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path: root/src/shaders/gradients/SkLinearGradient.cpp
Commit message (Expand)AuthorAge
* Switch gradients to as-encoded blendingGravatar Brian Osman2018-07-06
* rebaseGravatar Cary Clark2018-06-08
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* Revert "Fix handling of MaskFilter matrices"Gravatar Robert Phillips2018-04-11
* Fix handling of MaskFilter matricesGravatar Florin Malita2018-04-11
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Banish SkShaderBase::isRasterPipelineOnly()Gravatar Florin Malita2018-04-04
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* Remove gradient onGetGLSLProcessorKey() overridesGravatar Florin Malita2017-11-03
* Don't store legacy colors in gradient shadersGravatar Florin Malita2017-10-31
* Delete GradientShaderCacheGravatar Florin Malita2017-10-26
* Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.Gravatar Brian Salomon2017-10-25
* Remove GrColorSpaceXform from GrGradientEffectGravatar Brian Osman2017-10-25
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* Delete the legacy linear gradient implGravatar Florin Malita2017-09-18
* Use the 4f impl for legacy/8888 linear gradientsGravatar Florin Malita2017-08-29
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Avoid int overflow in LinearGradientContext::shade4_dx_clampGravatar Florin Malita2017-08-07
* clean up useage of SkFloatBitsGravatar Mike Reed2017-08-07
* Gradient stages cleanupGravatar Florin Malita2017-07-30
* Remove now-dead SK_SUPPORT_LEGACY_GRADIENT_MATRIX_MATH codeGravatar Florin Malita2017-07-29
* Implement clone() for Gradient GrFragmentProcessorsGravatar Brian Salomon2017-07-27
* Always postConcat() pipeline gradient matricesGravatar Florin Malita2017-07-25
* Remove dead gradient perspective codeGravatar Florin Malita2017-07-13
* Clarify adjustMatrixAndAppendStages semanticsGravatar Florin Malita2017-07-12
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* 2pt conical stage for focal-pt-on-edge caseGravatar Florin Malita2017-06-28
* Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead codeGravatar Florin Malita2017-06-19
* Remove non-F32 specializations of Sk4fGradientGravatar Florin Malita2017-06-19
* Make gradient effect creation fail if texture LUT creation failsGravatar Brian Salomon2017-06-09
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
* Use burst mode for linear gradients w/ > 2 stopsGravatar Florin Malita2017-06-07
* Opt-in burst mechanism for pipeline shadersGravatar Florin Malita2017-06-06
* fix premultiplied color generation in linear gradients when using fApplyAlpha...Gravatar Lee Salzman2017-06-01
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25