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SkRadialGradient.cpp
Commit message (
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Author
Age
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Delete legacy radial gradient impl
Florin Malita
2017-08-02
*
Gradient stages cleanup
Florin Malita
2017-07-30
*
Remove now-dead SK_SUPPORT_LEGACY_GRADIENT_MATRIX_MATH code
Florin Malita
2017-07-29
*
Implement clone() for Gradient GrFragmentProcessors
Brian Salomon
2017-07-27
*
Always postConcat() pipeline gradient matrices
Florin Malita
2017-07-25
*
Revert "Revert "Always use raster pipeline for radial gradients""
Florin Malita
2017-07-21
*
Revert "Always use raster pipeline for radial gradients"
Mike Klein
2017-07-21
*
Always use raster pipeline for radial gradients
Florin Malita
2017-07-20
*
Use raster pipeline for repeat/mirror radial gradients
Florin Malita
2017-07-20
*
Revert "Use raster pipeline for repeat/mirror radial gradients"
Florin Malita
2017-07-19
*
Use raster pipeline for repeat/mirror radial gradients
Florin Malita
2017-07-19
*
Remove dead gradient perspective code
Florin Malita
2017-07-13
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
2pt conical stage for focal-pt-on-edge case
Florin Malita
2017-06-28
*
Make gradient effect creation fail if texture LUT creation fails
Brian Salomon
2017-06-09
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25