| Commit message (Collapse) | Author | Age |
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https://codereview.appspot.com/6108046/
git-svn-id: http://skia.googlecode.com/svn/trunk@3816 2bbb7eff-a529-9590-31e7-b0007b416f81
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Patch from Wei James (wistoch@gmail).
http://codereview.appspot.com/6124050/
git-svn-id: http://skia.googlecode.com/svn/trunk@3770 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/5649055
git-svn-id: http://skia.googlecode.com/svn/trunk@3541 2bbb7eff-a529-9590-31e7-b0007b416f81
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Another cowboy build fix.
git-svn-id: http://skia.googlecode.com/svn/trunk@3425 2bbb7eff-a529-9590-31e7-b0007b416f81
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Unreviewed cowboy commit to fix build.
git-svn-id: http://skia.googlecode.com/svn/trunk@3424 2bbb7eff-a529-9590-31e7-b0007b416f81
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15% speedup for rectangles < 31 px wide, 5% for larger.
http://codereview.appspot.com/5843050/
git-svn-id: http://skia.googlecode.com/svn/trunk@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3377 2bbb7eff-a529-9590-31e7-b0007b416f81
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Courtesy of Jin Yang.
http://codereview.appspot.com/5704055/
git-svn-id: http://skia.googlecode.com/svn/trunk@3331 2bbb7eff-a529-9590-31e7-b0007b416f81
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Courtesy of Evan Nier.
http://codereview.appspot.com/5518045/
git-svn-id: http://skia.googlecode.com/svn/trunk@3273 2bbb7eff-a529-9590-31e7-b0007b416f81
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Speeds up drawing rotated bitmaps by 20-30%.
http://codereview.appspot.com/5700076/
git-svn-id: http://skia.googlecode.com/svn/trunk@3272 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap_8888 benchmarks on top of last week's SSSE3 patch.
Thanks to Jin Yang.
http://codereview.appspot.com/5685055/
git-svn-id: http://skia.googlecode.com/svn/trunk@3227 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/5545070
git-svn-id: http://skia.googlecode.com/svn/trunk@3199 2bbb7eff-a529-9590-31e7-b0007b416f81
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Verified that changes in parameter signatures
git-svn-id: http://skia.googlecode.com/svn/trunk@3194 2bbb7eff-a529-9590-31e7-b0007b416f81
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25% speedup on 64b architectures, something smaller but still valuable on
32b.
Adds new files, breaking client gyps.
http://codereview.appspot.com/5515044/
git-svn-id: http://skia.googlecode.com/svn/trunk@3193 2bbb7eff-a529-9590-31e7-b0007b416f81
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Yields 25-30% speedup on Windows (32b), 4-7% on Linux (64b, less register
pressure), not invoked on Mac (lcd text is 32b instead of 16b).
Followup: GDI system settings on Windows can suppress LCD text for small
fonts, interfering with our benchmarks.
(http://code.google.com/p/skia/issues/detail?id=483)
http://codereview.appspot.com/5617058/
git-svn-id: http://skia.googlecode.com/svn/trunk@3189 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5639051
git-svn-id: http://skia.googlecode.com/svn/trunk@3173 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also had to fix a problem in the ARM memset code that was
causing some tests and bench to fail.
Review URL: http://codereview.appspot.com/5522052
git-svn-id: http://skia.googlecode.com/svn/trunk@2989 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2695 2bbb7eff-a529-9590-31e7-b0007b416f81
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LCD at all with a shader.)
git-svn-id: http://skia.googlecode.com/svn/trunk@2689 2bbb7eff-a529-9590-31e7-b0007b416f81
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through a mask.
git-svn-id: http://skia.googlecode.com/svn/trunk@2684 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL also removes any unecessary references to
the ANDROID definition.
Review URL: http://codereview.appspot.com/5354049
git-svn-id: http://skia.googlecode.com/svn/trunk@2629 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2527 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2514 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2484 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
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in fact it is expected (though not required) to be non-opaque.
git-svn-id: http://skia.googlecode.com/svn/trunk@2081 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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used in http://codereview.appspot.com/4816058/ ('Automatic update of all copyright notices to reflect new license terms.')
Note that the following files have been left alone, because they name
copyright holders outside of Google. Please let me know if we need to update
these files:
experimental/CiCarbonSampleMain.c
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
Review URL: http://codereview.appspot.com/4806054
git-svn-id: http://skia.googlecode.com/svn/trunk@1981 2bbb7eff-a529-9590-31e7-b0007b416f81
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the protable version is still faster)
git-svn-id: http://skia.googlecode.com/svn/trunk@1819 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1583 2bbb7eff-a529-9590-31e7-b0007b416f81
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Patch from Jeff Bailey <jeffbailey@google.com>
These functions on ARM both are doing something weird where, when
optimization is not enable, there aren't enough low registers available for
the compiler to handle the asm.
My ARM-fu is pretty weak, so I have forced the functions to -O1, which
allows them to compile. It would be reasonable to set them to O2 as I
expect anyone debugging this will just tweak it as appropriate.
The error that this is solving:
third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp: In function 'void
SI8_D16_nofilter_DX_arm(const SkBitmapProcState&, const uint32_t*, int,
uint16_t*)':
third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp:101:24: error:
can't find a register in class 'LO_REGS' while reloading 'asm'
third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp:101:24: error:
'asm' operand has impossible constraints
However, it has to be set on both functions, as after the first error is
cleared, it triggers a second time.
Review URL: http://codereview.appspot.com/4452044
git-svn-id: http://skia.googlecode.com/svn/trunk@1228 2bbb7eff-a529-9590-31e7-b0007b416f81
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Unnecessary code duplication for returning arm/neon version of memset . Removed
the redundant file and merged the functionality into opts_check_arm.cpp
which will return arm or neon version of memset based on build flag
git-svn-id: http://skia.googlecode.com/svn/trunk@1197 2bbb7eff-a529-9590-31e7-b0007b416f81
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want a SkPMColor, they need to call SkPreMultiplyColor()
Add Opaque and Black optimizations for blitmask_d32
git-svn-id: http://skia.googlecode.com/svn/trunk@911 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add blitmask procs (with optional platform acceleration)
patch by yaojie.yan
git-svn-id: http://skia.googlecode.com/svn/trunk@910 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@697 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@635 2bbb7eff-a529-9590-31e7-b0007b416f81
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[Patch from weiwei.li@intel.com]
SSE2 optimization has been added by Stephen White before, this improves the skia
performance on SSE2-supporting platform. (please refer to below issues)
Issue 171055: More SSE2ification
Issue 157141: More SSE2ification
Issue 150060: minor tweaks to SSE2 code for -fPIC
Issue 144072: SSE2 optimizations for 32bit blending blitters
This CL implements SSE2 optimizations for the 32bit Color operation. Like above
issues, it uses CPUID to detect for SSE2 and changes the platform procs at
runtime as well. The 32bit Color operation is heavily used on Chrome HTML5
canvas operations. Take Microsoft IE test drives Pulsating Bubbles as example
(http://ie.microsoft.com/testdrive/Performance/PulsatingBubbles/Default.xhtml),
if running this cases on Chrome, the overhead of 32bit Color operation is about
40~50%. So this CL will make skia performance more better, and also make Chrome
HTML5 canvas performance more better.
Additional, this CL has passed the skia bench & tests validation, the result is
pretty good. We also apply this CL to the latest chromium, and re-run Microsoft
IE test drives Pulsating Bubbles, the performance is improved by almost 9~10%.
git-svn-id: http://skia.googlecode.com/svn/trunk@633 2bbb7eff-a529-9590-31e7-b0007b416f81
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The S32A_Blend_BlitRow32 function was written and unrolled in ARM
assembly to improve the rendering performance on ARM cores lacking
NEON.
Added in SkBlitRow_opts_arm.cpp.
Performance improvement about ~18% on micro benchmarking.
Patch-by: Vassillis
git-svn-id: http://skia.googlecode.com/svn/trunk@598 2bbb7eff-a529-9590-31e7-b0007b416f81
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(Improves the rendering performance on ARM cores lacking NEON.)
Performance improvement about ~9% on Peacekeeper rendering benchmarks.
Patch by: Vasileios Laganakos (ARM)
http://codereview.appspot.com/1873044/
git-svn-id: http://skia.googlecode.com/svn/trunk@595 2bbb7eff-a529-9590-31e7-b0007b416f81
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In benchmarks here on Cortex A9 processors, this code runs 25-30% faster
than the C equivalent.
Patch by: Steve McIntyre (ARM)
http://codereview.appspot.com/1973042
git-svn-id: http://skia.googlecode.com/svn/trunk@594 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@583 2bbb7eff-a529-9590-31e7-b0007b416f81
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Broke ARM build.
git-svn-id: http://skia.googlecode.com/svn/trunk@582 2bbb7eff-a529-9590-31e7-b0007b416f81
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with reading"
Broke ARM build.
git-svn-id: http://skia.googlecode.com/svn/trunk@581 2bbb7eff-a529-9590-31e7-b0007b416f81
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one index array, indexing into src array and output to dst array.
Because of the scatter-gather nature, we can not do much burst/batch
reading/writing to improve the performance.
We tried Neon vector instructions. We also tried the hand optimize the compiler
generated assembly (non-neon) code. The latter seems to have better gain.
About 6% improvements, not much though...
Patch-by: Xin Qi of codeaurora.org
http://codereview.appspot.com/1127042/show
git-svn-id: http://skia.googlecode.com/svn/trunk@579 2bbb7eff-a529-9590-31e7-b0007b416f81
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Taking the advantage of 16 channels of each QualWord register. Also using the
software pipelining to scatter the loads/stores among vector operations.
Got roughly 70% improvements on simulation environments.
http://codereview.appspot.com/1148042/show
Patch-by: XinQi of codeaurora.org
git-svn-id: http://skia.googlecode.com/svn/trunk@578 2bbb7eff-a529-9590-31e7-b0007b416f81
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Patch by pgalizia (of codeaurora.org)
(Note: I don't read ARM and I didn't manage to find a reviewer for the
ARM assembly code so this is landing somewhat unreviewed.)
http://codereview.appspot.com/1157045/show
git-svn-id: http://skia.googlecode.com/svn/trunk@573 2bbb7eff-a529-9590-31e7-b0007b416f81
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For the moment, at least, switch back to the old Neon code because the
new code is triggering internal compiler errors in Chromium ARM.
git-svn-id: http://skia.googlecode.com/svn/trunk@559 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@537 2bbb7eff-a529-9590-31e7-b0007b416f81
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8-at-a-time loop (neon), and its < 8 residual loop. If we can unify the output,
I would love to reinstate this.
git-svn-id: http://skia.googlecode.com/svn/trunk@528 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@525 2bbb7eff-a529-9590-31e7-b0007b416f81
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