| Commit message (Expand) | Author | Age |
* | Xfermode: SSE2 implementation of multiply_modeproc | commit-bot@chromium.org | 2014-04-09 |
* | Revert of Xfermode: SSE2 implementation of multiply_modeproc (https://coderev... | commit-bot@chromium.org | 2014-04-03 |
* | Xfermode: SSE2 implementation of multiply_modeproc | commit-bot@chromium.org | 2014-04-03 |
* | Revert of Xfermode: SSE2 implementation of multiply_modeproc (https://coderev... | commit-bot@chromium.org | 2014-04-01 |
* | Xfermode: SSE2 implementation of multiply_modeproc | commit-bot@chromium.org | 2014-04-01 |
* | SSE2 implementation of S32A_D565_Opaque_Dither | commit-bot@chromium.org | 2014-03-07 |
* | SSE2 implementation of S32_D565_Opaque_Dither | commit-bot@chromium.org | 2014-03-07 |
* | SSE2 implementation of S32_D565_Opaque | commit-bot@chromium.org | 2014-02-24 |
* | SSE2 implementation of S32A_D565_Opaque | commit-bot@chromium.org | 2014-02-19 |
* | [Reland of r13154, since the Housekeeping bot seems to have reverted it in r1... | senorblanco@chromium.org | 2014-01-24 |
* | Sanitizing source files in Housekeeper-Nightly | skia.committer@gmail.com | 2014-01-23 |
* | Refactor SkMorphologyImageFilter, CPU and GPU paths. This required making opt... | senorblanco@chromium.org | 2014-01-23 |
* | Implement a speedup for Y-only blurs by transposing. | senorblanco@chromium.org | 2013-11-11 |
* | SSE2 implementation of RGBA box blurs. This yields ~2X perf improvement on Xe... | senorblanco@chromium.org | 2013-11-08 |
* | Implement SSE2-based implementations of the morphology filters (dilate & erod... | senorblanco@chromium.org | 2013-10-30 |
* | remove fConvolutionProcs from State, and just use it locally | reed@google.com | 2013-09-05 |
* | Implement highQualityFilter16 so GM doesn't crash when you give it resources. | mtklein@google.com | 2013-08-26 |
* | Enable runtime checks for SSSE3 on x86 on Android. | mtklein@google.com | 2013-07-31 |
* | The image resampling code has been transplanted from Chrome; it's incredibly ... | humper@google.com | 2013-07-19 |
* | New bitmap filter checkin; this time with less build breakage | humper@google.com | 2013-07-09 |
* | Revert "More general image filter interface; tested implementation of standal... | humper@google.com | 2013-07-09 |
* | More general image filter interface; tested implementation of standalone | humper@google.com | 2013-07-09 |
* | remove dst/rendertarget support for kARGB_4444_Config | reed@google.com | 2013-06-21 |
* | Sanitizing source files in Skia_Periodic_House_Keeping | skia.committer@gmail.com | 2013-01-26 |
* | Result of running tools/sanitize_source_files.py (which was added in https://... | rmistry@google.com | 2012-08-23 |
* | revert 4799-4801 -- red and blue are reversed on windows and linux | reed@google.com | 2012-07-27 |
* | land http://codereview.appspot.com/6327044/ | reed@google.com | 2012-07-27 |
* | land http://codereview.appspot.com/6353063/ by Lei | reed@google.com | 2012-07-24 |
* | land http://codereview.appspot.com/6325044/ by Lei | reed@google.com | 2012-07-16 |
* | fix warnings on Mac in src/opts | caryclark@google.com | 2012-06-06 |
* | Use intrinsics instead of inline assembly for detecting CPU ID & SSE2/3 support | tomhudson@google.com | 2012-05-17 |
* | Disable SSSE3 for Android x86 *ONLY*. | tomhudson@google.com | 2012-05-16 |
* | Reactivate SSSE3 optimizations, undoing r3770. | tomhudson@google.com | 2012-05-10 |
* | Allow building on platforms with SSE2 but not SSSE3 by adding an #ifdef. | tomhudson@google.com | 2012-04-27 |
* | Remove stale #include. | tomhudson@google.com | 2012-03-19 |
* | (SSE2) acceleration for rectangular opaque erases. | tomhudson@google.com | 2012-03-19 |
* | SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup. | tomhudson@google.com | 2012-03-06 |
* | SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang. | tomhudson@google.com | 2012-02-28 |
* | SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in | tomhudson@google.com | 2012-02-22 |
* | Add SSSE3 acceleration for S32_{opaque,alpha}_D32_filter_DX; should yield | tomhudson@google.com | 2012-02-14 |
* | SSE2 version of blit_lcd16, courtesy of Jin Yang. | tomhudson@google.com | 2012-02-14 |
* | support blitMask+shader natively (1.75x faster for AA, and now we can support | reed@google.com | 2011-11-15 |
* | rename/refactor in preparation for supporting accelerated blits of shader-output | reed@google.com | 2011-11-14 |
* | move LCD blits into opts, so they can have assembly versions | reed@google.com | 2011-10-18 |
* | separate SkBlitMask decl into its own header | reed@google.com | 2011-10-12 |
* | Automatic update of all copyright notices to reflect new license terms. | epoger@google.com | 2011-07-28 |
* | re-enable SSE2 blitmask procs, only excluding if we're black (in which case | reed@google.com | 2011-07-07 |
* | http://codereview.appspot.com/3980041/ | reed@google.com | 2011-03-09 |
* | SSE2 optimizations for 32bit Color operation. | senorblanco@chromium.org | 2010-12-13 |
* | http://codereview.appspot.com/1706045/show | reed@android.com | 2010-06-24 |