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* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
* fix warning from scalar --> int32 conversionGravatar humper@google.com2013-01-07
* revert 6766, thereby re-landing 6762-6763 now that the bots are readyGravatar reed@google.com2012-12-12
* revert 6762-6763, since those require new skps to be generated, and we can'tGravatar reed@google.com2012-12-12
* make RRect and Oval first-class drawing primitives in SkCanvas.Gravatar reed@google.com2012-12-12
* Adding a silent playback option to SkGPipeReadGravatar junov@chromium.org2012-09-20
* In bench_pictures, use a pool of tiles for multicore drawing.Gravatar scroggo@google.com2012-09-20
* re-re-land 5578Gravatar reed@google.com2012-09-18
* revert 5580Gravatar reed@google.com2012-09-18
* re-land 5578 w/ pipe fixGravatar reed@google.com2012-09-18
* revert 5578 -- broke pipeGravatar reed@google.com2012-09-18
* Change drawBitmapRect to take a float-src-rect instead of integer-src-rect. ThisGravatar reed@google.com2012-09-18
* Rename my DeferredPipeController to not conflict with the other.Gravatar scroggo@google.com2012-08-31
* Perform multi core rendering in bench_pictures.Gravatar scroggo@google.com2012-08-31
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Fix a parenthesis bug.Gravatar scroggo@google.com2012-08-16
* Fixing a deferred canvas optimization that purges pending draws when the canv...Gravatar junov@chromium.org2012-08-15
* Ensure that Pipe does not crash when attempting to draw after endRecording.Gravatar scroggo@google.com2012-08-14
* Move write buffer flags used by SkFlataData::Create into SkFlatController.Gravatar scroggo@google.com2012-08-14
* In SkGPipeCanvas, rename fSharedHeap to fBitmapHeapGravatar scroggo@google.com2012-08-14
* Use SkBitmapHeap for shaders in SkGPipe.Gravatar scroggo@google.com2012-08-14
* Check in r5063 again, along with fix for tests.Gravatar scroggo@google.com2012-08-14
* Clean up most clang warnings outside animator/Gravatar tomhudson@google.com2012-08-14
* Revert r5063 until unit tests can be fixed.Gravatar tomhudson@google.com2012-08-13
* Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process.Gravatar scroggo@google.com2012-08-13
* Make SkGPipe use SkBitmapHeap.Gravatar scroggo@google.com2012-08-08
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
* Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage exter...Gravatar junov@chromium.org2012-08-07
* Store more behavior of SkFlatDictionary in SkFlatController.Gravatar scroggo@google.com2012-08-02
* Pipe factory names independently from the flattenables using them.Gravatar scroggo@google.com2012-08-01
* Share code in various SkGPipeCanvas::drawBitmap_ calls.Gravatar scroggo@google.com2012-07-30
* In SkGPipe, only serialize SkTypefaces in cross process mode.Gravatar scroggo@google.com2012-07-27
* Make SkDeferredCanvas query SkGPipeWriter for space allocated for bitmaps.Gravatar scroggo@google.com2012-07-26
* Adding virtual overload of isDrawingToLayer() to SkGPipeGravatar junov@chromium.org2012-07-18
* Refactoring SkDeferredCanvas to use SkGPipe.Gravatar junov@chromium.org2012-07-18
* Use SkFlatDictionary in SkGPipe to take advantage of its new features.Gravatar scroggo@google.com2012-07-17
* Purge bitmaps from SkGPipe's shared heap.Gravatar scroggo@google.com2012-07-17
* Fixed Windows compiler complaintsGravatar robertphillips@google.com2012-07-10
* In SkGPipe, set a limit on the amount of flattenables cached.Gravatar scroggo@google.com2012-07-09
* Another fix for drawing bitmaps through an SkGPipe that share pixelrefs.Gravatar scroggo@google.com2012-07-03
* Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.Gravatar scroggo@google.com2012-07-02
* Fix a warning on linux when compiling SkGPipeWrite.cppGravatar scroggo@google.com2012-06-29
* Fix SkGPipe drawing, and turn it on by default.Gravatar scroggo@google.com2012-06-28
* For SkGPipe, store bitmaps in a common location.Gravatar scroggo@google.com2012-06-13
* Rename the existing flatten(void*) methods.Gravatar djsollen@google.com2012-06-08
* Add a tiled pipe mode to SampleApp.Gravatar scroggo@google.com2012-06-08
* Add tiled rendering as an option to GM.Gravatar scroggo@google.com2012-06-06
* fix warnings on Mac in src/pipeGravatar caryclark@google.com2012-06-06
* Fix an issue where Pipe did not draw correctlyGravatar scroggo@google.com2012-06-05
* Make the GM tool run GMs through an SkGPipe.Gravatar scroggo@google.com2012-06-04