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SkTwoPointConicalGradient_gpu.cpp
Commit message (
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Author
Age
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
*
Avoid 2PtConical gradient flipping
Florin Malita
2017-10-19
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Implement clone() for Gradient GrFragmentProcessors
Brian Salomon
2017-07-27
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
Make gradient effect creation fail if texture LUT creation fails
Brian Salomon
2017-06-09
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25