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gradients
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SkLinearGradient.cpp
Commit message (
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Author
Age
*
Switch gradients to as-encoded blending
Brian Osman
2018-07-06
*
rebase
Cary Clark
2018-06-08
*
Revert "Reland "remove toString""
Cary Clark
2018-05-31
*
Reland "remove toString"
Cary Clark
2018-05-31
*
Revert "remove toString"
Cary Clark
2018-05-20
*
remove toString
Cary Clark
2018-05-20
*
Reland "Fix handling of MaskFilter matrices"
Florin Malita
2018-04-11
*
Revert "Fix handling of MaskFilter matrices"
Robert Phillips
2018-04-11
*
Fix handling of MaskFilter matrices
Florin Malita
2018-04-11
*
remove SK_IGNORE_TO_STRING
Cary Clark
2018-04-05
*
Banish SkShaderBase::isRasterPipelineOnly()
Florin Malita
2018-04-04
*
add decal tilemode to shaders
Mike Reed
2018-02-16
*
rename inner AsFPArgs to stand-alone GrFPArgs
Mike Reed
2018-01-19
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
Don't store legacy colors in gradient shaders
Florin Malita
2017-10-31
*
Delete GradientShaderCache
Florin Malita
2017-10-26
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
Delete the legacy linear gradient impl
Florin Malita
2017-09-18
*
Use the 4f impl for legacy/8888 linear gradients
Florin Malita
2017-08-29
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Avoid int overflow in LinearGradientContext::shade4_dx_clamp
Florin Malita
2017-08-07
*
clean up useage of SkFloatBits
Mike Reed
2017-08-07
*
Gradient stages cleanup
Florin Malita
2017-07-30
*
Remove now-dead SK_SUPPORT_LEGACY_GRADIENT_MATRIX_MATH code
Florin Malita
2017-07-29
*
Implement clone() for Gradient GrFragmentProcessors
Brian Salomon
2017-07-27
*
Always postConcat() pipeline gradient matrices
Florin Malita
2017-07-25
*
Remove dead gradient perspective code
Florin Malita
2017-07-13
*
Clarify adjustMatrixAndAppendStages semantics
Florin Malita
2017-07-12
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
2pt conical stage for focal-pt-on-edge case
Florin Malita
2017-06-28
*
Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead code
Florin Malita
2017-06-19
*
Remove non-F32 specializations of Sk4fGradient
Florin Malita
2017-06-19
*
Make gradient effect creation fail if texture LUT creation fails
Brian Salomon
2017-06-09
*
Remove SkLinearGradient::kForce4fContext_PrivateFlag
Florin Malita
2017-06-07
*
Use burst mode for linear gradients w/ > 2 stops
Florin Malita
2017-06-07
*
Opt-in burst mechanism for pipeline shaders
Florin Malita
2017-06-06
*
fix premultiplied color generation in linear gradients when using fApplyAlpha...
Lee Salzman
2017-06-01
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25