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* clamp_1 is also a no-op with 8-bit lowpGravatar Mike Klein2017-08-04
* 15-bit lowp is dead, long live 8-bit lowpGravatar Mike Klein2017-08-04
* same 16->8 bit packing trick for SSE2/SSE4.1Gravatar Mike Klein2017-08-03
* Store float and byte constant colors.Gravatar Mike Klein2017-08-03
* _very_ minor srcover speedupGravatar Mike Klein2017-08-03
* improve HSW 16->8 bit packGravatar Mike Klein2017-08-03
* 8-bit hackingGravatar Mike Klein2017-08-03
* clamp to 0 in repeat and mirror image tilersGravatar Mike Klein2017-08-01
* use new Stage ABI for ARMv7 tooGravatar Mike Klein2017-07-29
* rearrange SkJumper registers on 32-bit x86Gravatar Mike Klein2017-07-27
* clean up SK_SUPPORT_LEGACY_WIN32_JUMPERGravatar Mike Klein2017-07-27
* convert over to 2d-modeGravatar Mike Klein2017-07-20
* Target arm64-apple-ios for aarch64 stages.Gravatar Mike Klein2017-07-20
* experimental: draw into unpremulGravatar Mike Reed2017-07-19
* remove gather_i8, unify memory-touching contextsGravatar Mike Klein2017-07-18
* start on raster pipeline 2d modeGravatar Mike Klein2017-07-18
* minor fixes to start_pipeline_lowpGravatar Mike Klein2017-07-18
* add 32-bit Windows SkJumper backendGravatar Mike Klein2017-07-17
* add stages for black and white colorsGravatar Mike Reed2017-07-06
* optimize for diff matrix typesGravatar Mike Reed2017-07-05
* 2pt conical stage for focal-point-outside caseGravatar Florin Malita2017-06-29
* 2pt conical stage for focal-pt-on-edge caseGravatar Florin Malita2017-06-28
* build regenerating SkJumper stages into GNGravatar Mike Klein2017-06-28
* 2ptconical stageGravatar Florin Malita2017-06-28
* be more explicit about not expecting 32-bit x86 jumper backend on windowsGravatar Mike Klein2017-06-28
* add bgra as 1st class formatGravatar Mike Klein2017-06-27
* remove unused "swap" stageGravatar Mike Klein2017-06-27
* specialize loaders for dst registers, to avoid move/swap stagesGravatar Mike Reed2017-06-27
* try not zeroing registers in start_pipelineGravatar Mike Klein2017-06-27
* add dumbest possible 32-bit SkJumper backendGravatar Mike Klein2017-06-27
* add _hsw lowp backendGravatar Mike Klein2017-06-27
* somewhat less silly tail loads and storesGravatar Mike Klein2017-06-26
* lean more on the compiler in lowp stagesGravatar Mike Klein2017-06-26
* use mul_inv instead of div for tilingGravatar Mike Reed2017-06-23
* fix repeat/mirror sampling bleedGravatar Mike Klein2017-06-22
* rephrase lowp constant_colorGravatar Mike Klein2017-06-19
* remove defined(JUMPER) guards in _lowp.cppGravatar Mike Klein2017-06-19
* delete lowp plusGravatar Mike Klein2017-06-15
* Remove AVX+ special case for load<U8>().Gravatar Mike Klein2017-06-13
* Experimental change to diagnose image diffs in g3Gravatar Mike Reed2017-06-08
* use smarter float -> skfixed15 logic everywhereGravatar Mike Klein2017-06-06
* less naive lowp constant_colorGravatar Mike Klein2017-06-06
* more easy lowp stagesGravatar Mike Klein2017-06-06
* SkJumper: only omit leaf frame pointersGravatar Mike Klein2017-06-05
* more lowp blend modesGravatar Mike Klein2017-06-05
* lowp: add some big easy stagesGravatar Mike Klein2017-06-05
* lowp: add constant_color, swap, move_dst_srcGravatar Mike Klein2017-06-05
* add colorGravatar Mike Klein2017-06-05
* lowp: add move_src_dst and srcoverGravatar Mike Klein2017-06-05
* slight streamlining for lowp load_8888 with pshufbGravatar Mike Klein2017-06-05