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path: root/src/opts/opts_check_SSE2.cpp
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* support blitMask+shader natively (1.75x faster for AA, and now we can supportGravatar reed@google.com2011-11-15
* rename/refactor in preparation for supporting accelerated blits of shader-outputGravatar reed@google.com2011-11-14
* move LCD blits into opts, so they can have assembly versionsGravatar reed@google.com2011-10-18
* separate SkBlitMask decl into its own headerGravatar reed@google.com2011-10-12
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* re-enable SSE2 blitmask procs, only excluding if we're black (in which caseGravatar reed@google.com2011-07-07
* http://codereview.appspot.com/3980041/Gravatar reed@google.com2011-03-09
* SSE2 optimizations for 32bit Color operation.Gravatar senorblanco@chromium.org2010-12-13
* http://codereview.appspot.com/1706045/showGravatar reed@android.com2010-06-24
* SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a fewGravatar senorblanco@chromium.org2009-12-10
* More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D3...Gravatar senorblanco@chromium.org2009-11-30
* Build fix for WIN64 (unreviewed).Gravatar senorblanco@chromium.org2009-11-20
* More SSE2-ification; fix for gcc -msse2.Gravatar senorblanco@chromium.org2009-11-16