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Author
Age
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
isABitmap is deprecated, use isAImage
Mike Reed
2016-09-28
*
Add output format properties to SkImageFilter::Context
brianosman
2016-09-22
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Is char* or uintptr_t easier to read?
cblume
2016-09-22
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Remove unused SkImage_Base and SkImage_Gpu onNewSurface methods
robertphillips
2016-09-21
*
Add a transient image filter cache to SkImage::makeWithFilter & PDF
brianosman
2016-09-21
*
SkASSERT firing because pointer wraps negative.
cblume
2016-09-19
*
Remove release asserts.
cblume
2016-09-19
*
Keeping asserts in release.
cblume
2016-09-16
*
Two changes:
brianosman
2016-09-12
*
Delete SkColorSpace::gammaNamed() from public API
msarett
2016-09-07
*
Add color gamut xform helpers to GrGLSLShaderBuilder
brianosman
2016-09-07
*
Store mipmap levels in deferred texture image
cblume
2016-08-30
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Some tests around surface creation and snapshotting with color space
brianosman
2016-08-30
*
Remove SkPixelRef::getTexture()
bsalomon
2016-08-23
*
Add alpha type to texture producer
brianosman
2016-08-18
*
Add alphaType() to SkImage
brianosman
2016-08-17
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fix no-gpu build
reed
2016-08-17
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pin as texture api
reed
2016-08-17
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fix memory leak, remake Imageshader to use sk_sp
reed
2016-08-11
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Deserialize pictures with custom image-deserializer
reed
2016-08-11
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Revert of Store mipmap levels in deferred texture image (patchset #11 id:2000...
halcanary
2016-08-09
*
Store mipmap levels in deferred texture image
cblume
2016-08-09
*
use onPeekBitmap instead of asLegacyBitmap
reed
2016-08-08
*
use tmp allocator for images in temp shaders
reed
2016-08-05
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
Remove SkSurface::MakeRenderTargetDirect
robertphillips
2016-08-04
*
Convert SkAutoTUnref<SkData> to sk_sp<SkData>.
bungeman
2016-08-03
*
Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.
bungeman
2016-08-02
*
Always return ImageShader, even from SkShader::MakeBitmapShader
reed
2016-08-02
*
implement isABitmap for imageshader, return localmatrix for bitmap's impl
reed
2016-08-01
*
make an image from a mutable bitmap
reed
2016-08-01
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Serialize SkColorSpace into DeferredTextureImage
bsalomon
2016-07-28
*
Rename GrContext's newDrawContext & drawContext to makeDrawContext
robertphillips
2016-07-27
*
Reduce usage of MakeRenderTargetDirect
robertphillips
2016-07-26
*
remove/deprecate SkBitmap::getTexture, as it now always returns false
reed
2016-07-25
*
Bundle SkShader::asFragmentProcessor arguments in a struct
brianosman
2016-07-22
*
Cleanup of code that converts from GPU-backed resources to SkImageInfo
brianosman
2016-07-22
*
Add SkColorSpace to GrDrawContext
brianosman
2016-07-21
*
Remove SkGrPixelRef
robertphillips
2016-07-21
*
Deprecate SkDevice::accessBitmap method
robertphillips
2016-07-21
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Adding an SkColorSpace to SkImage_Gpu
brianosman
2016-07-20
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Remove SkDevice::accessRenderTarget virtual
robertphillips
2016-07-20
*
Remove unused MakeFromTextureCopy API
brianosman
2016-07-19
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Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
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