient::CreateGravatar Yuqian Li2018-05-14
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Validate readByteArrayAsData sizeGravatar Florin Malita2018-05-10
* Validate gradient DescriptorScope size during deserializationGravatar Florin Malita2018-05-10
* check for focaldata failureGravatar Mike Reed2018-05-09
* allow div-by-zeroGravatar Mike Reed2018-05-03
* allow div by zeroGravatar Mike Reed2018-05-02
* Remove stale gradient color space assertGravatar Florin Malita2018-04-26
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* Revert "Fix handling of MaskFilter matrices"Gravatar Robert Phillips2018-04-11
* Fix handling of MaskFilter matricesGravatar Florin Malita2018-04-11
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Banish SkShaderBase::isRasterPipelineOnly()Gravatar Florin Malita2018-04-04
* Fixing build with SK_IGNORE_TO_STRING defined.Gravatar Kaloyan Donev2018-03-29
* Make consistent isRadiusIncreasing decisionGravatar Yuqian Li2018-03-19
* Fix concentric 2pt conical gradient in GPU where r1 < r0Gravatar Yuqian Li2018-03-19
* Fix GrTextureStripAtlasManager cleanup order bugGravatar Robert Phillips2018-03-19
* Harden initial LinearGradient4f tilingGravatar Florin Malita2018-03-13
* with no more offline codegen, seed_shader can be normalGravatar Mike Klein2018-03-11
* Make GrTextureStripAtlas DDL friendlyGravatar Robert Phillips2018-03-09
* Simplify decal for gradientsGravatar Mike Reed2018-02-19
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* Disable texture strip atlasing for DDLGravatar Robert Phillips2018-02-02
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* Reuse the CPU 2pt conical code in the GPU backendGravatar Yuqian Li2018-01-17
* Remove legacy 2pt conical gradientGravatar Yuqian Li2018-01-16
* Remove DumpHelper as the bug is fixedGravatar Yuqian Li2018-01-09
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Update 2pt conical gradient in raster pipelineGravatar Yuqian Li2018-01-05
* Changes to make 2pt gradient source code better aligned with our future docGravatar Yuqian Li2018-01-02
* Stronger fix for swapping r0, r1 in 2pt conical gradientsGravatar Yuqian Li2018-01-02
* Fix bug of a + (b - a) == 0 for small positive b and huge a (e.g., 1e18)Gravatar Yuqian Li2017-12-28
* Fix conical test where r1 = r2 = 0Gravatar Yuqian Li2017-12-27
* Debug random 2pt conical shadersGravatar Yuqian Li2017-12-21