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* remove premature discard optimizationGravatar reed2015-06-29
* add getTextureHandle to SkSurfaceGravatar reed2015-06-29
* remove SkInstCntGravatar mtklein2015-06-26
* Make SkGpuDevice know its alpha typeGravatar bsalomon2015-06-23
* Propagate SkSurfaceProps to more call sitesGravatar robertphillips2015-06-23
* change old picture serialization to really handle imagesGravatar reed2015-06-22
* Rename all things "leaky" in SkDeviceGravatar robertphillips2015-06-19
* remove SkDevicePropertiesGravatar robertphillips2015-06-19
* add callbacks to Images that wrap client-provided contentGravatar reed2015-06-18
* Add support for creating texture backed images where Skia will delete the tex...Gravatar bsalomon2015-06-18
* Make GrTextContext be owned by the GrDrawContextGravatar robertphillips2015-06-17
* Revert of Make GrTextContext be owned by the GrDrawContext (patchset #7 id:12...Gravatar bsalomon2015-06-16
* Make GrTextContext be owned by the GrDrawContextGravatar robertphillips2015-06-16
* Don't clear in SkSurface::NewWrappedRenderTargetGravatar bsalomon2015-06-16
* Implement support for mixed sampled render targetsGravatar vbuzinov2015-06-12
* Towards removing getTexture() on SkImageGravatar bsalomon2015-06-10
* SkImage::NewFromYUVTexturesCopyGravatar bsalomon2015-05-29
* don't use accessBitmapGravatar reed2015-05-26
* new image from backend descGravatar reed2015-05-07
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-06
* Revert of Revert of Revert of Make drawImage a virtual on SkDevice (patchset ...Gravatar reed2015-05-06
* Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of...Gravatar reed2015-05-06
* Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-05
* Revert of Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https://coderev...Gravatar reed2015-05-04
* Revert of make drawImage a virtual on SkDevice (patchset #3 id:40001 of https...Gravatar reed2015-05-04
* make drawImage a virtual on SkDeviceGravatar reed2015-05-04
* This replaces the texture creation/caching functions on GrContext with a GrTe...Gravatar bsalomon2015-04-30
* Update more directories under src/ to follow C++11 style rule for {virtual,ov...Gravatar tfarina2015-04-27
* Add helper for creating a SkSurface from a client created texture.Gravatar bsalomon2015-04-08
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Make SkNewImageFromBitmap take pixel ref origin into accountGravatar kkinnunen2015-02-23
* Swap render target instead of creating a new gpu device for surface copy-on-w...Gravatar kkinnunen2015-02-22
* Make SkImage::getTexture() constGravatar kkinnunen2015-02-18
* remove unneeded prerollGravatar reed2015-02-15
* Split out methods in GrGpuResource::CacheAccess that can be called outside of...Gravatar bsalomon2015-02-13
* initial preroll apiGravatar reed2015-01-25
* Take budgeted param when snapping new image.Gravatar bsalomon2015-01-23
* add newImage APIGravatar reed2015-01-23
* more reinforcement that images never have zero width or heightGravatar reed2015-01-23
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* remove NewTexture?Gravatar reed2015-01-13
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* add ImageGenerator::NewFromData to porting layerGravatar reed2015-01-07
* add toString to SkImageGravatar reed2015-01-02
* change API contract: disallow zero-sized images or surfacesGravatar reed2014-12-31
* fix images in multi-thread by doing shallow-copiesGravatar reed2014-12-25
* remove dead code for SK_SUPPORT_LEGACY_TEXTRENDERMODEGravatar reed2014-12-18
* Apply the layer's image filter to the hoisted imageGravatar robertphillips2014-12-11