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path: root/src/shaders/gradients/SkSweepGradient.cpp
Commit message (Expand)AuthorAge
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Fix sweep gradient tiling w/ makeColorSpaceGravatar Florin Malita2017-08-02
* Tiling support for SkSweepGradientGravatar Florin Malita2017-08-01
* Gradient stages cleanupGravatar Florin Malita2017-07-30
* Remove now-dead SK_SUPPORT_LEGACY_GRADIENT_MATRIX_MATH codeGravatar Florin Malita2017-07-29
* Implement clone() for Gradient GrFragmentProcessorsGravatar Brian Salomon2017-07-27
* Always postConcat() pipeline gradient matricesGravatar Florin Malita2017-07-25
* Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT codeGravatar Florin Malita2017-07-17
* Remove dead gradient perspective codeGravatar Florin Malita2017-07-13
* Add some raster pipeline perspective assertsGravatar Florin Malita2017-07-12
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* 2pt conical stage for focal-pt-on-edge caseGravatar Florin Malita2017-06-28
* Make gradient effect creation fail if texture LUT creation failsGravatar Brian Salomon2017-06-09
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25