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path: root/src/opts/SkNx_neon.h
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* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31
* SkNx miplevel buildingGravatar mtklein2016-01-20
* Revert of SkNx miplevel building (patchset #3 id:40001 of https://codereview....Gravatar mtklein2016-01-20
* SkNx miplevel buildingGravatar mtklein2016-01-19
* add SkNx::abs(), for now only implemented for Sk4fGravatar mtklein2016-01-15
* Unify some SkNx codeGravatar mtklein2015-12-14
* Don't use the Sk4f gradient impl without SIMDGravatar fmalita2015-12-03
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Add SkNx_cast().Gravatar mtklein2015-11-20
* float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.Gravatar mtklein2015-11-11
* prune unused SkNx featuresGravatar mtklein2015-11-09
* Revert of use new shuffle to speed up affine matrix mappts (patchset #3 id:40...Gravatar mtklein2015-09-10
* use new shuffle to speed up affine matrix mapptsGravatar mtklein2015-09-10
* Move float<->byte conversions into Sk4f.Gravatar mtklein2015-08-31
* Revert of Refactor to put SkXfermode_opts inside SK_OPTS_NS. (patchset #1 id:...Gravatar mtklein2015-08-12
* Refactor to put SkXfermode_opts inside SK_OPTS_NS.Gravatar mtklein2015-08-12
* NEON has a ternary instruction.Gravatar mtklein2015-07-27
* 3-15% speedup to HardLight / Overlay xfermodes.Gravatar mtklein2015-07-14
* Color dodge and burn with SkPMFloat.Gravatar mtklein2015-06-26
* Implement four more xfermodes with Sk4px.Gravatar mtklein2015-06-24
* Revert of Implement four more xfermodes with Sk4px. (patchset #16 id:290001 o...Gravatar mtklein2015-06-24
* Implement four more xfermodes with Sk4px.Gravatar mtklein2015-06-24
* Update some Sk4px APIs.Gravatar mtklein2015-06-22
* Everyone gets a namespace {}.Gravatar mtklein2015-05-22
* add Min to SkNi, specialized for u8 and u16 on SSE and NEONGravatar mtklein2015-05-14
* Turn on Sk4px xfermodes when we have NEON too.Gravatar mtklein2015-05-13
* Sk4pxGravatar mtklein2015-05-12
* Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARMGravatar mtklein2015-04-27
* Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision o...Gravatar mtklein2015-04-27
* Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARMGravatar mtklein2015-04-27
* Mike's radial gradient CL with better float -> int.Gravatar mtklein2015-04-27
* Revert of Mike's radial gradient CL with better float -> int. (patchset #7 id...Gravatar mtklein2015-04-27
* Mike's radial gradient CL with better float -> int.Gravatar mtklein2015-04-27
* Rename SkNi to SkNb.Gravatar mtklein2015-04-14
* Code's more readable when SkPMFloat is an Sk4f.Gravatar mtklein2015-04-03
* Revert of Code's more readable when SkPMFloat is an Sk4f. (patchset #3 id:400...Gravatar mtklein2015-04-03
* Code's more readable when SkPMFloat is an Sk4f.Gravatar mtklein2015-04-03
* Use switch operator[](int) to kth<int>() so we can use vget_lane.Gravatar mtklein2015-04-03
* Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T>Gravatar mtklein2015-03-30