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* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Reland the 4x -> 1x allocation from "4x allocation in PipeController is proba...Gravatar commit-bot@chromium.org2014-05-14
* Manually revert "4x allocation in PipeController is probably overkill."Gravatar commit-bot@chromium.org2014-05-14
* 4x allocation in PipeController is probably overkill.Gravatar commit-bot@chromium.org2014-05-07
* Split SkDevice into SkBaseDevice and SkBitmapDeviceGravatar robertphillips@google.com2013-08-29
* Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromiu...Gravatar robertphillips@google.com2013-08-20
* Split SkDevice out of SkBitmapDeviceGravatar robertphillips@google.com2013-08-20
* Fixes for piping bitmaps with encoded data.Gravatar scroggo@google.com2013-04-30
* Fix a bunch of warnings, mainly around rowBytes.Gravatar scroggo@google.com2013-02-25
* fix warning from scalar --> int32 conversionGravatar humper@google.com2013-01-07
* In bench_pictures, use a pool of tiles for multicore drawing.Gravatar scroggo@google.com2012-09-20
* Rename my DeferredPipeController to not conflict with the other.Gravatar scroggo@google.com2012-08-31
* Perform multi core rendering in bench_pictures.Gravatar scroggo@google.com2012-08-31
* Purge bitmaps from SkGPipe's shared heap.Gravatar scroggo@google.com2012-07-17
* Add a tiled pipe mode to SampleApp.Gravatar scroggo@google.com2012-06-08
* Add tiled rendering as an option to GM.Gravatar scroggo@google.com2012-06-06