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* fix line intersect divide by zeroGravatar Cary Clark2018-07-10
| | | | | | | | | | | | | | | | | | | | | | | | | | Test filinmangust14 exposes two problems: - finding top of contour can expose divide by zero - joining partial contour results can add diagonal The latter makes the test return the wrong result, and has not been seen in other tests. The fix is to join disconnected contours by only following the contours provided as input. Working on that. The former bug is more straight-forward; just don't try to compute axis-aligned intersection if the denominator is zero. All existing tests prior to the new one work with this change. R=caryclark@google.com Bug: skia:8125 Change-Id: Ic878d090066708d9baca8475f27d4d5aba2294cc Reviewed-on: https://skia-review.googlesource.com/140121 Reviewed-by: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@skia.org> Auto-Submit: Cary Clark <caryclark@skia.org>
* Rewriting path writerGravatar caryclark2016-09-14
| | | | | | | | | | | | | | | | | | | | | | | | | The path writer takes constructs the output path out of curves that satisfy the pathop operation. Curves contain lists of t/point pairs that may not be comparable to each other. To match up curve ends in the output path, look for adjacent curves to have a shared membership rather than comparing point values. Use path utilities to connect partial curve lists into closed contours. Share the angle code that determines if a curve has become a degenerate line with the path writer. Clean up some code on the way, and delete some unused functions. TBR=reed@google.com BUG=5188 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321973005 Review-Url: https://codereview.chromium.org/2321973005
* pathops coincidence and security rewriteGravatar caryclark2016-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
* Path ops formerly found the topmost unprocessed edge and determined its ↵Gravatar caryclark2015-05-11
| | | | | | | | | | | | | | | angle sort order to initialize the winding. This never worked correctly with cubics and was flaky with paths consisting mostly of vertical edges. This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast. To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted. Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops. TBR=reed@google.com BUG=skia:3588 Review URL: https://codereview.chromium.org/1111333002
* minor fixes to cubics code and overall alignment of how bounds and tops are ↵Gravatar caryclark2015-04-29
| | | | | | | | | | | | computed for all curve types All but 17 extended tests work. A helper function is privately added to SkPath.h to permit a test to modify a given point in a path. BUG=skia:3588 Review URL: https://codereview.chromium.org/1107353004
* working on initial winding for cubicsGravatar caryclark2015-04-23
| | | | | | | | | | | Path ops works well for all tests except for cubics. Isolate failures caused by cubics, and do a better job of computing the initial winding for cubics. TBR=reed@google.com BUG=skia:3588 Review URL: https://codereview.chromium.org/1096923003
* Now, path ops natively intersect conics, quads, and cubics in any ↵Gravatar caryclark2015-04-20
| | | | | | | | | | | combination. There are still a class of cubic tests that fail and a handful of undiagnosed failures from skps and fuzz tests, but things are much better overall. Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops. TBR=reed BUG=skia:3588 Review URL: https://codereview.chromium.org/1037953004
* Mike R: please sanity check SkPostConfig.hGravatar commit-bot@chromium.org2014-04-14
| | | | | | | | | | | | | | | | | | | | | | | | Mike K: please sanity check Test.cpp and skia_test.cpp Feel free to look at the rest, but I don't expect any in depth review of path ops innards. Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule. This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data. The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can. Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct. The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release. R=mtklein@google.com, reed@google.com Author: caryclark@google.com Review URL: https://codereview.chromium.org/131103009 git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
* turn off debugging printfsGravatar caryclark@google.com2013-07-23
| | | | | | | | | | | | | fix pathops issues 1417, 1418 be more rigorous about pulling intersections of lines to end points rewrite cubic/line and quad/line intersections to share style BUG= Review URL: https://codereview.chromium.org/19543005 git-svn-id: http://skia.googlecode.com/svn/trunk@10270 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add base types for path opsGravatar caryclark@google.com2013-04-08
Paths contain lines, quads, and cubics, which are collectively curves. To work with path intersections, intermediary curves are constructed. For now, those intermediates use doubles to guarantee sufficient precision. The DVector, DPoint, DLine, DQuad, and DCubic structs encapsulate these intermediate curves. The DRect and DTriangle structs are created to describe intersectable areas of interest. The Bounds struct inherits from SkRect to create a SkScalar-based rectangle that intersects shared edges. This also includes common math equalities and debugging that the remainder of path ops builds on, as well as a temporary top-level interface in include/pathops/SkPathOps.h. Review URL: https://codereview.chromium.org/12827020 git-svn-id: http://skia.googlecode.com/svn/trunk@8551 2bbb7eff-a529-9590-31e7-b0007b416f81