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* Fix leak in SkImage_Gpu::onMakeSubset().Gravatar senorblanco2016-05-20
* Image filters: implement SkImage::makeWithFilter().Gravatar senorblanco2016-05-19
* (Mostly) Retract GrRenderTarget from SkGpuDeviceGravatar robertphillips2016-05-17
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-13
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* Revert of Retract GrRenderTarget a bit within SkGpuDevice (patchset #2 id:200...Gravatar robertphillips2016-05-06
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-05
* Add Gr*Proxy classesGravatar robertphillips2016-05-04
* Revert of Add Gr*Proxy classes (patchset #10 id:220001 of https://codereview....Gravatar robertphillips2016-05-03
* Add Gr*Proxy classesGravatar robertphillips2016-05-03
* Revert of Add Gr*Proxy classes (patchset #9 id:160001 of https://codereview.c...Gravatar robertphillips2016-05-03
* Add Gr*Proxy classesGravatar robertphillips2016-05-03
* remove non-static uses of SkOncePtrGravatar mtklein2016-05-02
* Add sk_sp to SkSurface_Gpu and SkGpuDeviceGravatar robertphillips2016-04-29
* Refactor drawContext/RenderTarget creationGravatar robertphillips2016-04-28
* Revert of Refactor drawContext/RenderTarget creation (patchset #8 id:140001 o...Gravatar robertphillips2016-04-28
* Refactor drawContext/RenderTarget creationGravatar robertphillips2016-04-27
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Retract SkDevice a bit moreGravatar robertphillips2016-04-22
* Remove some unnecessary #includes of SkImageFilter.hGravatar senorblanco2016-04-22
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Add onImageInfo call to SkImage_Base.Gravatar herb2016-04-19
* Remove GrTextureStorageAllocator. This was added from Chromium but never used...Gravatar bsalomon2016-04-13
* change flattenable factory to return sk_spGravatar reed2016-04-03
* Add getDeferredTextureImageData early outGravatar ericrk2016-03-24
* images with offset bitmap don't share genidGravatar halcanary2016-03-24
* switch surface to sk_spGravatar reed2016-03-23
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Propogate SkBudgeted for NewFromDeferredTextureImageDataGravatar ericrk2016-03-18
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* update callsites for Make image factoriesGravatar reed2016-03-17
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-17
* detach -> releaseGravatar mtklein2016-03-16
* Revert of Add SkSpecialImage::extractSubset & NewFromPixmap (patchset #5 id:8...Gravatar robertphillips2016-03-16
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-16
* Add deferred texture upload API.Gravatar bsalomon2016-03-11
* Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5...Gravatar reed2016-03-11
* Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:8000...Gravatar robertphillips2016-03-10
* add Make variations to return SkImage by sk_spGravatar reed2016-03-10
* Restore SkImage::NewTextureFromPixmap changes.Gravatar bsalomon2016-03-09
* TBR=robertphillips@google.comGravatar bsalomon2016-03-09
* SkImage now has makeShader to return sk_spGravatar reed2016-03-09
* unify peekPixels around pixmap parameterGravatar reed2016-03-09
* Add SkImage::NewTextureFromPixmapGravatar bsalomon2016-03-09
* Add support for new bitmapshader context (patchset #5 id:80001 of https://cod...Gravatar reed2016-03-04
* Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...Gravatar reed2016-03-03
* Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...Gravatar halcanary2016-03-03
* enforce 16byte alignment in shader contextsGravatar reed2016-03-03
* Revert of add support for new bitmapshader context (patchset #5 id:80001 of h...Gravatar reed2016-03-03