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path: root/src/jumper/SkJumper.cpp
Commit message (Expand)AuthorAge
* initial SkSLJIT checkinGravatar Ethan Nicholas2018-03-27
* Reland "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Revert "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Reland "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* Revert "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* make SkJumper stages normal Skia codeGravatar Mike Klein2018-03-07
* lowp impl for decal stagesGravatar Mike Reed2018-02-21
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* Remove legacy 2pt conical gradientGravatar Yuqian Li2018-01-16
* Update 2pt conical gradient in raster pipelineGravatar Yuqian Li2018-01-05
* attempt 3: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-22
* Revert "attempt 2: add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-18
* attempt 2: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-18
* make SkColorSpace_New realGravatar Mike Klein2017-12-14
* remove vfpv4 requirement for SkJumper on ARMv7Gravatar Mike Klein2017-12-12
* Use first/second instead of min/max in 2pt conical gradientGravatar Yuqian Li2017-12-11
* Revert "add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-11
* add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-11
* turn back on NEON lowp code...Gravatar Mike Klein2017-12-07
* add some lowp gradient stagesGravatar Mike Klein2017-11-03
* another batch of lowp stagesGravatar Mike Klein2017-11-01
* Some lowp refactoringGravatar Mike Klein2017-10-31
* clean up SK_LEGACY_LOWP_STAGESGravatar Mike Klein2017-10-31
* add srcover_bgra_8888Gravatar Mike Klein2017-10-24
* more easy lowp shader stagesGravatar Mike Klein2017-10-24
* make enabling LOWP stages simplerGravatar Mike Klein2017-10-23
* start on lowp shadersGravatar Mike Klein2017-10-20
* reformat hard-to-read preprocessor in SkJumper.cppGravatar Mike Klein2017-10-05
* add _skx stagesGravatar Mike Klein2017-10-02
* count total non-lowp runsGravatar Mike Klein2017-09-21
* Implement some easy _lowp stages.Gravatar Mike Klein2017-09-16
* Disable SkJumper assembly in cross builds for now.Gravatar Nico Weber2017-09-16
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* clean up SK_JUMPER_LEGACY_8BITGravatar Mike Klein2017-09-15
* grand unifried lowp stagesGravatar Mike Klein2017-09-14
* clean up SK_JUMPER_LEGACY_X86_8BITGravatar Mike Klein2017-09-06
* add 8bit stages for load/store 565Gravatar Mike Reed2017-08-31
* 32-bit x86 8-bit stagesGravatar Mike Klein2017-08-30
* no more need for a constants pointerGravatar Mike Klein2017-08-29
* use NEON 8-bit stages on ARMv7 tooGravatar Mike Klein2017-08-29
* Revert "Revert "8-bit jumper on armv8""Gravatar Mike Klein2017-08-29
* Revert "8-bit jumper on armv8"Gravatar Derek Sollenberger2017-08-29
* 8-bit jumper on armv8Gravatar Mike Klein2017-08-28
* remove aarch64 offline compilationGravatar Mike Klein2017-08-28
* rework plus blend modeGravatar Mike Klein2017-08-24
* Remove SK_SUPPORT_LEGACY_RP_BLENDS-guarded codeGravatar Florin Malita2017-08-24
* rename confusing lowp guardGravatar Mike Klein2017-08-15
* Lowp overlay, hardlight stagesGravatar Florin Malita2017-08-14
* lowp: lighten, difference, exclusionGravatar Florin Malita2017-08-14