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* Fix race in supports_simd().Gravatar mtklein2014-10-13
* Improve SkARGB32_A8_BlitMask_SSE2Gravatar jmuizelaar2014-10-09
* Enable highQualityFilter_SSE2Gravatar qiankun.miao2014-09-04
* Revert of Enable highQualityFilter_SSE2 (patchset #1 id:1 of https://coderevi...Gravatar mtklein2014-09-03
* Enable highQualityFilter_SSE2Gravatar qiankun.miao2014-09-03
* Disable SSE4 S32A_Opaque blit.Gravatar mtklein2014-09-03
* Remove dead code in SkBitmapFilter_opts_SSE2.h/cppGravatar qiankun.miao2014-09-03
* Disable NEON procs for box blur as it produces invalid resultsGravatar djsollen2014-09-02
* Revert of Disable NEON procs for box blur as it produces invalid results (pat...Gravatar djsollen2014-09-02
* Disable NEON procs for box blur as it produces invalid resultsGravatar djsollen2014-09-02
* Disable Neon optimization of bad S32A/D565 blend.Gravatar mtklein2014-08-22
* Disable Neon optimization of bad S32A/D565 blend.Gravatar mtklein2014-08-22
* disable neon proc that is triggering assertsGravatar reed2014-08-22
* Simplify flattening to just write enough to call the factory/public-construct...Gravatar reed2014-08-21
* Turn off NEON SkBoxBlurGetPlatformProcs for ARM64 (for now)Gravatar halcanary2014-08-20
* Let skia build with clang's integrated assembler.Gravatar thakis2014-08-11
* Replace a pre-UAL instruction with its modern form.Gravatar thakis2014-08-11
* Fix S32A_D565_Opaque for RGBA on arm64Gravatar kevin.petit2014-08-09
* Disable suspect NEON function for 64-bit AndroidGravatar djsollen2014-08-07
* Add query for block dimensions of a given formatGravatar krajcevski2014-07-29
* Enable the SSSE3 compile time check on all platforms (4th attempt)Gravatar djsollen2014-07-24
* Revert of Enable the SSSE3 compile time check on all platforms. (https://code...Gravatar bungeman2014-07-23
* Enable the SSSE3 compile time check on all platforms (3rd attempt)Gravatar djsollen2014-07-22
* Add support for NEON intrinsics to speed up texture compression. We canGravatar krajcevski2014-07-14
* Revert of Enable the SSSE3 compile time check on all platforms. (https://code...Gravatar halcanary2014-07-14
* Enable the SSSE3 compile time check on all platforms.Gravatar djsollen2014-07-14
* MIPS: added optimization for SkRGB16_Opaque_Blitter::blitMaskGravatar djordje.pesut2014-07-14
* Revert of Add support for NEON intrinsics to speed up texture compression. We...Gravatar krajcevski2014-07-11
* Add support for NEON intrinsics to speed up texture compression. We canGravatar krajcevski2014-07-11
* MIPS: added optimizations for functions from SkBitmapProcStateGravatar djordje.pesut2014-07-08
* Add return to SkBoxBlurGetPlatformProcs_SSE4.Gravatar scroggo2014-07-07
* Add SSE4 version of BlurImage optimizations.Gravatar henrik.smiding2014-07-07
* Revert of Add SSE4 version of BlurImage optimizations. (https://codereview.ch...Gravatar reed2014-07-06
* Add SSE4 version of BlurImage optimizations.Gravatar henrik.smiding2014-07-04
* Exclude Clang on Windows too. Comment this up a bit.Gravatar mtklein2014-07-02
* Disable assembly code in MemorySanitizer builds.Gravatar Mike Klein2014-07-02
* Hide symbols in S32A_Opaque_BlitRow32_SSE4Gravatar henrik.smiding2014-07-01
* Revert of Re-enable SSE4. (https://codereview.chromium.org/357593003/)Gravatar mtklein2014-06-30
* Re-enable SSE4.Gravatar mtklein2014-06-30
* ARM Skia NEON patches - 41 - arm64: SkXfermode::xfer32Gravatar kevin.petit2014-06-30
* Disable SSE4 code.Gravatar mtklein2014-06-27
* Refactor bitmap scaler to make it easier to migrate rest of chrome to use itGravatar humper2014-06-27
* Add SSE4 optimization of S32A_Opaque_BlitrowGravatar henrik.smiding2014-06-27
* ARM Skia NEON patches - 40 - arm64: S32A_D565_OpaqueGravatar kevin.petit2014-06-26
* Fix SkBlitRow_opts_arm so that it works on ARM v4t.Gravatar george2014-06-20
* Revert of Add SSE4 optimization of S32A_Opaque_Blitrow (https://codereview.ch...Gravatar mtklein2014-06-17
* Add SSE4 optimization of S32A_Opaque_BlitrowGravatar henrik.smiding2014-06-17
* Revert of Temporarily limit x86 SIMD to SSE2 only, to see effect on all bench...Gravatar mtklein2014-06-16
* Temporarily limit x86 SIMD to SSE2 only, to see effect on all benches and bots.Gravatar mtklein2014-06-16
* MIPS: added optimization for functions from SkBlitRow.Gravatar djordje.pesut2014-06-11