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* Fix internal compiler error on ARM.Gravatar agl@chromium.org2010-04-26
* ray fixes neon for dither and blendGravatar reed@android.com2010-04-09
* Disable 32A->565+dither neon, since it gives different results between itsGravatar reed@android.com2010-03-12
* disable 32A->565 + alpha for now, until it handles src-alpha==0 as a noopGravatar reed@android.com2010-03-09
* ICE fixes for armGravatar reed@android.com2010-01-14
* SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a fewGravatar senorblanco@chromium.org2009-12-10
* Debug build fix (unreviewed).Gravatar senorblanco@chromium.org2009-12-01
* More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D3...Gravatar senorblanco@chromium.org2009-11-30
* Build fix for WIN64 (unreviewed).Gravatar senorblanco@chromium.org2009-11-20
* Exclude Android-only cpu-features.h from non-Android builds.Gravatar agl@chromium.org2009-11-19
* More SSE2-ification; fix for gcc -msse2.Gravatar senorblanco@chromium.org2009-11-16
* remove const modifiers on function return types (unneeded, and caused an errorGravatar reed@android.com2009-11-13
* Fix for gcc -fPIC build.Gravatar senorblanco@chromium.org2009-11-09
* SSE2 optimizations for 32bit blending blitters.Gravatar senorblanco@chromium.org2009-11-04
* add shaderproc32 for index bitmaps. neon version of 32->16+ditherGravatar reed@android.com2009-10-27
* fix S32A_D565_Blend_neonGravatar reed@android.com2009-10-22
* disable one proc until we fix its handling of src-alpha==0Gravatar reed@android.com2009-10-19
* oops, make it actually compile with correct headersGravatar reed@android.com2009-10-19
* add -forceDither option to bench (it is tristate)Gravatar reed@android.com2009-10-19
* update for blitrow_d32 procsGravatar reed@android.com2009-09-23
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
* more neon work:Gravatar reed@android.com2009-08-07
* add proper includes for arm optimizationsGravatar reed@android.com2009-08-04
* arm/neon optimizations for bitmap shaderGravatar reed@android.com2009-08-03
* add platformProcs() porting functionGravatar reed@android.com2009-08-03
* add opts for neonGravatar reed@android.com2009-07-30
* add opts files to the makeGravatar reed@android.com2009-07-30
* add optimization table for blitproc functionsGravatar reed@android.com2009-07-30